Registered: Apr 2008
Location: 1/9.7'rd Horseman of the Apocalypse
I don't see how the youngest incarnation of Ganondorf we fight showing us just how strong he is leaves much mystery as to Ganondorf's lower end strength. We don't know the top end of any Link so far or Ganondorf himself, but the best feats available are enough to work with. I'm not going to aim higher than what I have, but I'm not going to ignore what I have either.
The only thing we've ever seen Ganondorf struggle with is Link. We've seen him smash floors and pillars and debris without even meaning to, or caring at all that it's in his way, but that doesn't tell us much. What we do know is that Ganondorf's youngest incarnation could match and exceed OoT Link's strength, and that TP Link is a peer to that.
TP Link being a peer to Ganondorf lets him topple the eponymous Temple of Doom on top of Batman, and Batman can't do anything about it. Link's lesser feats actually allow this as well, knocking around Blizzeta is comfortably enough. Link could seriously win this by pulling out the ball and chain, closing his eyes, and just going ham.
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The moon and stars aren't just shades of lead
But you wouldn't know as you rest your head.
We don't know if TP=OoT ganondorf. Yes link is super human because of the yeti fight, and will beat the bat, but batman could probably knock off a couple ofhearts.
Registered: Apr 2008
Location: 1/9.7'rd Horseman of the Apocalypse
Except that Batman has no way to knock off any hearts. Explain to me how he hurts Link.
And we do know that OoT = TP Ganondorf, because they're the same guy, with the same power source, if anything Ganondorf became more powerful by TP, so nothing about that discredits the strength feat.
__________________
The moon and stars aren't just shades of lead
But you wouldn't know as you rest your head.
Registered: Apr 2008
Location: 1/9.7'rd Horseman of the Apocalypse
The obtained the same powersource the same way. Ganondorf touched the Triforce in one timeline, so it split in both.
1. Breaks character.
2. Shield, wat nao?
3. It'd take the most hardcore grenade ever.
4. This doesn't make it a close fight, it's just more ineffectual flailing from Batman.
__________________
The moon and stars aren't just shades of lead
But you wouldn't know as you rest your head.
No. It split in the child because link earned it in the adult timeline and brought it back. It shatters into ity bity pieces in th AT and went to it's respective owners in the CT. Ganondorf neve went to the sacred real, never touched the entire thing, and never tried to make a wish.
Bombs in zelda have always been used to stop gorons. Gorons are strong enough to crush boulders. They won't do as mutch damage to link, but they willpprobably knock him around a bit.
Registered: Apr 2008
Location: 1/9.7'rd Horseman of the Apocalypse
Ganondorf in the original timeline touched it and it split. This happened simultaneously with his execution in the alternate timeline. Ganondorf ended up with it in both timelines.
We're off topic again, though. Ganondorf has the ToP, and is Ganondorf. He is not less powerful than Ganondorf with the ToP who is also Ganondorf, and you didn't address points 1 through 4.
Edit: you edited. Zelda bombs are pretty hardcore, but I'm not seeing a correlation, or how knocking Link back, assuming Batman lives that long, without damaging Link, knocks off some hearts.
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The moon and stars aren't just shades of lead
But you wouldn't know as you rest your head.
Last edited by ScreamPaste on May 5th, 2013 at 02:05 AM
1. He carries them for a reason. When he meets a superhuman he tosses them.
2. I assum the arang bart of batarang ment he could throw them AROUND the sheild.
3. Bombs stom gorons. Gorons can stop link. Bomb stop link.
4. If it works, its not flailing.
Registered: Apr 2008
Location: 1/9.7'rd Horseman of the Apocalypse
1. Cool.
2. And Link's just going to be like 'oh, cool'?
3. K, Link is knocked over at best, what now?
4. It doesn't work. It does no noteworthy damage, it just delays Link killing him.
__________________
The moon and stars aren't just shades of lead
But you wouldn't know as you rest your head.
Registered: Apr 2008
Location: 1/9.7'rd Horseman of the Apocalypse
Reaction time wise he handles combat teleportation, chops arrows out of the air, and out swordfights Ganondorf, whose combat speed will be argued, but is plenty enough to let Link react to a batarang. His lowest estimates point to super sonic. (Killing the sage in TP, seconds after receiving the ToP) He literally cannot be hit by Link's supersonic/hypersonic arrows in the final fight, so yeah, Link is in his ballpark combatspeed wise and reaction time wise.
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The moon and stars aren't just shades of lead
But you wouldn't know as you rest your head.
Did you really just say hypersonic arrows. Really? You do realize that the arrows velocity is determined by the elasticity of the wood and not the strength of the archer, right?
Registered: Apr 2008
Location: 1/9.7'rd Horseman of the Apocalypse
Except it's the draw strength that determines that. This is why Longbowmen in the 12th century had deformed arms from the massive pulls of their bows.
We already discussed the merits of Link's bow. Did you forget, or something?
Steel could not do what Link's bow does, a steel I beam would be insufficient. This is not a normal bow. I understand perfectly how a bow works, but Link's bow is not a normal bow, and any arrow coming from that thing is moving a minimum of 500 m/s, and that's undershooting it.
__________________
The moon and stars aren't just shades of lead
But you wouldn't know as you rest your head.
Registered: Apr 2008
Location: 1/9.7'rd Horseman of the Apocalypse
Hey look, nitpicking.
Sonicbooms are created by the advancing shockwave caused by the air that would conduct the sound infront of the object being forced to move faster than soundwaves themselves, causing them to collapse together, basically. If you're behind the source, you're not going to experience it. We play as Link. Wat nao?
Or more likely, the simpler answer is that in real life arrows don't make sonic booms, and the game was put together by hundreds of separate people with little to no communication, and the sound effect guy did the job of making the bow sound like a bow.
Both explanations work, as both cover why an arrow in a videogame can be plainly supersonic and not force the player to listen to an annoying cracking noise.
__________________
The moon and stars aren't just shades of lead
But you wouldn't know as you rest your head.
Look man, you can convince me link can tank a freight train to the face and juggle elephants, but you simply can't expect me to believe those arrows are super sonic.