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New Nintendo console - Wii U
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Ridley_Prime
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Indeed. thumb up


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Old Post Jun 8th, 2011 03:45 PM
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dmills
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I'm just curious to see Epics stance on the U. We'll see if they license "Unreal" 3+ engines for Nintendo games now that the system has the "power".

Old Post Jun 8th, 2011 03:53 PM
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Peach
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Epic is actually really good about wanting to let as many people as possible use their tech - I read a thing recently where, to encourage more indy gamers to use Unreal, they've raised the amount that a game has to make before any royalties has to be paid to them. So I'd be more surprised if they don't license it, if people are like "hey, can we play with this?"


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Old Post Jun 8th, 2011 03:55 PM
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Phanteros
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quote: (post)
Originally posted by Peach
Oh, trust me, I know how set in their ways and whiny a lot of hardcore gamers can be. I'm having a conversation about that at this very moment wink

Frankly, most of them need to grow up and realize that they're not the only gamers out there, and that they don't need everything catered 100% to them.
Thank you, someone gets finally gets it.

Wished people on youtube where more open minded.


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Old Post Jun 8th, 2011 04:08 PM
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Smasandian
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quote: (post)
Originally posted by General Kaliero
Out of curiosity, what makes the Wii's successful run a "huge fad" as opposed to a legitimate success in the casual gaming market?


I guess the word fad was inappropriate.

What I meant to say is that I see the Wii as a being self contained in it's success. Just because it was extremely popular with the casual gamers does not mean that the Wii successor would do as well, or even close as well.

I'm generalizing the casual market but from I've known, the casual market don't go out of the way to pay from something they already have.

Old Post Jun 8th, 2011 04:18 PM
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dadudemon
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quote: (post)
Originally posted by Mist_haermm
I hope HDD are dead and gone by the next round of consoles, flash storage is increasing in size and SSD are becoming more common. HDD just adds unnecessary power, noise and heat.


This.




Also, I'm not impressed nor do I have any urge at all to buy a Wii U...from what I've seen. I see potential...but nothing really ground-breaking. This is a very bad sign because I'm a rabid Nintendo Fanboy. Not even kidding.


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Old Post Jun 8th, 2011 05:18 PM
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S_D_J
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quote: (post)
Originally posted by Mist_haermm
I hope HDD are dead and gone by the next round of consoles, flash storage is increasing in size and SSD are becoming more common. HDD just adds unnecessary power, noise and heat.

One tablet per console is kind of a downer though...



if only it has 128g of flash memory then it'll be ok, 64g could do as well, but 9gb, that's just to little for current standards

It seems they're gong with external HDD, so I expect to see Nintendo branded HDDs out there






Only time will tell if the wii2 is successful, it doesn't exist now to compare it to current hardware so no one can say whether it's powerful or not. SONY themselves said they're not rushing the PS4 just cuz of this, and after this year E3, they don't have to (neither does M$)

While some can say the new controller is a gimmick, it's a proven concept, not a gamble like the wiimote could have been considered. After Apple, every device manufacturer wants a touch screen in their product. It's a natural progression for consoles. Mobile gaming is a huge success, even Sony is getting on it, and M$ will soon.

who the hell uses and Ipad for work? at least the Iphone can get away with it because it's a phone. You could say I'm exaggerating, but like 80% of Ipad owners use it as a gaming device, mostly. the real porcentage is definitely close to that number and that's a whole lot of people. Nintendo is just getting on it and I see nothing wrong with it, I like the concept a lot


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Old Post Jun 8th, 2011 05:58 PM
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dmills
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quote: (post)
Originally posted by S_D_J
if only it has 128g of flash memory then it'll be ok, 64g could do as well, but 9gb, that's just to little for current standards

It seems they're gong with external HDD, so I expect to see Nintendo branded HDDs out there






Only time will tell if the wii2 is successful, it doesn't exist now to compare it to current hardware so no one can say whether it's powerful or not. SONY themselves said they're not rushing the PS4 just cuz of this, and after this year E3, they don't have to (neither does M$)

