Not to mention the car is so slow. Can't help but feel like its just a way to force us to get a feel of how big the open world is. And it totally backfires because it gets boring at times. Even if I do enjoy the scenery.
Got the game last night, played it for a few hours. On Chapter 2.
Enjoying it so far, already moreso than 13. The world feels more lived in than 13's did. Combat is fun if a little hectic, and characters are pretty likeable, though a bit annoying.
The voice work is pretty weak, though, seems to have taken a few steps back from FF13 and other high end voice acting in modern games.
Chocobos are way more fun anyway, it's a shame you have to rent them instead of simply owning one. A breeding system would have been amazing, they dropped the ball big time there.
Gender: Male Location: In Luna's mane, chasing STAAARS!
That...really sucks actually.
From what I recall, no matter if you buy it physically or digitally, the size is always the same. Getting the disc just makes installing the game slightly faster.
So I just tried fighting an Iron Giant at midnight and I'm level 14. He spawned right on top of my car so I couldn't get inside without him gone. I've been stuck out all night waiting because the phaggots just hanging out there. Tried to fight him and actually got him down to half way before he wiped us all out and I barely limped away from him. Now I'm back to waiting for him to disappear at morning.
What a dick.
EDIT: Holy phuck, I waited until morning and he would not leave lol. The sunlight started to kill him. I gave the fight another go and actually won while the sun burned him down too. That was BADASS!
It happens. Night exploring is annoying as **** lol.
I was driving in a tunnel on my way to the first big town we encounter and I was interrupted by a fricking tonbery. Now take in mind the scale of this world, so the tunnel was huge. So it was either fight the guy or run for ages. I was panicking but did manage to beat him...after getting insta gibbed like 4 times LMAO
FFXV Update road map
Short term goals
First of all, improve chapter 13. In order to do this we will be increasing the strength of the ring magic etc.
Mid term goals
Improve the story in the second half by having full voiced event scenes. This is mid term goal since they have to localize all the new stuff into several different languages which takes time.
Long term goals
Allow the important characters that appeared in the story to be playable. Also currently determining if they will add an avatar system in the game, where you can create your own character.
Others
New game +, Low level runs, invincibility options, increase font size to make text more easy to read.
-- I don't know what to say.
Da Fuq, Square Enix????
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Many thanks to Rao Kal-EL Da Man
Last edited by Zack Fair on Dec 7th, 2016 at 07:22 AM
I'm about to start the dreaded Chapter 13. I've heard nothing but horrible things about it, and I'm considering just not starting that until they "fix" it.
I've enjoyed the game thus far, even the more linear chapters I think have been fine. But they really took a strange approach to this game, where they just abandon the open world they clearly worked so hard on to push the story forward. Why do that? Just take Witcher 3's much superior approach and set the story bits in the open world itself.
I'm still a bit bewildered as to how they apparently had to rush this game even thoug they've had 5+ years of active development on it. I'm not sure where that time went. I get the impression that a lot of Japanese developers have serious time allotment and efficiency issues with making games these days. There's no reason this game should have taken more than 3 years to make. The world is nice, and the gameplay is fun, but it's not like the world is super fleshed out, or the side quests are terribly engaging - pretty simple MMO style quests. Like, how does CD Project Red make a game like Witcher 3 in around 3 or 4 years, with so much more quality content and a better, richer world, and a smaller budget, but Square takes 5 years to make a clearly rushed and flawed game with a much larger budget and less content? I just don't get it.
Chapter 13 is real bad in the beginning. Still I had little trouble because I was way over leveled. But chapter 13 is basically FF meets old school Resident Evil and Metal Gear. By the time I was near the end I was kind of liking it. I'm weird but I just looked at it as the last 'final boss" dungeon we always get in Finals. And it reminded me of ShinRa HQ from Final 7.
All of that said this game has the best final fantasy ending of the entire series. None other comes close to how powerful and emotional it is. kudos to them for at least getting the ending right.