http://powerlisting.wikia.com/wiki/...ical_Physiology Astronomical Physiology: User can tap the powers associated with the Astronomical object, ie planets, stars, moons, etc., for details see Planetary Empowerment. Note that all powers reflect the scientific, physical details.
http://powerlisting.wikia.com/wiki/Kido_Manipulation Kido Manipulation: The ability to control and generate the vibrational energy in all states of matter. A hybrid power of both Aura Manipulation and Chi Manipulation and is part of Life-Force Manipulation and Mana Manipulation. A sub-power of Energy Manipulation.
Nature manipulation is redundant, since its part of the power set given by astronomical physiology, which includes earth/nature powers. Astronomical physiology is pretty damn powerful, with an entire list of astronomical powers that come with it (check the link). It allows me to manipulate pretty much all elements found in the universe (except for space and time itself). Kido manipulation allows me to manipulate spiritual energy like chi, ki, lifeforce, and mana, things that aren't covered by astronomical physiology.
I think I make it to Galactus or Asgard. Not sure if I can beat Asgard if Odin is there.
Samsara manipulation (lifeforce manipulation)
Temporal Duplication (able to pull different copies of myself from throughout the timestream)
Storybook Mimicry (able to mimic the abilities of any character from fairytales and stories).
Attempt #1
Demonic Arm
Echolocation
Enhanced Shieldsmanship
Lol, I could possibly defeat Nightwing. Somehow, I don't think I beat Steve.
Attempt #2
Truth Manipulation
Serenity Inducement
White Fire Manipulation
Well, that first power apparently does the following: "User can make the truth into a lie or make a lie into the truth. They can give themselves powers by lying and saying they have that power and making it the truth. They can also manipulate reality making wishes true or by lying about being a god." So yeah, I think I could clear.
With omniscience I'll know everything ever so I guess I'd see paths to victory. Paths that largely consist of me phucking people up by surprising them with "cape manipulation" apparently.
I guess if I could make my cape phuck people up I could make it to 3.
Last edited by dmills on Sep 14th, 2012 at 01:03 AM
First one I clear with ridiculous ease.... no ifs and or buts about it.... so I rerolled to get something a little more viable and still came out ridiculously ahead....
First of all Mutate myself to Franklin/Legion Reality Hacks... then I have adaptive physiology... the extents of which I could enhance with my Mutation Inducement. Energy Drain for teh lulz and I make it to 14 or 15
Ok, so the third one sucks, but I can make copies of myself AND turn others into me. Hilarious. Welcome to Digi-world. All Digi. All the time. A shame I have nothing powerful to pair with it. The duplication powers have insane potential with other high-level powers.