While some can say the new controller is a gimmick, it's a proven concept, not a gamble like the wiimote could have been considered. After Apple, every device manufacturer wants a touch screen in their product. It's a natural progression for consoles. Mobile gaming is a huge success, even Sony is getting on it, and M$ will soon.

who the hell uses and Ipad for work? at least the Iphone can get away with it because it's a phone. You could say I'm exaggerating, but like 80% of Ipad owners use it as a gaming device, mostly. the real porcentage is definitely close to that number and that's a whole lot of people. Nintendo is just getting on it and I see nothing wrong with it, I like the concept a lot
See, I agree with you and that's the drum that I'll keep banging. In this day and age of powerful mobile devices that marry your living room and office, console makers would be fools to stay tethered to the living room.

As for storage, please don't tell me that they're talking anything less then 32 gigs? Even my Evo 4g sports an 8 gig SD card and that space is pretty much all but gone now. Perhaps they'll introduce a cloud based service? Are the external options going to be proprietary, or can we use whatever external option we as consumers see fit; ie, external usb flash drives etc? Come on nintey.

Last edited by dmills on Jun 8th, 2011 at 09:53 PM

Old Post Jun 8th, 2011 09:49 PM
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S_D_J
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there was a rumor it has only 9gb or so of flash memory... that's why it no having an HDD out of the box is a bad idea.

It has 4 USB slots so it can (so far) use any external HDD (modders have been doing this with the Wii for like 2 years now, Nintendo must have taken notice big grin )
but they will surely come out with a Nintendo branded one.


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Old Post Jun 9th, 2011 01:54 AM
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S_D_J
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missed the edit window

E3 2011: Wii U Will Likely Cost More Than $250
Not too terribly surprising, but you'll probably be paying more for Nintendo's next console.


quote:
Nintendo isn't providing specifics about Wii U's pricing or release date, but in an interview with Japan's Nikkei newspaper, Nintendo global president Satoru Iwata noted Nintendo is "unlikely to sell the new console for the same price" according to a Bloomberg translation.

Though the IGN editors were fairly impressed with Nintendo's presentation (also check out our latest Nintendo-based podcast), investors were not so kind. Nintendo's stock took a hit as many questioned whether Wii U would prove a worthy successor to Wii.


I'm calling $400

I feel for the poor soul that accidentally sits on the tablet or throws it at the TV


EDIT:

E3: Wii U: AMD GPU, 25GB discs, no GameCube compatibility


quote:
For those of you who continue to ask Det. David Mills-style questions like "what's in the box?!" about the Wii U, a few more details have trickled out since yesterday's unveiling at Nintendo's E3 press conference. In addition to the previously revealed hardware specifications, we now know that the console's "proprietary high-density optical discs" will hold 25 GB of data -- the same as a single-layer Blu-ray Disc, the optical medium of choice for the PlayStation 3. (Whether the Wii U will read Blu-ray Discs, or even DVDs, remains unclear at this juncture.)

Along with that news came the announcement from microprocessor manufacturer AMD that it will be providing the graphics chip inside the Wii U. Aside from calling it a "custom AMD Radeon HD GPU" with a "modern and rich graphics processing core" that will deliver "high-definition graphics support; rich multimedia acceleration and playback; and multiple display support," the company gave no further details. This marks the continuation of a decade-long Nintendo/ATI/AMD partnership (AMD acquired ATI in 2006): ATI also designed the GPUs for the GameCube and Wii.

Nintendo of America president Reggie Fils-Aime has also confirmed that the Wii U will feature no backward compatibility with GameCube games or accessories. Considering the proprietary connector on GameCube controllers, that's not surprising. However, he did announce during Nintendo's press conference that the console will support all Wii games and accessories, including the Wii Remote and Classic Controller.


E3: Wii U scraps Friend Codes for username & friends list


quote:
It's about damn time, no?

As far as many folks are concerned, online multiplayer gaming might as well not exist on the Wii, since its needlessly convoluted Friend Code system -- designed with the intent to keep kids safe from the perils of Internet denizens -- makes life so much more difficult than the username-based setup on the Xbox 360 and PlayStation 3. Apparently, Nintendo has heard the hardcore's cries, and for the Wii U, is replacing Friend Codes with system that supports one specific username for each person, instead of a sixteen-digit numeric sequence for each console and a separate twelve-digit number for each game.

