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Playstation All-Stars Battle Royale
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Nemesis X
Cynical Tyrant

Gender: Male
Location: In Luna's mane, chasing STAAARS!

quote: (post)
Originally posted by Kazenji
Got this one recently for $20

i quite like it, Shame the online portion is ****en dead.


You can thank the Kratos players for that.


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Old Post Jul 4th, 2014 02:19 PM
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Bro SMASH
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Gender: Male
Location: United States

quote: (post)
Originally posted by Nemesis X
It looked like the game had plenty of marketing if you ask me. I'm pretty sure it was the blood curdling warnings people's friends gave them after playing it.


I doubt people would keep their friends from playing such a fun game like this.


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Old Post Jul 4th, 2014 11:42 PM
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Bro SMASH
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Here's something to look at for people who want a sequel:


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Old Post Jul 30th, 2014 05:36 AM
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Bro SMASH
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Here's another video for supporters of a sequel:



After enough ideas and support, the uploader plans to eventually tweet this to Sony. I hope this works.


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Old Post Dec 13th, 2014 11:45 PM
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Nemesis X
Cynical Tyrant

Gender: Male
Location: In Luna's mane, chasing STAAARS!

Sony has confirmed some time ago at Playstation Experience there will be more crossovers in the future.


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Last edited by Nemesis X on Dec 14th, 2014 at 03:15 AM

Old Post Dec 14th, 2014 03:08 AM
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Bro SMASH
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Location: United States

Yeah, I know. I hope that means they will work on a sequel.


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Old Post Dec 15th, 2014 01:07 AM
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Etherean Fire
Noble Al-LIE

Gender: Male
Location: For-REN Territory

quote: (post)
Originally posted by Bro SMASH
Here's another video for supporters of a sequel:



After enough ideas and support, the uploader plans to eventually tweet this to Sony. I hope this works.


Seriously? GEX?! Who the f**k misses him?! (Some of you might, by chance, say "I do." I really don't care.)


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Old Post Dec 15th, 2014 01:22 AM
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Nemesis X
Cynical Tyrant

Gender: Male
Location: In Luna's mane, chasing STAAARS!

Lucky for you then Gex belongs to Crystal Dynamics owned by the same company that wouldn't allow Lara Croft and Cloud Strife in a Playstation brawler of all things. Sony should've done this during the PS1 or PS2 era.


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Last edited by Nemesis X on Dec 15th, 2014 at 05:19 AM

Old Post Dec 15th, 2014 05:16 AM
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Bro SMASH
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Location: United States

I don't see why it matters which era they should have done it in. I'm just glad they started at all and hopefully continue.

quote: (post)
Originally posted by Sacred 117
Seriously? GEX?! Who the f**k misses him?! (Some of you might, by chance, say "I do." I really don't care.)


So then why did you ask?


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Old Post Dec 15th, 2014 06:31 AM
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Nemesis X
Cynical Tyrant

Gender: Male
Location: In Luna's mane, chasing STAAARS!

quote: (post)
Originally posted by Bro SMASH
I don't see why it matters which era they should have done it in.


Aside from Sony owning rights to Crash and Spyro at the time (that Activision now currently owns) and Tomb Raider was not in the clutches of Square, I don't see why it matters either. Not being rude but they really should've thought of this crossover idea sooner before everybody got their greedy mitts on a bunch of popular games.


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Last edited by Nemesis X on Dec 15th, 2014 at 07:44 AM

Old Post Dec 15th, 2014 07:30 AM
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Etherean Fire
Noble Al-LIE

Gender: Male
Location: For-REN Territory

I agree with X here. Not only would they have more IPs at their disposal later on (now), but they also have had ample time to better the game's core mechanics and aesthetics.


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Old Post Dec 15th, 2014 10:54 AM
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Bro SMASH
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Gender: Male
Location: United States

quote: (post)
Originally posted by Nemesis X
Aside from Sony owning rights to Crash and Spyro at the time (that Activision now currently owns) and Tomb Raider was not in the clutches of Square, I don't see why it matters either. Not being rude but they really should've thought of this crossover idea sooner before everybody got their greedy mitts on a bunch of popular games.


