You are being fired at by guns designed to destroy vehicles, Tilulla- serious stuff! They have a base damage of four so it only took two hits on you for that. Could have been worse!
I'll take a point of structure off a vehicle if you Reflect it, Wentar- as indeed you do this turn as you jump aboard!. There's no point trying to draw heat off like that though; the firers will just re-distribute as needed.
I am actually confused by Tilulla's post as she's not named a new target- I suspect you've not quite followed what was going on with you which led to your post being unclear (I recommend being very careful with pronouns when posting actions, as I had no idea what 'it' was. Certainly no target you had named before as you clearly destroyed that when you last acted. I recommend almost never using pronouns in a combat post). Not a huge difference as you are downed this turn anyway, though a shame to lose the held action.
Charge tap not functioning Xeth- can't be the same target you attacked last turn! Your Push gets you just the one bonus die I am afraid, as he stumbles a little. Still a hit for 10, but he's armed again now!
The plan was to attack the nearest of the 2-man vehicles attacking me, if possible. With the Block tap. This most recent time I also want to use a Force point on Ward if possible. I need to stay alive.
Wentar rolls six successes, reducing its structure by three... it's enough! However, his Agility roll to get off safely goes less well, inflicting five damage, and he then gets rather badly shot up by three pirates!
Xeth gives more than he gets, but his sabre rolls have not been stellar! He is also still under fire.
Then something rather unexpected happens- the tanker explodes in a giant fireball. You can;t be sure what happened there as no-one was defending it.
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GOLD CONVOY FIGHT, Start of turn 25
Tanker
Convoy 4-man A: 5/2
Convoy 4-man B: 5/3
Convoy 4-man F: 5/2
Convoy 4-man D: 5/3
Convoy 2-man O: 5/0
Convoy 2-man P: 5/1
Pirate 3-man in black: P7 G7/57
(Xeth (LS10) 1(2A)/23 [BGu DW CH] [CC ES CQ] (3F))
(Spacehockey (C9) 3/32 [PA AS DU])
Pirate 6-man grappler F: 0/6 (boarding 4C) (one casualty, two in captured vehicle)
Xeth is going to tap Balanced Guard this time. Swap Charge out for Power Attack.
I wanna bet that the tanker was a decoy... Xeth thinks. He only pays it mind for a moment, not wanting to get distracted from the fight. He swipes at the leader again, trying to land a deadly blow.
__________________
THIS IS WHAT WE'VE WAITED FOR
THIS IS IT, BOYS, THIS IS WAR!
Good luck with the remains here guys. I'll probably bow out of posting until you're finished.
If I'm unconscious, when you come back for me (if you're able to), make sure we take the damn Juggernaut. I fought too hard for that just to see it facing us in the next encounter.
Large lumps of black matter emerging from the explosion are being scattered all over the area.
Wentar is up, and all clear thanks to his leap which reduced his attackers to just one die each! Which means you could tap Reflection to reduce the structure on three of them. I'm going to assume you do that!
Which means another pirate speeder is destroyed in the continuing exchange of fire. Some of those grapplers have fled already, also, though a couple were caught up in the tanker explosion.
Meanwhile, Xeth has a damn good round, taking barely any damage and this time rolling well on his sabre strike.
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GOLD CONVOY FIGHT, Start of turn 26
Tanker
Convoy 4-man A: 5/2
Convoy 4-man B: 5/3
Convoy 4-man F: 5/2
Convoy 4-man D: 5/1
Convoy 2-man O: 5/0
Convoy 2-man P: 5/1
Pirate 3-man in black: P7 G7/57
(Xeth (LS9) 1(2A)/25 [BGu DW CQ] [CC ES CQ] (3F))
(Spacehockey (C9) 3/47 [PA AS DU])
Pirate 6-man grappler F: 0/6 (boarding 4C) (one casualty, two in captured vehicle)