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STAR WARS: RETROSPECTION- Teachings of the Shaman
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HereticalDruid
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"What I am supposed to do if you don't?" Azarl asks. He is becoming more irritated.


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Old Post Jun 7th, 2012 06:01 PM
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REXXXX
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"Find your own way," says Salcazar. "Mine are not the only records on Vudes..."


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Old Post Jun 9th, 2012 06:11 AM
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HereticalDruid
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"What do you mean?" Azarl asks, unsure of the Shaman's intent.


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Old Post Jul 2nd, 2012 06:26 AM
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REXXXX
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Salcazar just grins... however the Vudans do such a thing.

"I must retire for the evening," Salcazar says. "I suggest you do the same, pupil."


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Old Post Jul 2nd, 2012 06:49 AM
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HereticalDruid
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Azarl will just watch him go and be gloomy, sitting outside the Shaman's hut in the dark of night.

Are the other tribes of Vudes like ours? With a shaman and all?


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Old Post Jul 11th, 2012 01:42 AM
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REXXXX
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They are similarly organized, yes. Yours is a particularly religious group, having a powerful shaman as your figurehead. Others do not, preferring to follow some brutish warrior-king or a politically-savvy thinker.


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Old Post Jul 11th, 2012 05:21 AM
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HereticalDruid
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But they would have someone that keeps records for the tribes like my shaman does? Maybe?

Or I could try stealing them from my shaman.


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Old Post Jul 12th, 2012 11:19 PM
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REXXXX
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You can only assume. You've not met many beyond the tribe of Kaal aside from the odd traveler. The clans keep to themselves.

You could.


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Old Post Jul 13th, 2012 04:12 PM
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HereticalDruid
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How far away are the other clans? What is the nearest?


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Old Post Jul 14th, 2012 11:11 PM
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REXXXX
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The clans are spread out all over the planet. The closest is the Nurk Clan, on the shores of your landmass. The Kaals are situated on the open plains.


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Old Post Jul 15th, 2012 01:28 AM
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HereticalDruid
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Maybe they know what happened. Are they friendly to the Kaal clan?


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Old Post Jul 15th, 2012 08:31 AM
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REXXXX
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None of the clans are what you would call friendly. Each prefers to stay out of the others' doings, unless they are one of the more aggressive clans. The Kaals and Nurks are not, and generally do not communicate.


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Old Post Jul 15th, 2012 06:43 PM
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HereticalDruid
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What are the Nurks known for? How much does Azarl know about each of the clans? How many are there?

(I never really determined any of this so I am assuming you've come up with stuff)


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Old Post Jul 21st, 2012 06:27 AM
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REXXXX
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There are many clans and even more sub-clans. You do not know the exact amount. The Shaman has taught you of the local clans mostly.

The Nurks are one of the few seafaring clans. Most Vudans abhor the world's seas, being large insects and preferring to stay on dry land. While your incredible constitution makes it very hard to drown you, none of you are great swimmers. Except, again, some of the Nurks.


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Old Post Jul 21st, 2012 08:29 AM
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HereticalDruid
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How far of a journey is it to get there?


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Old Post Jul 22nd, 2012 04:34 PM
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REXXXX
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It will take you roughly a week if you travel by foot.


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Old Post Jul 23rd, 2012 05:38 AM
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HereticalDruid
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Does Azarl have to walk?


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Old Post Jul 23rd, 2012 07:26 PM
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REXXXX
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There are creatures in the fields that the Vudans use as mounts. It would be a matter of getting one under control.


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Old Post Aug 1st, 2012 09:27 AM
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HereticalDruid
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That sounds like something Azarl can do. If not he will just walk. We don't have any domesticated mounts or whatever?


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Old Post Aug 6th, 2012 01:46 AM
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REXXXX
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The Kaal clan keeps to itself. What does it need mounts for? They do not go anywhere.

It will be Survival to bring an animal under your control.


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Old Post Aug 7th, 2012 03:18 AM
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