Sony never technically owned the rights to Crash or Spyro (unless you mean exclusive rights) and I don't see why it matters if Tomb Raider was owned by Square-Enix. Plus, there was no guarantee they would have gotten Lara Croft in the game back then anyway.

You gotta remember, this game was inspired by Smash Bros., which started in 1999. By that time, the PS1 era was nearing it's end and Sony had just released their last Crash and Spyro games before losing the exclusive rights to them. Jak and Daxter (2001), Ratchet and Clank(2002), and Sly Cooper(2002) were just starting out shortly after that, while other series like God of War (2005), Uncharted (2007), and Infamous (2009) were a long ways off. Sony really didn't have any strong IPs they needed to make this idea work back then. Now all that's really needed is Activision and Square-Enix's cooperation.

quote: (post)
Originally posted by Sacred 117
I agree with X here. Not only would they have more IPs at their disposal later on (now), but they also have had ample time to better the game's core mechanics and aesthetics.


Like I said, this game likely wouldn't have even been possible to make back then, seeing as how Sony didn't have any strong IPs to make this work.


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Last edited by Bro SMASH on Dec 15th, 2014 at 05:06 PM

Old Post Dec 15th, 2014 04:55 PM
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Etherean Fire
Noble Al-LIE

Gender: Male
Location: For-REN Territory

I know it wouldn't have been possible. I'm just concurring to the fact that having more time with this would have given them a better chance to compete with their inspiration (Smash).


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Old Post Dec 15th, 2014 06:07 PM
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Bentley
Seitei

Gender: Unspecified
Location: France

quote: (post)
Originally posted by Bro SMASH
Sony really didn't have any strong IPs they needed to make this idea work back then. Now all that's really needed is Activision and Square-Enix's cooperation.


Nintendo should pick up this idea and make it on the Wii U, then port it half-assedly to the PS4 thumb up


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Old Post Dec 15th, 2014 06:16 PM
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Bro SMASH
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Location: United States

quote: (post)
Originally posted by Sacred 117
I know it wouldn't have been possible. I'm just concurring to the fact that having more time with this would have given them a better chance to compete with their inspiration (Smash).


Well, they still can. All it needs are the characters people want, better marketing, and some improvements over the first one.

quote: (post)
Originally posted by Bentley
Nintendo should pick up this idea and make it on the Wii U, then port it half-assedly to the PS4 thumb up


You mean a game or just the characters?


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Old Post Dec 15th, 2014 09:35 PM
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Quincy
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I think a console version of dissidia would be pretty solid enough. Tweak the gameplay slightly to be a bit more expansive and you've got a great playstation fighting brand.


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Old Post Dec 15th, 2014 09:36 PM
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Nemesis X
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Gender: Male
Location: In Luna's mane, chasing STAAARS!

quote: (post)
Originally posted by Bro SMASH
I don't see why it matters if Tomb Raider was owned by Square-Enix. Plus, there was no guarantee they would have gotten Lara Croft in the game back then anyway.


We didn't get her last year either. Square Enix today owns a slew of awesome characters popular on the PlayStation brand and they didn't want to have anything to do with this. THIS. All-Stars! They even bought Eidos Interactive that developed the Legacy of Kain games but did we get Raziel? Nope and would've been better third-party support if you ask me.

quote:
You gotta remember, this game was inspired by Smash Bros., which started in 1999. By that time, the PS1 era was nearing it's end and Sony had just released their last Crash and Spyro games before losing the exclusive rights to them. Jak and Daxter (2001), Ratchet and Clank(2002), and Sly Cooper(2002) were just starting out shortly after that, while other series like God of War (2005), Uncharted (2007), and Infamous (2009) were a long ways off. Sony really didn't have any strong IPs they needed to make this idea work back then. Now all that's really needed is Activision and Square-Enix's cooperation.


Konami, in 2001, owned the publishing rights to Crash Bandicoot until 2006 and even had Spyro for a couple years 'til 2004 when they gave it to someone else. In the past, they were very generous letting Nintendo use Snake in Smash and including Cyborg Raiden in Battle Royale. I think if a crossover happened in 2003, Konami would've allowed their inclusion alongside Snake if just for the sole purpose of promoting the upcoming Metal Gear Solid 3 at the time. So we wouldn't have had the overpowered, highly abused Kratos in the roster. It'd spare a few of us the headaches.

quote:
Like I said, this game likely wouldn't have even been possible to make back then, seeing as how Sony didn't have any strong IPs to make this work.


