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STAR WARS: RETROSPECTION- Execution
Started by: REXXXX

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Newjak
I am Beyond Power

Gender: Male
Location: United States

Janthis tells Clyde that he wants them both to focus on that heavy STAP.

Then he wants his men to open fire on the other STAPS.


"Protect the AT-TE!!!!!!!"


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Old Post Oct 5th, 2010 09:09 PM
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REXXXX
Networking

Gender: Male
Location: San Diego

Moderator

Refesh turn!

Initiative goes to the enemy. The Droideka manages to hit Clyde for 4 damage; Clyde is running just as much Parry as it is but has Armor to boot. Then, the larger STAP- a flyer with more distinctive wings and a torpedo launcher- orders the STAPs to split fire between your men and the walker. The Heavy itself goes for you in anticipation of your troublesome rocket launcher. You lose four men, but Clyde gives covering fire to disrupt the STAP potshots on the walker and the attack on you! This saves the walker a lot of trouble as the STAPs roll well but can only hit on 6s. It takes 19 damage as bolts burst against its armor.

The Heavy STAP fires its torpedo. It rolls a great deal of 5s... but only a single 6! The torpedo misses you entirely but destroys your cover. You fire a rocket in return but miss. It is surprisingly more manueverable and swerves clear.

The walker damages the destroyer nearly to the point of destruction... but it is still stumbling around and firing after taking a hit from its cannon.

Your men shoot down twelve STAPs despite their armor and zippy-ness.

----

BATTLE OF BOROSK (Second Skirmish), Start of Turn 9

Gateway Islands- Far Barricades

STAPs (G5) x5


Gateway Islands- Near Barricades

STAPs (G5) x8

Heavy STAP A (G8/HW8): 2(5A)/0

Droideka B (G8): 1(3P)/27


AT-TE (HW8/G8/G8): 70 (4 of 4 Moves)


Gateway Islands- Breach

Commander Janthis (HW7): 1(2A)/24 [10B CG EE] [MK CC] (3F)

Commander Clyde (G13): 1(2A 2P)/14 [MK CF ES] [CC KB] (2F)

Janthis' Clonetroopers (G6) x28

Clyde's Clonetroopers (G6) x6

----

More STAPs coming in.

"Switch to your blaster, sir," Clyde says to you. "No offense but you're not the greatest shot with that laucher!"


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Last edited by REXXXX on Oct 6th, 2010 at 02:02 AM

Old Post Oct 6th, 2010 12:08 AM
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Newjak
I am Beyond Power

Gender: Male
Location: United States

"Yeah I'm starting to get the same feeling," Janthis replies.

He let's the Rocket Launcher fall to the ground and then takes his blaster out and opens fire on the heavy STAP.

He will have everyone else do the same thing as before.


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Old Post Oct 8th, 2010 08:03 PM
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REXXXX
Networking

Gender: Male
Location: San Diego

Moderator

Initiative is yours! Sadly, Janthis is no Gunslinger- it takes a turn to get your gun out. Clyde covers you as you switch weapons.

Your men shoot admirably! All the STAPs are shot down, wrecking across the island sands or smashing into the calm ocean waters. More arrive and begin to swarm around the advancing AT-TE, led by a second Heavy STAP. The first makes a pass on the AT-TE and circles back.

----

BATTLE OF BOROSK (Second Skirmish), Start of Turn 10

Gateway Islands- Far Barricades

AT-TE (HW8/G8/G8): 78 (1 of 4 Moves)


Heavy STAP A (G8/HW8): 2(5A)/0

Heavy STAP B (G8/HW8): 2(5A)/0

STAPs (G5) x5


Gateway Islands- Near Barricades

Clear


Gateway Islands- Breach

Commander Janthis (G9): 1(2A)/24 [10B CG EE] [MK CC] (3F)

Commander Clyde (G13): 1(2A 2P)/14 [MK CF ES] [CC KB] (2F)

Janthis' Clonetroopers (G6) x28

Clyde's Clonetroopers (G6) x6

----


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Old Post Oct 9th, 2010 12:33 AM
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Newjak
I am Beyond Power

Gender: Male
Location: United States

Janthis tells the men to focus on taking the Heavy STAPS down including Cylde and himself.


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Old Post Oct 9th, 2010 02:43 AM
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REXXXX
Networking

Gender: Male
Location: San Diego

Moderator

Initiative goes to the droids! The second Heavy STAP launches a torpedo at your men, killing two in the blast, and it is supported by the STAPs, who kill a third in a flurry of bad rolls. The first Heavy keeps after the walker with a torpedo but is having to swerve from Clyde's covering fire. Three damage from a near hit.

Clyde commands his men to shoot at the lesser STAPs. They destroy two.

As with the droidekas, your men open up on a decently armored target. Without armor-piercing weapons and lowered pools, the most they can do is 1 damage but there are a lot of them so I roll to see if any miss. Of 25 soldiers, we have 18 hits!

Janthis can be distracted at how awesome his men are doing as he completely misses his shot.

