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Curry's tourney Match 3; Chipguy vs ID
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curryman
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Curry's tourney Match 3; Chipguy vs ID

quote:

chipguy_okay wrote on Jul 24th, 2013 11:45 AM:
The Legion of Superheroes Headquarters Relevant Equipment

Flight Ring: Wearers of the Flight Ring can “link” together and travel at the speed of the fastest linked character.

Inertron: This is used to line the walls of Legion HQ.
It is so hard Pre-Crisis Kryptonain (who could move solar systems worth of planets) had trouble breaking thick slabs of it.

Miracle Machine: A machine built by the controllers that operates on willpower. This device turns thoughts into reality. However, it has rather limited feats. So I see no reason to grant it anymore than what it showed. I'm only using the radiation/teleporting part anyway.

http://imageshack.us/photo/my-images/6/4n5v.jpg/
http://imageshack.us/photo/my-images/94/9rln.jpg/
http://imageshack.us/photo/my-images/827/w9ya.jpg/
http://img189.imageshack.us/img189/2313/o0v6.jpg/

Karate Kid is a master of combat, which translates into a master of focus, concentration, and intricacies of the human body. As such, it stands to reason he'd be able to use powers that others with weaker minds/training/physique could only use partially in a body with powers. The reason I'm mention this is because using a Dial to its full potential (I.E being able to switch between powers at super-speeds) takes great will/concentration.
(please log in to view the image)
^^^I'll be using the dial like this but faster^^^

Little Explanation of Jent's Dial: http://imageshack.us/photo/my-images/94/arji.jpg/

Prep

-Dial H NU Barry Allen

Jent couldn't use Barry to his full potential. *Never showed vibration or anything but speed. He also got tired kinda quick.

http://imageshack.us/photo/my-images/849/ap1t.jpg/
http://imageshack.us/photo/my-images/594/m6cg.jpg/

With Karate Kid neither should be an issue. The reason I'm dialing this 1st is because Legion Rings retain the speed of the fastest linked character for flight. So even after I change forms I'll still have the speed.

Dial H Planktonian

*Planktonian was used by Roxy:
http://imageshack.us/photo/my-images/809/en0s.jpg/
http://imageshack.us/photo/my-images/827/7pz3.jpg/

Note that she and Jent were sharing his dial at the time so it should be an accessible power to him.

Anyway, the Planktonian can seeming bind molecules together:
http://imageshack.us/photo/my-images/20/oshi.jpg/
http://imageshack.us/photo/my-images/707/18xj.jpg/

So what I'm going to do is use the Water in Legion headquarters to turn myself into a full on Water-Element.
After that I use the Miracle Machine to extract the water into a tangible separate armor.* Or I can just make Water Armor.
Either will power up Aquaman's Body.

Dial H Boy Chimney

http://imageshack.us/f/560/epmg.jpg/
http://imageshack.us/f/59/6zon.jpg/

Will get smoky creature out and ready...and form them into tangible separate armor.

Two Final Things

1) I'll come into the fight as The Glimpse so I can't be noticed http://imageshack.us/f/856/zbet.jpg/
http://imageshack.us/f/607/qi86.jpg/

2) I'll use the Miracle Machine to create the shown radiation field around me to disrupt electronic/magnetic type powers.

Fight

I'll blitz them as the Glimpse, and they'll be dead wondering who hit them. Other than that, I'll switch between Dial H forms at super-speed to serve various functions.

Dial H to Skeet to take attacks from my opponent because he can reform: http://imageshack.us/photo/my-images/849/ab3t.jpg/
Dial NU Barry Allen to Vibrate.
Dial H Flame War to insult burn them too death.
Dial H Chimney Boy for smoke aoe + pressure point them too death.
Dial H Captain Lachrymose for strength boosting punches.

Dial H Cock and Hop to make them dizzy. This power worked on entities made of Nothingness: http://imageshack.us/photo/my-images/163/6lub.jpg/

I'll use the Miracle Machine to reverse teleportation attacks, and teleport inside the opponent.

