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Grand Theft Auto V
Started by: FistOfThe North

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Nemesis X
Cynical Tyrant

Gender: Male
Location: In Luna's mane, chasing STAAARS!

quote: (post)
Originally posted by dadudemon
You're mortified by accidentally killing children (in what game have you done this?)...but you're not mortified by killing everyone else?

On a side note: half the time, you can't really tell who you are running over...if you have decent speed.


Everyone in a videogame isn't real but killing even a fictional kid will affect you in a lot of ways. How is this difficult for you to comprehend? Btw, I never killed any kids in any game. I'm just saying what my natural reaction would be if that ever happened.

WTH?!


quote:
Actually, I thought something similar about you: I can't believe you even believe that crap you're posting.


You're talking about wanting to kill kids and you're telling me what I'm saying is crap?

Old Post Nov 7th, 2011 09:37 AM
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dadudemon
Senior Member

Gender: Male
Location: Bacta Tank.

quote: (post)
Originally posted by Nemesis X
Everyone in a videogame isn't real but killing even a fictional kid will affect you in a lot of ways.


No, actually, it won't...when compared to how killing other types are considered.

Sure, it would be individual and SOME people would be very shaken up by it...but so would some women who have been recently raped while prostituting. Meaning, your argument is not more valid for why we should do "no children" than we should for any other demographic.

quote: (post)
Originally posted by Nemesis X
How is this difficult for you to comprehend?


I think I quite grasp you position. The problem is not what I am unable to comprehend, by why you are not able to comprehend that your position is arbitrary and accidentally hypocritical.



quote: (post)
Originally posted by Nemesis X
Btw, I never killed any kids in any game. I'm just saying what my natural reaction would be if that ever happened.



Who do you know that, though, if you've never done it?

If you have a problem separating reality from fantasy, then killing children in a video game would be the least of your worries.

quote: (post)
Originally posted by Nemesis X
WTH?!


I'm talking about IN GAME, GTA.


When you're speeding along and accidentally (or intentionally) run people over, you really can't tell who you're running over too well. If you take the time to slowly run over people, then you're just enjoying yourself. But I never went out of my way to do bad stuff in any Sandbox games.




quote: (post)
Originally posted by Nemesis X
You're talking about wanting to kill kids and you're telling me what I'm saying is crap?


Actually, no, if you think that's my position, then you don't know what why my position is, at all.

You said this to me:
quote: (post)
Originally posted by Nemesis X
How is this difficult for you to comprehend?



But that actually applies to you: you don't even know what my position is. I even explained it to you three times now (once implicitly, twice, directly).

My position is this: adding children to mature sandbox games and allowing them to be killed just like any other NPC game. Why? because the line drawn for "no-children" is arbitrary and hypocritical. "But...they are innocent!" That's a shit argument: the adults you have fun killing in sandbox games are innocent, too...if you choose to place arbitrary and WRONG qualities on your fictional, in-game NPCs, of course (because they cannot be innocent...they are not even alive).


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Old Post Nov 7th, 2011 09:56 AM
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AsbestosFlaygon
The Original One

Gender: Unspecified
Location: Hall of Origin

Why the need to ban the killing of kids in a game?
Those are just a bunch of pixels!

My God what the **** is wrong with society. Stupid people. Shit.
/rant


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Old Post Nov 7th, 2011 10:06 AM
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Kazenji
Onyx Prime

Gender: Male
Location: Australia

This thread has gone down the shithouse..............


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Old Post Nov 7th, 2011 11:49 AM
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dadudemon
Senior Member

Gender: Male
Location: Bacta Tank.

Yes, questioning arbitrary societal norms as they pertain to video games is definitely shitty conversation. Especially if it pertains to a low-brow franchise that has been controversial over the years.


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Old Post Nov 7th, 2011 11:52 AM
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Kazenji
Onyx Prime

Gender: Male
Location: Australia

.......... you do this in some of the threads

something that does'nt sit right with you with a particular game that then becomes the hot topic and then you act like your always right....


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Old Post Nov 7th, 2011 12:11 PM
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AsbestosFlaygon
The Original One

Gender: Unspecified
Location: Hall of Origin

I was just kidding smile

No need to rub it up my butt.


Anyways, is it confirmed if there will be car customizations in GTAV?

Nitrous was very useful in races in San Andreas.


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"Farewell, Damos... Ash, Pikachu... And you. All of my beloved." -- Arceus

Old Post Nov 7th, 2011 12:44 PM
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Demonic Phoenix
Senior Member

Gender: Male
Location: Between Realms

quote: (post)
Originally posted by dadudemon


Tell me: would ANY of you NOT purchase GTA V IF it had children and allowed you to kill them just like every other NPC?


A little disturbed at first (just like I would be if I heard an animal scream when run over by a car), but ultimately no, I'd get used to it and go on having fun since it's a freaking game; one in which you can kill people in a myriad of ways, least of all by running them over.

Still, people are obviously rattled by this, so the smartest thing to do would be to exclude children. Wouldn't really deter the gameplay, just a slight loss in your sense of immersion, which would quickly pass.


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Old Post Nov 7th, 2011 01:51 PM
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Smasandian
Smell the Ashes

Gender: Male
Location:

The point is that the game is not having kids because it would make it A rated game, which stores do not carry.

The point is moot about adding kids into the game. Even Rockstar wouldn't want an A rated game.