The news comes from a demo of the Wii U version of Ghost Recon Online that Ubisoft gave to MTV Multiplayer, who pressed producer Adrian Blunt for multiplayer details. "Rather than a machine having an account, each individual user has an account," he explained, saying that the system is "exactly" equivalent to, say, Gamertags on Xbox Live. Blunt also said that the Wii U offers "a much easier way" to connect players than Friend Codes. But he didn't confirm whether the Wii U also features a console-wide system resembling Achievements/Trophies, saying, "I... can't answer that at the moment."

I'll take that for now, though. The Wii U's online infrastructure remains a major question mark standing in the way of the console's adoption among core gamers, so this is certainly very encouraging news.

Wii U Ditching Friend Codes For Unified Gamertag, Friends List [MTV Multiplayer]


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Last edited by S_D_J on Jun 9th, 2011 at 02:21 AM

Old Post Jun 9th, 2011 02:13 AM
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dadudemon
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I like the 25 GB storage size of the optical disc.

I would also like to see the console pushing out better graphics than the PS3. Significantly better...not marginal to where you can barely notice.


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Old Post Jun 9th, 2011 03:23 AM
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dmills
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quote: (post)
Originally posted by dadudemon
I like the 25 GB storage size of the optical disc.

I would also like to see the console pushing out better graphics than the PS3. Significantly better...not marginal to where you can barely notice.
I can all but guarantee that you won't see any first cycle U games looking "significantly better" than third cycle ps3 games. On par is about right, at least for now. You won't start to see real separation -if any- until the second cycle of U games start to trickle out.

Last edited by dmills on Jun 9th, 2011 at 04:58 AM

Old Post Jun 9th, 2011 04:56 AM
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dadudemon
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quote: (post)
Originally posted by dmills
I can all but guarantee that you won't see any first cycle U games looking "significantly better" than third cycle ps3 games. On par is about right, at least for now. You won't start to see real separation -if any- until the second cycle of U games start to trickle out.


This has never been true of any generational console release. Sure, there are "those" games but there are always games that show, quite clearly, the graphics jump between consoles. That goes for all systems except for the Wii. The Wii was not supposed to be a power jump like the SNES, N64, and Gamecube were. The Wii U is. Sure, we'll see a jump over the Wii, no doubt. But it's looking like it's not going to be a jump above the PS3 or 360, which is disappointed.

Some people say, "IT'S NOT ABOUT TEH GRAPHIX!!!!" Yeah, it is. It's about the entire package: not just graphics. You can't say that you were not charmed by the New Super Mario Bros. graphics. They were fun and part of what made the game so awesome. Same thing with the N64's Yoshi's Story: quite a splendid game (graphically and gameplay).


I want both content and graphics. I don't want the best, but I want a generational jump. Something between $200-$300 would be fine and should provide that jump.


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Old Post Jun 9th, 2011 05:04 AM
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Bardock42
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quote: (post)
Originally posted by dadudemon
This has never been true of any generational console release. Sure, there are "those" games but there are always games that show, quite clearly, the graphics jump between consoles. That goes for all systems except for the Wii. The Wii was not supposed to be a power jump like the SNES, N64, and Gamecube were. The Wii U is. Sure, we'll see a jump over the Wii, no doubt. But it's looking like it's not going to be a jump above the PS3 or 360, which is disappointed.

Some people say, "IT'S NOT ABOUT TEH GRAPHIX!!!!" Yeah, it is. It's about the entire package: not just graphics. You can't say that you were not charmed by the New Super Mario Bros. graphics. They were fun and part of what made the game so awesome. Same thing with the N64's Yoshi's Story: quite a splendid game (graphically and gameplay).


I want both content and graphics. I don't want the best, but I want a generational jump. Something between $200-$300 would be fine and should provide that jump.


I think you are confusing aesthetics for graphics. You want an aesthetically pleasing game, it doesn't need to be cutting edge graphics, no?