Old Post Jul 24th, 2013 09:47 AM
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curryman
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quote:

"Id" wrote on Jul 24th, 2013 10:32 AM:



The Honey Badger


Abandon All Hope - Phase One - Prep Time

Step 1: Turn defenses on.
Step 2: Perform a jump start on my body.
Step 3: Pick my "desired" Templates.


Note: When Rogue absorbs/copies someones power, it creates a templete. Even after she losses that power, the template stays if dormant. Over the years she has amassed, quite a catalog of templates/powers. With the "Jump Start", all the template/powers become active, giving Rogue control over which to pick, and choose.
(please log in to view the image)
http://www.turboimagehost.com/p/162...3_-_03.jpg.html
http://www.turboimagehost.com/p/162...3_-_04.jpg.html
http://www.turboimagehost.com/p/162...3_-_05.jpg.html
http://www.turboimagehost.com/p/162...3_-_06.jpg.html
http://www.turboimagehost.com/p/162...3_-_07.jpg.html
http://www.turboimagehost.com/p/162...3_-_08.jpg.html
----------------------------------------------------------------------------------
Abandon All Hope - Phase Two - Strategy

Note: Recalling recent time, dating five years from now. Rogue has collected a great amount of templates from powerful characters including: Magneto, Exodus, Miss Marvel, She Hulk, etc..

Even more interesting, in recent times Rogue is able to activate several powers at once.
(please log in to view the image) (please log in to view the image) (please log in to view the image)

But more importantly, among the people she has copied is none other than the David Haller "Legion". Grasping at all his personalities at once.
(please log in to view the image)


I walk with more than a thousand powers at my disposal. Two hundred of them are Omega Level. The following powers where picked during prep: Personality 005 (True Legion), The Origamist, End Game, Kid Gladiator, and She Hulk.

Strategy is simple, combining my pyrokinesis, and space fold. At the start of the match, I am going to ignite an explosion (class 7 nuclear event), and space-fold it within my foes internal body. If my foe happens to expel any type of energy discharged within the opening round, well that is going to be caught within the space-fold, and be redirected along with my own explosion for some added punch.
(please log in to view the image) (please log in to view the image) (please log in to view the image) (please log in to view the image)

Should he survive, I'm only warming up.

Old Post Jul 24th, 2013 09:47 AM
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"Id"
The Man of Tomorrow

Gender: Unspecified
Location: Diablo Corps

Abandon All Hope: Post 1 of 5

First off Chipguy you phucker! What part of "I wont pull my punches" did you not get? I did so out of respect. I did so because I acknowledge your characters potential. I know you can build him up to be something beyond Skyfather level. Next match you will be forced to pull your trump card.

One thing that sticks out like a sore thumb, is using base machines/items beyond tournament rules. I was under the impression that they need to be within tournament limits. So I feel conflicted, and confused...am I to assume this is completely legal?

Anyhow I will move on, as if its allowed until I am told otherwise.

Here I will make a short list of how my character neutralizes your offense. And how greatly outmatched you are.


__________________


Last edited by "Id" on Jul 24th, 2013 at 05:22 PM

Old Post Jul 24th, 2013 05:09 PM
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chipguy_okay
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Sorry to disappoint! My character can definitely be stronger than what I came up with. I did actually forget to copy paste a portion regarding the Inerton to give myself beyond Pre-crisis Superman durability. Beyond that, I wasn't sure if Time Travel in prep was allowed so didn't bother with it.

Only rebuttal I can think of to make to yours, mostly for the sake of rebuttal is:

1) Quibit "mind tech" was able to isolate TP Modeus, but that doesn't speak to anyone more powerful. In X-canon, after power-unlocking by Sage, if the personality is too powerful Rogue is overwhelmed. Basically, Qubit doesn't have feats enough to mind compartmentalize all your juice. You'll be driven insane or burn out.

1.5) You can't have it all at once. Rogue's shown a limit to how many powers she can use at the same time. That's your limit.