I would have to disagree.


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Last edited by Nemesis X on Dec 15th, 2014 at 10:43 PM

Old Post Dec 15th, 2014 10:31 PM
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Bro SMASH
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quote: (post)
Originally posted by Nemesis X
We didn't get her last year either. Square Enix today owns a slew of awesome characters popular on the PlayStation brand and they didn't want to have anything to do with this. THIS. All-Stars! They even bought Eidos Interactive that developed the Legacy of Kain games but did we get Raziel? Nope and would've been better third-party support if you ask me.


We don't know the full story behind the absence of Square-Enix characters in this game so I can't say they wanted nothing to do with this game.

quote: (post)
Originally posted by Nemesis X
Konami, in 2001, owned the publishing rights to Crash Bandicoot until 2006 and even had Spyro for a couple years 'til 2004 when they gave it to someone else. In the past, they were very generous letting Nintendo use Snake in Smash and including Cyborg Raiden in Battle Royale. I think if a crossover happened in 2003, Konami would've allowed their inclusion alongside Snake if just for the sole purpose of promoting the upcoming Metal Gear Solid 3 at the time. So we wouldn't have had the overpowered, highly abused Kratos in the roster. It'd spare a few of us the headaches.


Konami published those games alongside the company that owns them so I don't think they had much of a say-so. That was really their only involvement and it's not anything like Sony's involvement.

That's the problem; even though I don't think Raiden was a bad rep for Metal Gear, it's obvious people wanted Snake more than Raiden and I understand that. I myself am a bit surprised that they didn't use Snake for this game but didn't mind letting him in Smash Bros.

Raiden being in the game instead of Snake is also an example of one the complaints people have with the roster; it seemed like it was used to advertise recent games instead paying tribute to the history of PlayStation.

quote: (post)
Originally posted by Nemesis X
I would have to disagree.


I ain't bothered by it.


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Last edited by Bro SMASH on Dec 15th, 2014 at 11:10 PM

Old Post Dec 15th, 2014 11:07 PM
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Nemesis X
Cynical Tyrant

Gender: Male
Location: In Luna's mane, chasing STAAARS!

quote: (post)
Originally posted by Bro SMASH
We don't know the full story behind the absence of Square-Enix characters in this game so I can't say they wanted nothing to do with this game.


I think Omar Kendall confirmed in an interview once that Square, along with Activision, were pretty price demanding since they were well aware how badly people wanted Crash, Cloud and others.

quote:
Raiden being in the game instead of Snake is also an example of one the complaints people have with the roster; it seemed like it was used to advertise recent games instead paying tribute to the history of PlayStation.


That was their intent. I mean look at Dante and all the Bioshock Infinite content that's used as stages and pick up items.

quote:
I ain't bothered by it.


What about Tomba or Okage: Shadow King? Ever even heard of those?


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Last edited by Nemesis X on Dec 15th, 2014 at 11:56 PM

Old Post Dec 15th, 2014 11:54 PM
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Bro SMASH
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quote: (post)
Originally posted by Nemesis X
I think Omar Kendall confirmed in an interview once that Square, along with Activision, were pretty price demanding since they were well aware how badly people wanted Crash, Cloud and others.


Well, we can always hope for a change for the next game. Maybe if people pressure Square-Enix and Activision.

quote: (post)
Originally posted by Nemesis X
That was their intent. I mean look at Dante and all the Bioshock Infinite content that's used as stages and pick up items.


That's not what the game was presented as, though. Fans wanted Classic Dante and key characters from the PS1 era (which, unfortunately, were mostly made up of 3rd party characters).

quote: (post)
Originally posted by Nemesis X
What about Tomba or Okage: Shadow King? Ever even heard of those?


Yeah but those IPs weren't strong enough to carry the game. They can be in the series now but back then, it wouldn't have helped the game.


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Old Post Dec 16th, 2014 12:22 AM
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