Gender: Male Location: Drinking gasoline. Pissing napalm.
~Enyalus' Analysis of the Match (Con.)~
I wish I could see more advantages for PG, but I don't. I was going to give him the edge in flat out speed, as I agree completely with him that Pip's mode of teleportation is far superior (speed-wise) to Spot's. I think that the drainer may knock out the Spider-Sense when he teleports in...but it may not. And I'm leaning towards the latter. Why? Because Spider-Sense has been shown to detect teleportation prior to the opponent arriving. Therefore the Spider-Sense should warn Digi's amalgam before the drainer materializes into his location to dampen the Sense. At least, that's how I broke it down. So the Spider-Sense plus his superhuman reflexes make up for Spot's slower mode of travel, and I'd give the speed department a push for both combatants.
One other advantage I tried to give PG when breaking things down was the Power Drainer itself, as a OHK basically. The thing is a game changer, afterall. Two problems with that, though: some of Digi's attacks are also OHK to Dr. Trollbot. The glidercide, for example. Secondly, the way I broke Digi's amalgam down, even if his powers were shut down, he would still be Green Goblin with all of GG's equipment, plus the Iron Spider's suit. Basically, PG's power drainer is not an Armageddon-esque, ruin-my-entire-strategy-and-my-character- type deal, as it was against his other opponents. Clever move by Digi. I would have preferred Lockheed the Dragon, but that shows what I know. I've read PG's other matches throughout the tourney. Always before I've had an issue with his lack of offense and offensive gameplan. It's always "I turn off your powers and shoot you dead." TBH, PG seems to have less offense with this incarnation of his team than he did with Punisher. And the "turn off your powers and shoot you dead" doesn't work here, with GG and Iron Spider suits protecting him.
That's what it boiled down to for me. Is PG going to be able to find his opponent faster? Yes. But once Digi uses his spots, Dr. Trollbot isn't automatically going to be able to relocate him. It'll take a few seconds or whatever. Does he have enough offense to take Digi's character out if he does shut down his power? I can't say he does. Mono-a-mono, GG had a great showing against a Sentinel. Rex's suit definitely isn't on that level, nor on Titanium Man's.
PG came up with a great plan and evidence towards the end though to make up for some of these shortcomings: namely amping the drainer, teleporting to the middle of the battlefield and dropping it. Spider-Sense wouldn't be triggered via the teleport, and I'll go ahead and buy that it'd affect the entire radius of the battlefield. Still leaves the glider, pumpkin bombs, finger lasers, and Lunatic Laugh, all of which could now destroy the exposed drainer. Plus, 2 1/2 minutes of uninterrupted time to modify it. Uninterrupted. I don't think Digi will let him have that with the barrage of weapons at his disposal. Moreover, I have absolutely no clue on how to resolve Digi's first line of defense - the Spot-Shield. I can't decide how it should behave. I think the drainer spreads out in a kind of, semi-circular pulse of sorts, like the blip on a radar or maybe how the amplified neural disruptor behaved in PG's scan towards the end. If true, it should probably hit the Spot-Shield before reaching Digi's amalgam and be shunted into the Dark Force dimension. The drainer is genetic in nature - it affects the person directly. A weak example would be that even though the drainer caused Spider-Man to weaken and fall off his webbing, it didn't destroy the webbing itself. Similarly, I don't believe the drainer would kill/take out the Spot-Shield until it struck Digi's amalgam himself and he could no longer maintain his Spot abilities anymore. Also, from New Avengers #55, the drainer doesn't really seem to work 100% immediately. Pretty sure Spider-Man was the first one to fall, but he looked pretty close. Bucky and Clint and Jessica seemed to be able to take a lot more exposure before collapsing. How soon would Spot's abilities cease to work? Multiple layers of armor and his spots might very well dampen the effect long enough to open up a spot and leave the area. I couldn't say for certain, but I'm pretty positive PG couldn't, either.
And....Spot's teleportation has just so much more aggressive capabilities. It was built to be offensive. He can open six or seven spots under the ice or wherever Dr. Trollbot is located once he finds them, and send iron pincers or stingers or pumpkin bombs or lasers or his entire glider at him. More offense in spades, good defense, negating the one-shot capabilities of the drainer via GG and a push in speed means that I feel Digi will definitely have more options to kill his opponent with and should win the match eventually.
Sorry for the abysmally long match synopsis. As you can probably tell, I went back and forth several times and had difficulty in deciding how certain aspects of the fight should behave.
Good luck to Digi and PG and the rest of the judges in placing their votes.
EDIT: Stupid second page. Stupid 10,000 character rule. Stupid long-winded opinions. Damnit.