----

BATTLE OF BOROSK (Second Skirmish), Start of Turn 11

Gateway Islands- Far Barricades

AT-TE (HW8/G8/G8): 81 (2 of 4 Moves)


Heavy STAP A (G8/HW8): 2(5A)/18


Gateway Islands- Near Barricades

Heavy STAP B (G8/HW8): 2(5A)/0

STAPs (G5) x3**


Gateway Islands- Breach

Commander Janthis (G9): 1(2A)/24 [10B CG EE] [MK CC] (3F)

Commander Clyde (G13): 1(2A 2P)/14 [MK CF ES] [CC KB] (2F)

Janthis' Clonetroopers (G6) x25*

Clyde's Clonetroopers (G6) x6

----


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Old Post Oct 9th, 2010 04:44 AM
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Newjak
I am Beyond Power

Gender: Male
Location: United States

Janthis orders his men to continue doing the same as before and the same with Cylde.

He brings in Marksman for 10B. Tap Marksman and Eagle Eye this turn. big grin


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Old Post Oct 9th, 2010 02:49 PM
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REXXXX
Networking

Gender: Male
Location: San Diego

Moderator

Initiative is yours! Lining up your shot, you pick out an exhaust vent that looks vulnerable on the Heavy STAP. When you fire, the bolts explode in the vent and set the flyer ablaze. It crashes down! The lesser STAPs follow suit, and your men rattle the remaining Heavy STAP.

That Heavy zips around and makes a pass at the walker again...

----

BATTLE OF BOROSK (Second Skirmish), Start of Turn 12

Gateway Islands- Far Barricades

AT-TE (HW8/G8/G8): 87 (3 of 4 Moves)


Heavy STAP B (G8/HW8): 2(5A)/19


Gateway Islands- Near Barricades

Clear


Gateway Islands- Breach

Commander Janthis (G9): 1(2A)/24 [MK EE CG] [10B CC] (3F)

Commander Clyde (G13): 1(2A 2P)/14 [MK CF ES] [CC KB] (2F)

Janthis' Clonetroopers (G6) x25*

Clyde's Clonetroopers (G6) x6

----

No reinforcements come!


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Old Post Oct 9th, 2010 07:47 PM
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Newjak
I am Beyond Power

Gender: Male
Location: United States

"Everyone fire on the remaining STAP!!" Janthis yells towards his men.


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Old Post Oct 9th, 2010 11:06 PM
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REXXXX
Networking

Gender: Male
Location: San Diego

Moderator

That does it. With a group of troopers firing on it, the Heavy STAP tries to fly clear of their shots. Its evasive maneuvers bring it into the firing line of the AT-TE's cannon and it is blown away.

With the way clear, the AT-TE breaches enemy lines!

-

On the Left, the clonetroopers are slugging it out with the droids as destroyers attempt to blow apart their AT-RTs. At a 3:2 ratio for that fight, a rolled 2 is a Stalemate. Both sides take Hits but the droids are looking a little worse for wear.

On the Right, we have a 2:1 ratio and a 5 rolled! Janthis' success in protecting the AT-TE's charge means the result is bumped up to a 6... Defenders Retreat! But the way the Separatists have organized their forces, the battle droids and droidekas have no room to retreat! It is a route as your walker lay waste to the droids. The STAPs are able to fly over the ocean but with greatly reduced numbers.

---

THE BATTLE OF BOROSK, TURN 3

Borosk Fortress Right (Fortified):
Borosk Gunners: 30/0
Hailfire Droids: 25/0
AATs: 50/0
Battle Droids: 20/0
(125)

Borosk Fortress Left (Fortified):
Borosk Gunners: 30/0
Hailfire Droids: 25/0
AATs: 50/0
Battle Droids: 20/0
(125)

Beachhead Right:
AATs: 50/0
Super Battle Droids: 30/0
Battle Droids: 20/0
Battle Droids: 20/0
(120) +25

Beachhead Left:
AATs: 50/0
Super Battle Droids: 30/0
Battle Droids: 20/0
Battle Droids: 20/0
(120) +25

Gateway Islands Right:
Clear
(0)

Gateway Ocean Right:
STAPs: 20/2
(20)

Gateway Islands Left:
Droidekas: 40/0
Battle Droids: 20/2
Battle Droids: 20/2
STAPs: 20/1
(100)

Landing Site Right:
Clonetroopers: 30/1
Clonetroopers: 30/0
Clonetroopers: 30/1
AT-TE: 40/0 (Armor, Slow)
(130) +20

Landing Site Left:
Clonetroopers: 30/1
Clonetroopers: 30/1
Clonetroopers: 30/0
AT-RT: 20/1 (Charge)
(110) +20

Reserve:
Light Artillery: 20/0
Light Artillery: 20/0
Army

----

With the Righthand Gateway Islands clear, Janthis can choose to advance his forces or keep them positioned where they are. If you move up, you are able to attack this round (either ahead or to the sides)! Unfortunately, the AT-TEs are Slow and so will not be in position until Turn 4.

Will Janthis be joining his men in battle again?


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Old Post Oct 10th, 2010 07:07 AM
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