Extra Credits recently did an episode on that.


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Old Post Jun 9th, 2011 12:02 PM
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Smasandian
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No it doesn't.

But I will say that I would love to see a Zelda in HD. The combination of excellent artistic design and HD graphics would make the visuals amazing.

Old Post Jun 9th, 2011 12:05 PM
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Ushgarak
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quote: (post)
Originally posted by Bardock42
I think you are confusing aesthetics for graphics. You want an aesthetically pleasing game, it doesn't need to be cutting edge graphics, no?


Extra Credits recently did an episode on that.


Indeed- it's why I think Twilight Princess looked better than Oblivion. Oblivion had all the technical edges which it used to make stiff models and incandescent sheep in the sun. Whilst Twilight Princess- especially in its use of light- made far more out of less sheer power.


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Old Post Jun 9th, 2011 12:18 PM
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Nephthys
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quote: (post)
Originally posted by Bardock42
I think you are confusing aesthetics for graphics. You want an aesthetically pleasing game, it doesn't need to be cutting edge graphics, no?


Extra Credits recently did an episode on that.



thumb up


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Old Post Jun 9th, 2011 12:20 PM
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Morridini
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I guess I am changing my stance from "completely uninterested" to "slightly curious", did some more digging and reading on it, and have a few interesting possibilities (also, the HD Zelda tech demo looked awesome, hope they make it a full-fledged game).


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Old Post Jun 9th, 2011 12:28 PM
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Nephthys
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quote:
Originally posted on Topless Robot
Ohhhh I know I'm going to get shit from the Nintendo Power Posse, but this must be done. Nintendo announced their new console at E3 today, which will debut next year. It's finally high res and can match the graphics of the Xbox 360 and PS3 and whatnot, but it's main claim to fame is that is has a new controller that is pretty much just an iPad. You can watch the video and see all the shit it does, but what it amounts to is this: It's a way for you to play games on your TV without watching your TV.

I get the uses of have a screen on your controller for things like inventory (e.g., Legend of Zelda) or picking plays so your opponent can't see (Madden, etc.). I get this because the Dreamcast had the same functionality with the VMU. What I don't get is the appeal of having to hold a goddamned iPad in front of my TV to play a goddamned videogame. I didn't want to wave my arms around with a WiiMote, I sure as **** am too lazy to hold that thing up for an hour. Besides, if I have a big TV, I would actually like TO SEE THE GAME ON MY GODDAMN BIG TV and not have to watch my goddamned controller.

In good news, the WiiU has a lot of third party support from folks like EA, Capcom, etc. In totally predictable news, Nintendo announced a new Mario Kart, a new Smash Bros., and a new Luigi's Mansion. The bad news is that I'm 99% certain this is going to end up exactly like the Wii.

Third-party developers will make awesome games for the WiiU and its new controller functionality... at first. These games maybe amazing... but since most people will just end up buying their Maddens and Call of Duties and Splinter Cells and whatnot on Xbox 360 and PS3. Eventually, Nintendo will be the only ones developing for their console again, regurgitating the the same 10 or so games they've been making for more than a decade. Now, that's not the worst thing in the world -- it's worked so far, and I'm sure it'll work for another decade at least. But it doesn't make me excited in the least.

Maybe I'm wrong -- I often am -- but this controller seems like even more of a gimmick than the original WiiMote. Maybe the third-party support will stay strong, but it hasn't for the last three generations of Nintendo consoles, and I don't see that changing now. But most of all, I just refuse to pay yet again for the same damn Nintendo games I've already bought. Making me use an IPad to play them isn't making them new. It's just making me irritated.



Thoughts?

TBh alot of the controller functions seem like gimmicks to me, not to mention impractical. Holding the controller up to the screen to catch a ball obscures a decent amount of screen. Not smart imo.


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Last edited by Nephthys on Jun 9th, 2011 at 01:28 PM

Old Post Jun 9th, 2011 01:24 PM
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Bardock42
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Why do people say it's "pretty much just an iPad"....it's nothing like the iPad...and what's that "just" no expression


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Old Post Jun 9th, 2011 02:10 PM
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