2) I can teleport out your opening explosive gambit (see Miracle Machine) and any subsequent space-folding attempts using the same thing. Specifically, Karate Kid's willpower is greater than Brainiac 5
http://i3.photobucket.com/albums/y92...yLSH209-05.jpg
http://i3.photobucket.com/albums/y92...yLSH209-06.jpg
http://i3.photobucket.com/albums/y92...yLSH209-08.jpg

and with Barry I have the speed to process information in the Femto second range:
http://imageshack.us/a/img16/7629/7v9q.jpg
http://imageshack.us/a/img843/8578/ecio.jpg

3) I'm not sure how the scans you posted indicates you survive a blitz, or that you have heightened reaction times. Karate Kid can literally detect weaknesses in a force-field. And I'm going to be punching you from inside, while hitting your molecules directly.

4) Cock A Hoop ability worked on the literal embodiment of nothingness. These entities can absorb the light from Stars, and turn what they touch to nothing. They are living nothing. Endgame, whatever he is, can't defend against an ability that works on nothing.


__________________
Psychology is a weapon against probablity, so never lay down your cards.

Old Post Jul 25th, 2013 05:08 AM
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"Id"
The Man of Tomorrow

Gender: Unspecified
Location: Diablo Corps

Abandon All Hope: Post 2 of 5

Its all good, I just didn't want to reveal Legion right away. But I couldn't take the risk of coming to weak against your amalgam.

Anyhow I expected members to call me out on Rogue supposed limitations, and I will gladly address them.

  • Personality overwhelm
  • Burnout
  • Limit to how many powers I can use at once

quote: (post)
Originally posted by chipguy_okay
1) Quibit "mind tech" was able to isolate TP Modeus, but that doesn't speak to anyone more powerful. In X-canon, after power-unlocking by Sage, if the personality is too powerful Rogue is overwhelmed. Basically, Qubit doesn't have feats enough to mind compartmentalize all your juice. You'll be driven insane

Well Rogue did not go through that experience until some time after, a big battle with invading forces. But yes, I was prepared for anyone to think otherwise. Short answer I count on Qubit psionic shielding, and Sage's expanded mental faculties.

Yes Qubit mind is a fortress, thanks to years of building psionic shielding. Telepaths can not read his thoughts, and body jumpers will be instantly locked up.
(please log in to view the image) (please log in to view the image)

However, one of the perks of drafting the Powers of Sage, are her expanded mental faculties. A computer like mind, that can processes information better than any known computer on Earth, with picture perfect memory. Its what permitted her to, dominate thousands of mental phantasms (including Merlyn), and claim the combined memories/experience of Merlyn, Ryoma, along with mental phantasms.
(please log in to view the image) (please log in to view the image) (please log in to view the image) (please log in to view the image)

quote: (post)
Originally posted by chipguy_okay
burn out.

Yes this was also a big concern for me. Which is why I picked She Hulk and Kid Gladiator. Stronian bodies are excellent vessels to contain vast psionic energies, and her healing factor would permit me to fight at peak performance for greater lengths of time. As a point of reference, Deadpools healing factor allowed Cable to handle his own vast psionic powers for weeks end with out rest. Prior to Deadpools healing factor, Cable faced intimidate burn out. heh, I only need to make it through this one fight.

quote: (post)
Originally posted by chipguy_okay
1.5) You can't have it all at once. Rogue's shown a limit to how many powers she can use at the same time. That's your limit.

Well the jump start does two things. It activates the templates, and allows Rogue to pick n choose what ever template. The Key difference with Rogue from Xtreme X-Men, and the Current Rogue, are that the current Rogue powers have farther developed, and matured. All thanks to Xavier who lifted her mental blocks, which in return permitted her powers to develop. She now has greater control, and call up 5 or 6 powers at a time, as oppose to the past where she needed to cycle one power at at time. Neat huh?
(please log in to view the image)(please log in to view the image)(please log in to view the image)

I included a picture of Rogue accesses several powers at once, and a description from the comic, stating she is accesses the powers of Wolverines entire team.
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quote: (post)
Originally posted by chipguy_okay
3) I'm not sure how the scans you posted indicates you survive a blitz, or that you have heightened reaction times. Karate Kid can literally detect weaknesses in a force-field. And I'm going to be punching you from inside, while hitting your molecules directly.

