In essence, it's about a radioactive and mutagenic substance called Phazon, and named for the main adversary linked to it. It is essentially a sidestory in that it's fully-enclosed by the end of the trilogy, not really influencing the rest of the series lore.
Though it gave us an incredible amount of information on the Space Pirates, which was the most enjoyable part for me, as they were handled very well.
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WARNING: The above post may contain sarcasm and/or sophisticated satire. Any psychological damage sustained is purely your fault.
Peach you shouldn't think of the Prime series as FPS games - they really aren't. Most everything is done by auto targeting. It's almost completely about atmosphere, and a lot of jumping puzzles.
Metroid Prime Hunters is the most plot... extraneous, in that it fails to have Metroids, Space Pirates (plural) or even Phazon in it, casting doubt on both the 'Metroid' and 'Prime' part of the the title. They got the 'Hunters' bit right, but I think we are meant to feel lucky that Samus is even in it.
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"We've got maybe seconds before Darth Rosenberg grinds everybody into Jawa burgers and not one of you buds has the midi-chlorians to stop her!"
And I see, that makes sense. Just was curious because there wasn't any mention of anything from it in Fusion that I could see, even though I've noticed they're generally very good at linking things from the games together, and I think the came out about the same time.
It's actually not the shooter bit that bugs me here - it's Metroid, they're sidescrolling shooters for the most part. It's the first-person bit. I just really tend to dislike first-person views in games.
However, the bigger issue is- Nintendo Japan actively doesn't care about Prime. Harsh but true. None of Other M played any attention at all to Prime existing.
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"We've got maybe seconds before Darth Rosenberg grinds everybody into Jawa burgers and not one of you buds has the midi-chlorians to stop her!"
It is a bit funny that Hunters is a disconnected spin-off of a disconnected spin-off. But fitting, as it was a rather poorly done game, and reeked of cash-in.
"Auto-targeting," little defense as it is, does not really count after the whole series adopted the Corruption control scheme. I would completely say that the Primes are FPSes with a focus on exploration and item collection.
Fusion and Prime released nearly together. The two games even had link cable interactivity.
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Last edited by General Kaliero on Sep 24th, 2010 at 11:56 PM
Hunters was quite the achievement in its own way, though.
I also genuinely think the series could do with going a bit beyond Samus. Hunters' multiplayer mode is the only time you've ever controlled a non-Samus option, and each Hunter had their own set of tricks.
If you extended that into a proper, full production game you could have a stupendous winner. The co-op possibilities are tantalising.
I suppose everyone wants Samus to keep being alone though.
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"We've got maybe seconds before Darth Rosenberg grinds everybody into Jawa burgers and not one of you buds has the midi-chlorians to stop her!"
I want a sequel to Fusion as well, but I'm not pining for that as much because after Other M's plot tying into Fusion so securely, I'm sure Fusion's sequel is upcoming.
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I can't say. I haven't played the prime games with the Wii control scheme, barely even played Corruption. Makes sense though, I forgot that they went back and changed all the prior games.
Basically. It's a well elaborated sidestory though, but the plot of the series (as a whole) can function just as well without it, pretty much. Wouldn't say it makes the Primes any less worth playing, however.