Old Post Nov 7th, 2011 02:03 PM
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S_D_J
Bane

Gender: Male
Location: Coming to Gotham

it is never going to happen, so why all the bitching?

quote: (post)
Originally posted by BackFire
Having kids would just guarantee an AO rating and thus make the game more or less unsellable. Not gonna happen.


Simple as that




Anyway, I have reservations about the "leak" Ken posted. It does sound awesome, but at the same time is sounds a bit like a wishlist.

If it turns out to be true then, Great! eek!


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Old Post Nov 7th, 2011 05:02 PM
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Smasandian
Smell the Ashes

Gender: Male
Location:

I like the idea of having customizable guns and vehicles but then again, I love it when games allow you do so.

Old Post Nov 7th, 2011 05:14 PM
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S_D_J
Bane

Gender: Male
Location: Coming to Gotham

I wonder how those custom guns could work.

Other than esthetic looks or maybe adding a silencer, I don't see how it could be an enticing feature.

homemade bombs sounds cool though

and I like that idea of using people as shield

I wish there were stealth kills as well, slitting someone's throat for an instant kill it's a much better way to go about killing isolated people. I hated you couldn't do that in GTAIV, everything had to be a shootout. ditto handguns without silencer.

but don't do "stealth" missions, those barely ever work, just add it as a gameplay feature to use whenever you desire/are able to


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Old Post Nov 7th, 2011 05:59 PM
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Smasandian
Smell the Ashes

Gender: Male
Location:

Having customizable guns would be an feature that people would like.

I think having stealth missions would easily take away the sameness GTA4 had. But it has to be done well.

Old Post Nov 7th, 2011 07:55 PM
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S_D_J
Bane

Gender: Male
Location: Coming to Gotham

"has to be done well" being the key

Even so: CQC it does not need, using the knife to back stab/cut throats shouldn't be hard to do


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Old Post Nov 8th, 2011 03:06 AM
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Smasandian
Smell the Ashes

Gender: Male
Location:

True.

That's why I hated/loved Vice City. It was so cumbersome.

San Andreas got better but still annoying. That's why GTA4 was pretty good for me because it didn't feel like bad controlling it. I expect GTA5 to be better. Hopefully.

It's strange though that I never finished a GTA game without using cheats. I just get too annoyed by the missions. Some of them are ****ing hard as shit.

Old Post Nov 8th, 2011 03:24 AM
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dadudemon
Senior Member

Gender: Male
Location: Bacta Tank.

quote: (post)
Originally posted by Kazenji
.......... you do this in some of the threads

something that does'nt sit right with you with a particular game that then becomes the hot topic and then you act like your always right....


1. There's no act. I almost always AM right.

2. How dare I voice what I like and don't like about video games in the video gaming section.



quote: (post)
Originally posted by Smasandian
It's strange though that I never finished a GTA game without using cheats. I just get too annoyed by the missions. Some of them are ****ing hard as shit.


I as well. I only turn on infinite ammo, though. I get tired of the ammo needs. (People say I'm stupid and just don't play right if I have to use infinite ammmo. Well...screw them and their ammoey ways).


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Last edited by dadudemon on Nov 8th, 2011 at 04:20 AM

Old Post Nov 8th, 2011 04:11 AM
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Smasandian
Smell the Ashes

Gender: Male
Location:

Yeah, the ammo is one issue.

I remember there was a mission where you had to beat a guy in a race to get his favour in Vice City.

Could never ****ing beat him, no matter how hard I tried. Put on a cheat where everybody floats or something. He started to drive really fast and just floated away.

Every game gets better with it's difficulty because of the checkpoints after each part of the mission (drive a car to a place, then start shooting it out, then chase a guy and then die at the last minute and have replay the entire mission plus drive to the mission point was ****ing annoying).

Old Post Nov 8th, 2011 04:45 AM
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dadudemon
Senior Member

Gender: Male
Location: Bacta Tank.

Yes, there needs to be TONS of checkpoints. to the point of it being "micro-check points".


I think that's the way it should be in any game where missions will last more than 5 minutes. It's just annoying to have to do all of that crap over again. InFamous 1 and 2 did decently about having lots of check points...so it's not unheard of in a game.


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Old Post Nov 8th, 2011 05:18 AM
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Mr. Marshall
Rough Trade Minister

Gender: Male
Location: Vancouver

I hope they bring Chatterbox back, I loved just driving around listening to talk radio in GTAmessedA.


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Old Post Nov 8th, 2011 05:59 AM
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Smasandian
Smell the Ashes

Gender: Male
Location:

quote: (post)
Originally posted by dadudemon
Yes, there needs to be TONS of checkpoints. to the point of it being "micro-check points".


I think that's the way it should be in any game where missions will last more than 5 minutes. It's just annoying to have to do all of that crap over again. InFamous 1 and 2 did decently about having lots of check points...so it's not unheard of in a game.


Yep.

Every time the action changes, have a checkpoint. For instance, if you drive to a building, checkpoint, then when you shoot it out, checkpoint, when the guy who you need to kill starts running away, checkpoint, when you kill him, checkpoint, when you get chases by the cops, checkpoint. When you complete the mission, auto-save.

As well, games should have multiple save fiiles instead of one in my opinion. Have an autosave and a user save.

Old Post Nov 8th, 2011 02:42 PM
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