Yes the scan shows that Kid Gladiator super speed is enough to handle the likes of Quick Silver. And with the speed cap at mach 10, I doubt anyone will blitz me in this tourney. Good luck with the punching.
quote: (post)
Originally posted by chipguy_okay
4) Cock A Hoop ability worked on the literal embodiment of nothingness. These entities can absorb the light from Stars, and turn what they touch to nothing. They are living nothing. Endgame, whatever he is, can't defend against an ability that works on nothing.

Yes I understand, but being dizzy is a fairly straight forward body reaction. Its not really exotic. I dont see any reason why End Game shouldn't be able to counter it, since his abilities are reactive adaptation.

It does not matter, True Legion has accesses to monstrous Telekinesis. I can just as easily seize your movements. You'll be the cock without the hoop.
(please log in to view the image)


This goes without saying, but I covered my tracks fairly well. And at this point, I have the raw power to destroy the universe. Your heavily over matched friend.


__________________


Last edited by "Id" on Jul 25th, 2013 at 05:46 PM

Old Post Jul 25th, 2013 05:38 PM
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chipguy_okay
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Your Amalgam Is POWER, but Speed Kills
quote: (post)
Originally posted by curryman
[b]Curryman's Meta-Amalgam Tournament


Step 2; Power Limitations
Make sure that your character does not violate any of these rules/limitations

- No death-moves, this means attacks that by their very nature are completely unavoidable and un-defendable against.
- No offensive matter manipulation (ie. Can not be used directly on the battlefield/opponents)
- No multiplying (ie. Multiple Man, dupli-kate, multi-paul).
- Power Absorption/Copying/Amplification is not allowed beyond the obvious benefits on your amalgamation.
- No going past 99% of light-speed
- No time manipulation
- No complete/inherent invulnerability
- No body-swapping; as I feel this goes against the purpose of an amalgam tourney.
- Changes made to the tier list after this date will not count towards the tourney.
B]


Curry gave a 99% light speed limit. Furthermore, the limitation of speed for this tournament, like everything else, can be circumvented by unlocking.

Quicksilver is a snail compared to Nelson with Barry's powers, which aren't light speed. Now, factor in Karate Kid's mind at the helm unlocking the powers of the speed-force , and Femto second reactions is the bare minimum. Arguably, I can perform any feat Wally-West has shown in any continuity with a mind as skilled as Karate Kid in the driver seat unlocking everything the speed-force has---

Now I suppose the question is whether or not I can actually ID's character during my relative years of blitzing. I've been trying to research Endgame and some of the people listed, but, quite frankly, it is giving me a head-ache. Instead of that, I think erasing him from History will suffice:

Disappear into a jumble time-line where Sage's ability to amp your powers drove you insane worse than Sentry.(please log in to view the image)


__________________
Psychology is a weapon against probablity, so never lay down your cards.

Last edited by chipguy_okay on Jul 25th, 2013 at 09:01 PM

Old Post Jul 25th, 2013 08:58 PM
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curryman
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I actually amended the 99% thing into being mach 10.

It shouldn't make a difference here when both your amalgams can reach either of those speeds. Sorry.

Meant to have Bada change it.

Old Post Jul 25th, 2013 09:14 PM
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"Id"
The Man of Tomorrow

Gender: Unspecified
Location: Diablo Corps

Abandon All Hope: Post 3 of 5

Well three things.


  1. Careful friend. I understand, that Karate Kids discipline would allow you greater mastery of the dial up powers. However, claiming feats from the entire Flash Family, is a bit more than stretching it.

  2. Well those power limitations are set in stone, and cant be circumvented by unlocking. I know this because I was denied the following, on grounds that its offensive matter/reality warp.
    (please log in to view the image) (please log in to view the image) (please log in to view the image)

    Which means your time warp falls under "no time manipulation".

