Maybe a mini story for Darksiders would be a solution?
And I want to buy more Force powers for my character.
__________________ Yet the lies that Melkor, the mighty and accursed, Morgoth Bauglir, the Power of Terror and of Hate, sowed in the hearts of Elves and Men are a seed that does not die and cannot be destroyed; and ever and anon it sprouts anew, and will bear dark fruit even unto the latest days.
"… his name is Melkor, Lord of All, Giver of Freedeom, and he shall make you stronger than they."
Sauron to Ar-Pharazôn
If would help I'd be willing to slap together something to distract everyone, as I've been doing on a smaller scale. I feel like starting without the Renegades on the next plot would just make things overly complicated and leave them kind of out of the loop.
Well, it;s not that arbitrary. There's a Droben-like startign sequence for the Jedi story that is kinda independent from the rest of it.
But not doing it leaves the Renegades without motivation to come along for the rest. The reason the main plot happens is explained in the starting sequence.
Meanwhile, the Dark Side game is said to be the most horrifcally violent and vicious one ever done... with the excuse that said violence will be levelled against thoroughly horrible people.
__________________
"We've got maybe seconds before Darth Rosenberg grinds everybody into Jawa burgers and not one of you buds has the midi-chlorians to stop her!"
Of course, playing Dark Side I have nothing against harming non-horrible people.
__________________ Yet the lies that Melkor, the mighty and accursed, Morgoth Bauglir, the Power of Terror and of Hate, sowed in the hearts of Elves and Men are a seed that does not die and cannot be destroyed; and ever and anon it sprouts anew, and will bear dark fruit even unto the latest days.
"… his name is Melkor, Lord of All, Giver of Freedeom, and he shall make you stronger than they."
Sauron to Ar-Pharazôn
I've given further thought to running some sort of simple versus game, to keep our group of gamers distracted in order to take the pressure off of Ush.
Would you find that beneficial at all, Ush? It'd give you more time to get things prepped and sync things up. Obviously our interest in your games isn't going anywhere.
Updated versions of our upcoming game previews, with the uodates caused by information more recently released about them.
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Harmony
When a major Jedi operation is nearly ruined by an unexpected intervention, the Council orders a team to act to stop this happening again. The only problem is that the Jedi have no idea who or where their opponents are. Indeed, no-one at all does.
Except... Just one lead has been provided for them, though the lead is so tenuous and risky that the Council is split on its use. That lead brings the Jedi out beyond the reaches of the Republic.
The Jedi are far from home, without the resources of the Republic or their normal authority behind them. Outside the civilising sphere of the Republic, their survival skills will be at a premium. And where the Jedi are surprised to find a pocket of civilisation out where they are searching, those that are already there are not surprised by the Jedi at all. In fact, the Jedi are postively expected...
This story sees the Jedi and Renegades united again. And out beyond, they will find answers and mysteries... glimpses of events far in the past... and ways of the Force that they have never seen before. The battle for Harmony is beginning.
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The Jedi and the Renegades are in the same boat for this story, as they are outside of the Republic seeking to forestall a threat against it.Measures of caution, insight, diplomacy and- inevitably- brute force will be needed to complete their misison for the Council. Alert minds from the players will be needed to understand what it is they are getting involved in.
A prequel to this story, telling the events of a widespread Jedi investigation, will start soon and will end in a mass space/land battle which will actually be the first such fight those form the Sienar plotline will have ever undertaken. Those on Alura, of course, are getting kind of used to that sort of thing...
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The Prisoner of Datura
Is it true? Is Kuylen really alive?
The transmission the Dark Siders intercepted tells them that Kuylen is a prisoner in the Treganna Void, home to an empire of pirates and buccaneers, ruled by terror, violence and slavery. Galder feels the pull of destiny beckoning him to his old Master... but is he thinking clearly? Perhaps the others want access to him just for the genetic sample they need from Kuylen to unlock their best clue on the Syphar n Kalar, the ancient weapon of the Sith whose nature and purpose still remain entirely unknown.
The problem is, Kuylen is being allegedly held on the prison planet Datura. This is a prison with no guards, and no walls. Yet no-one has ever escaped this prison- or idneed, ever left it without the grace of the Emperor of the Void. And his favour is not exactly something that the Dark Siders are seeking.
There isn't even a way in for outsiders. No way in, no way out. No idea how Kuylen ended up being taken prisoner there... and no idea of what he has been doing since he was there.
Still, the annoucement of Kuylen's survival has drawn attention from other sources as well. The Dark Siders soo find themselves confronted by those they have met over the last few years- both those who want to work with them and those... not so accomodating. Soon they have other encouragements to act, and even a means to possibly act. But can they really go through with what is needed? Can they live without their lightsabres? Can they survive in the vicious, vile and evil environment that is the 'prison'?
And how are they possibly going to take revenge against the number of people that will piss them off this[ time...
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With shades of The Ghost Citadel, this story is about surviving in a hostile environment of incredibly unpleasant people. This time, of course, you KNOW there is something of value to be found there... though you may well bear in mind that seeking the power of the Dark Side has burnt many of you before- the Dark Side doesn't discrimnate against who it hurts, Light or Dark. Kuylen is just a man, of course... though to many he is a legend. This is assuming you even get to him. On Datura you will find a society that has reduced itself to the most basic of levels and the most basic survival needs, and aside from anythign else you will have the opportunity to take part in the biggest goddam brawl you will evr see. The relation between that and a 'super fun happy slide' will for now remain obscure.
An interlude for the Dark Siders before the main story starts will return to their relationship with the Epireans as they deal with their annual 'tribute' of grunt-power given to them as a result of negotiations the previous year. Few will survive their cruel games, but those that do get the right to join the bodyguard of the Dark Siders. However, cetain Dark Siders may want different ones to survive, or different ones to work for them personally. What levels of deceit, chicanery, game-rigging and outright cheating will go on to get the varius results diesired, we can only find out by playing!
__________________
"We've got maybe seconds before Darth Rosenberg grinds everybody into Jawa burgers and not one of you buds has the midi-chlorians to stop her!"
"You've never had any TINY bit of sex, have you?"
BtVS
Last edited by Ushgarak on Dec 1st, 2009 at 09:35 PM