I should have just given Digi the win based on Post #1, where he quoted Ochocinco's "Child, please," used the phrase 'pumpkin-rape' and referred to his ability as 'awesomesauce.' I laughed so hard during reading that.
Last edited by Enyalus on May 15th, 2010 at 04:40 PM
Alright just so we're all clear, my post isn't going to be anywhere near as long as that brown-nosing attention whore Eny's was.
Anywho, I'm giving my vote to Digi, and here's why…
-PG's strategy of firing his drainer through a very thick chunk of ice, and assuming it would still be at full potency after going through said ice (if it made it through at all) wasn't believable for me in the slightest. Why? Because there are no scans to back up the notion that the drainer-energy can pass through solid matter uninhibited. So all the real world scientific banter between them aside, if it was never shown on panel, there's no reason for me to believe it'd be possible here. I am not as forgiving as Eny.
-In PG's previous matches, one of his biggest advantages was teleportation. However, the scan Digi posted which depicted Spidey not only sensing a teleporter as he was 'porting in, but also dodging the subsequent attack said teleporter fired, was enough for me to believe that Spidey could sense and react to PG's teleportation as well (or at the very least, he could 'eat' any attacks via Spot.)
-I also believe that with Digi's powerset (ie. iron suit, GG's equipment, etc.) he'd be able to pick apart PG's team in a close quarters, or ranged battle (shredding Titanium Man is no small feat, afterall.)
-I didn't agree with PG's "I'm under the ice so you can't get me" strategy. And when Digi posted scans of Spot opening portals across the globe, I had no problem believing he could put a few of them under a mere 25 meters of ice and throw in some bombs if need be.
Don't get me wrong, I thought PG still did have some advantages (as Eny mentioned, superior monitoring was a big one.) However, his offense as a whole didn't leave much room for error - so if the drainer ended up not working (which imo it wouldn't) then PG didn't really have much of an offensive game plan to fall back on. Other side of the coin, Digi had a great offense and a well planned defense.
Good job to both of you… Excellent matches all around.
__________________
"I am tired of Earth. These people.
I am tired of being caught in the tangle of their lives."
Last edited by Galan007 on May 15th, 2010 at 06:46 PM
I'm a bit torn in my decision since PG made me aknowledge that his team could defeat Digi's, but did a much less impressive work convincing me that things would go as he expected. Digi was his usual calm, coherent and articulated debater, pretty much fulfilling his role as doubt-caster.
Because, really? Why would you ammalgamate everyone including your just-human-tech-back-up dude and risk losing against the drainer to then claim that having-no-powers part of the amalgam saves it from drainage? It was a lost point, but it was not the important part. Digi knew that if the battle was played on whether the drainer worked or not, if he managed to convince us that he would win if it didn't, then he only would need to cast doubt in PG's original plan. It was a plan of putting all the eggs in the same basket, but nicely done.
So well, I found Digi's reasonings more rethorical than concrete and PG's articulation way too weak to dispel most of the doubt placed by his opponent. But sadly if I think PG's team would win is more extrapolation from me than actual debating. As such Digi for the win.
(As you can see, this was far from my favorite debate, but congratulations both of you because you pulled some great moves to get here. Well played.)
Gender: Male Location: Drinking gasoline. Pissing napalm.
There are seven judges total though, so don't give up yet. And take heart - any opinion Bentley gives has to be wrong. The other judges will surely consider that fact when weighing in.
Okey dokey, here comes my relatively short vote. Sorry for the wait, guys.
First of all, I liked the match. It was pretty neat reading both participants rosters for said match as well as what they had brought to it, prep and strategy wise. I felt that PG's power drainer was, again, the one thing his definitive victory or loss would hinge on. Conversely, I felt Digi was better well rounded in terms of offense and defense, especially with Spot-ploitation.
In the end, I felt Digi's plan came together nicely and better tasked to dealing with what PG could offer, which is why I'm affording him the victory. What sold me for Digi, was the fact his equipment all complemented what he wanted to quite nicely. Ranged weaponry? Check. The ability to attack from wherever? Check. Impressive defensive/evasion maneuvers? Check. If I had to break it down, I'd wager Digi's team would get a nice majority all things considered against PG's, due to earlier mentioned well rounded-ness. PG certainly had plenty of admirable tricks up his sleeves, and it sure as hell wouldn't be impossible for him to win, but not for the majority. Not only that, but his superior monitoring - nice, by the way - gave him a great edge.
In the end though, Digi walks away with my vote after a long, hard fought debate. Congratulations to both Digi and Psycho Gundam for putting on a good final round.