  3. Lastly, say time manipulation was legal. Not only can I manipulate reality, or space. But Legion is the master of time as well. Even if it was allowed, a time warp wouldn't be enough.
    (please log in to view the image) (please log in to view the image) (please log in to view the image)


I want to leave with a reminder. I too can processes thoughts faster than any single super computer on Earth. I too can cycle through powers, at unparalleled speeds. I have gained, and control of over a thousand powers. Two Hundred of them are Omega Level. In short I have all the power in the world. Which means, that even without high end reality warp, I can end this match in hundreds of different ways. With a thought I could:

  • Turn you into Ether.
  • Strike with Parabolic Balefire.
  • Become living melody, and rapture your ears.
  • Or simply erase you from history.
    (please log in to view the image)


__________________


Old Post Jul 26th, 2013 12:35 PM
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chipguy_okay
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Rogue's Potential: Why it ain't so

I have given your Rogue Amalgam some thought and it is becoming clearer to me that you're demanding too mcuh of her. To my knowledge, Rogue has only been unlocked by Sage once in cannon. The effects of unlocking are documented with the only difference between your Amalgam and canon rogue being Qubit's mind.

So-
If we look at the run where Rogue was jump started we see how easy Rogue's body can physically "stall" when quickly switching between psyches to use powers:
http://imageshack.us/a/img543/7394/1lji.jpg
http://imageshack.us/a/img703/3646/kv6v.jpg
http://imageshack.us/a/img580/2722/ioky.jpg

Rogue only used maybe 6 or 7 in the above. On the other hand, ID is asking his amalgam to tap into thousands of psyches that stem from an austc David. In optimal conditions that would result in a struggle for mental supremancy:
http://imageshack.us/f/593/02n7.jpg/
http://imageshack.us/f/850/au5b.jpg/
http://imageshack.us/f/42/hnzx.jpg/

These aren't optimal conditions because

1) Qubit's Mental Blockers have never contained anything near Emma Frost level TP. I can't stress this enough. In the comic series Irredemable, the most powerful psychics are Modeus and Burrows. Between the two of them their best psychic feats are an individual mind transfer, individual erasing of memories, learning secrets, and controlling a few people. That's it! It's weak stuff that doesn't lend itself to us hand-waving Qubit could contain any mind beyond Modeus. David would bain fart him.

2) Sage Powers conflict with Qubit Mind Defenses.
http://img20.imagevenue.com/img.php..._122_1003lo.jpg
^Sage claims she can make herself immune to TP (her power), but that it would run out and sacrifice her mental defenses (mind Qubis defenses).

So, yeah. It's nice to unlock, but watch out for the miss-match power-set blocks.

3) The most recent run of X-men shows a mental shock can force David to develop new sub-persona's. I have such a person:
http://www.abload.de/img/8xqy2m.jpg
http://www.comicsbulletin.com/main/...205/dialh1c.png


4) If Rogue's body is damaged, you'll be forced to repair the damage. Rogue has to only focus on that if the damage is severe enough because this is what unlocking canon has shown:
http://imageshack.us/f/19/y74f.jpg/

So all da power and if you get a dent you've got "nothin", sugah.

5) The straw that really breaks the camel's back is that I am using the Miracle Machine Radiation to deal with electric/magentic powers. This was primaily to counter Magneto, but it helps against TP as well.
Specifically, magnetic/electronics can and have nullfied TP:
(please log in to view the image)
Magneto's also used his powers to do it a bunch.

Conclusion: No more chips for you


__________________
Psychology is a weapon against probablity, so never lay down your cards.

Last edited by chipguy_okay on Jul 28th, 2013 at 04:45 AM

Old Post Jul 28th, 2013 04:39 AM
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"Id"
The Man of Tomorrow

Gender: Unspecified
Location: Diablo Corps

Abandon All Hope: Post 4 of 5

Does My Amalgam have the capacity to handle thousands of Powers?


Old Rogue.
(please log in to view the image)
Note: And I want to point out that this took place in issue 17. Rogue was Jumpstarted on issue 13.


New Rogue
(please log in to view the image)

"Ah tapped into the motherloade. Ah couldn't help it...it just happened! Ah'm touching, and drawing on all of Legions personas at the same time!" - Rogue.

So the short answer, can Rogue handle thousands of powers at once? YES. I cant really be any more specific than that. As Mr. Master would say, on paper, panel, proof.

Can my Amalgam handle that load of personalities continuously?

Yes, I can, and I am betting the house on it. Not on Qubit alone. And not by shutting down Sage's own TP, those words never came out of my mouth. But because my Amalgam is combining Qubit Mind, and Sage Powers. I believe that Qubit psionics would augment thanks to the expanded mental faculties that come in gaining Sage computer like mind.

Now I support my claim with the the following evidence; Sage has handled similar situation, where she wrestled control over the full memories, of Roma, and Merlyn... Against Merlyn, and thousands of random personalities fighting for control of Sage. In a single strike, she beat them, and claimed knowledge as her own.

But in case, anyone missed it.
(please log in to view the image) (please log in to view the image) (please log in to view the image) (please log in to view the image)(please log in to view the image)

To be honest, that feat above is more than enough proof. She not only beat them, but merged all alternate persona's into one, including Merlyn. That is a huge feat, and one I am glad to have come across, otherwise I would not have the confidence to build this Amalgam.

quote: (post)
Originally posted by chipguy_okay
3) The most recent run of X-men shows a mental shock can force David to develop new sub-persona's. I have such a person:
http://www.abload.de/img/8xqy2m.jpg
http://www.comicsbulletin.com/main/...205/dialh1c.png

Excellent! more personas for me, equates to more power. But its not like you can, do any real harm to me. big grin

quote: (post)
Originally posted by chipguy_okay
4) If Rogue's body is damaged, you'll be forced to repair the damage. Rogue has to only focus on that if the damage is severe enough because this is what unlocking canon has shown:
http://imageshack.us/f/19/y74f.jpg/

So all da power and if you get a dent you've got "nothin", sugah.

If a direct hit ever landed, I count on She Hulk healing factor.

quote: (post)
Originally posted by chipguy_okay
5) The straw that really breaks the camel's back is that I am using the Miracle Machine Radiation to deal with electric/magentic powers. This was primaily to counter Magneto, but it helps against TP as well.
Specifically, magnetic/electronics can and have nullfied TP:
http://img707.imageshack.us/img707/2868/ddy2.jpg
Magneto's also used his powers to do it a bunch.

Qubit own defenses would supply more than enough protection from your radiation, as I pointed out in my 2nd post.

I think your in serious trouble friend. But if there is any consolation, your only 2nd to me. If you use the Miracle Machine more effectively, I am positive you can sweep the wrest of the contestants. Ultimately though, you would need the bloody thing with you, to compete with True Legion. I am looking forward to your next post.


__________________


Last edited by "Id" on Jul 28th, 2013 at 06:13 AM

Old Post Jul 28th, 2013 06:03 AM
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chipguy_okay
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Wellllllllllllllllll, there is one other thing my character could do (and it does involve the miracle machine). But I didn't allude to in my prep or my strategy, and it's really something that would need to be done in prep. It's actually a legal move as well, and has nothing to do with making the machine do anything. But I digress.

Going to read the other matches now! I'm still trying to get the hang of this.


__________________
Psychology is a weapon against probablity, so never lay down your cards.

Old Post Jul 29th, 2013 01:06 AM
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"Id"
The Man of Tomorrow

Gender: Unspecified
Location: Diablo Corps

Abandon All Hope: Post 5 of 5


__________________


Old Post Jul 29th, 2013 06:29 AM
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curryman
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Gentlemen, well done.

You can now have yourself a rest and a breather.

The judges are;Delph, Me, Blair Wind

Old Post Jul 29th, 2013 08:48 AM
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illadelph
aka Rakim Illa

Gender: Male
Location: Retirement.

I'll have my judgement by 9p PST. I need to read through this a few times more.


__________________


PSN: Illadelph12Prime, Haksaw_Jim_Thugn - Tumblr: Mighty-Illactus
>Z<

Old Post Jul 31st, 2013 09:54 PM
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curryman
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quote:

Blair Wind wrote on Jul 31st, 2013 08:35 PM:
This match had a lot of potential, but at the end of the day I feel that one side was simply much more prepared and debated his position much better.

Chip had the tools at his disposal to win (the miracle machine is overpowered as hell - is it even legal to use after this battle?) and he basically wasted it. His foundation was solid and I definitely did not know that a Dial H character could become so proficient at the use of the device. However, he came in with a strategy that was only about 15% of what he probably could do. For that I have to give him major props because well, I thought the team was a stinker until I saw what he had planned.

That said, he went up against a guy who (in my opinion) solidly explained how his unlocked amalgam worked. Sage's mind is much more capable of handling rogue's templates and the Omniverse feat is testament to that. Hell, it just proves that Sage can handle anything since she now knows everything - too bad id didn't draft her as a mind character. His amalgam wouldn't have worked, but he could legitimately come up with just about anything he wanted. I believe that together (Sage + Quibit) they would be able to do better than what Rogue has already proven she can do on her own. And he brought True Legion into play. I'm pretty sure I've never seen anyone play out their trump card so fast in a tournament, but kudo's for having that kind of trump card Id.

All that said, reading through the posts and reading every link, I came to the conclusion that Id won the battle - not only because he proved his position and his amalgam better - but because chip didn't bring all his cards to the table. Both of you guys have some of the smartest amalgams in the tournament - I wish you both luck.

My vote, if it isn't clear by now is for Id.

Old Post Aug 1st, 2013 05:11 PM
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quote:

MF DELPH wrote on Aug 1st, 2013 07:04 PM:
My vote is for Id. He supported his case more solidly in my opinion, and given that by rule, if I'm not mistaken, there's only 30 seconds of prep, I found a lout of CG's prep questionable (the number of things to be done in that amount of time, and the end result). The Miracle Machine BFR tactic seemed ineffectual, and Id's offense and counters seemed adequate to defeat him.

Old Post Aug 1st, 2013 05:12 PM
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Curryman's verdict.

Chipguy's Downtown Claptrap vs Id's The Honey Badger

Truly a match for the ages this one, though it certainly started out a lot stronger than it finished. Here's my breakdown of the two contestants writeups and their strengths/weaknesses.

Chipguy; Aquaman, Karate Kid, Jent

Strongest point;

You made a strong draft in picking up Karate Kid. Initially I was kind of expecting that one to real bite you in the ass, but the idea that his discipline would carry over and pull through Nelson's Jent's powers? I bought it instantly. You showed that his will-power has overcome some of the toughest ones out there, and when you couple that with Barry's processing-speed, you're looking at an impregnable mental fortress.

Weakest point;

Rebuttals. I sure as hell hope I don't end up with the daunting task of trying to rebut ID's strategies, and I don't envy your position one bit. However, I feel that you failed to utilize your last few posts. Even if you had no obvious/apparent way of directly countering ID's attacks, I think you should have tried to shift the focus away from that. This is not just about who has the best amalgam, but who presents their case and debates the best.

ID; Rogue, Qbit, Sage

Strongest point;

Your strongest suit is the whole point of this tournament, if it's any one thing that makes you dangerous here I believe that is it. Your strongest point was your amalgam. Meshing together Rogue and Sage should have been a warning sign out there to any mutant-fan, especially one that has kept up to date on New Mutants! That is where you won your biggest victory, because I don't think people have been paying attention there. This coupled with the fact that you snagged yourself one of the more lucrative mind-picks from the Irredeemable/Irreversible comics made for one hell of a power-unlocking power-house.

Weakest point;

This is too obvious! Anyone who has been keeping up with the new mutant comics should have seen this strategy coming a mile away. And while it certainly is a tough one to counter, do not underestimate how dangerous it can be to become too predictable. Though I probably shouldn't call anyone out on being predictable in their very first match, with people hiding strats, etc.

In the end, this match belonged to the Honey Badger.

While I believe Chipguy did a good job of going after Rogue's ability to handle all these personalities, it didn't stick. I believe that he was right on the money about how effective Endgame would have been, but it was not enough to overcome Id's defences. Defences whose foundations lie in new comics with very specific mentioning of what he wanted to do.

Old Post Aug 1st, 2013 05:13 PM
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The Winner is ID, with 3 votes to 0


Old Post Aug 1st, 2013 05:15 PM
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Good match gents.

Chip, keep refining your debates and strategies. You can definitely come back in this tourney, even though your road through the loser's bracket will be longer.


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Old Post Aug 1st, 2013 06:42 PM
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