Doesn't make it right :\, though I guess some of the options for those other games were better than nothing.
Couch co-op hasn't really been dead per se, though it's equally uncool when certain games only have online co-op and not local, like Dead Space 3. Else I would've played through it with one of my local friends on his copy.
While I can't speak for others, for me it's usually the issue of finding a friend who would actually want to play couch co-op on a certain Nintendo game with me, than it is not having any friends at all. Guess it doesn't help that most of my current RL friends are anti-Nintendo fanboys, as opposed to other friends I grew up with that I'm not able to see anymore.
I applaud Nintendo for pretty consistently including couch co-op, even though I don't really play couch co-op much anymore. The only time it affects me is when my brother comes home and we need to do couch co-op, but I do feel sad that it's not an option for a lot of games these days.
However, and this is what really irks me about Nintendo, they take something and they just don't get it. Forcing one person to use the Gamepad while the other uses the TV screen is a load of shit. Make that an option, but let us play on the television screen together.
The sad thing is that despite the Playstation being my primary console, I'm a Nintendo fanboy at heart and always make their consoles my secondary choice. It just infuriates me how they **** up simple things, like -- and I know this is a bit of a tangent -- online aspects of their games. The fact that they haven't commented on whether Mario Maker is going to let us share our levels with strangers online is unforgivable because that is literally a deal breaker... if you can only share your levels with your friends, what's the point? Presumably they will allow net sharing, but the thing with Nintendo is, you never know.
Gender: Male Location: 1/9.7'rd Horseman of the Apocalypse
GAME IS GLORIOUS.
Fi is just about the best thing ever. Seriously great. Her bonk>bonk>bonk>BLAM combo lets her clear enemies so fast it's actually mind boggling, so capturing keeps is basically achieved by accident, and she can power herself up before unloading on bosses, I'm almost certain her power up stacks with focus, she's a complete rape train.
Also the story is surprisingly well done. Cia doesn't exist purely to pine for Link and shit, for example, Lana is fairly inobtrusive, and they're crazy consistent with the previously established lore. (So far, anyway. I'm not done the game, yet)
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The moon and stars aren't just shades of lead
But you wouldn't know as you rest your head.
OK. So, I've had this game for a little under a week now -- NO REGRETS!
I have to say, I was a little apprehensive at first. Reasonably so, because 1) For more reasons than I can name (ironically none of which are in this game ) , I don't give a shit about the actual DW franchise, and 2) the last time a Nintendo IP was adapted by someone else, Other M was the result, and Team Ninja was coincidentally behind that as well as this.
Now that I've actually had my own hands on it, I can gladly say that all is forgiven.
Gender: Male Location: 1/9.7'rd Horseman of the Apocalypse
But Other M was a really good game, and the largest problem with it was just that the writers are super bad at Show Don't Tell, and marginalized Samus' prior development.
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The moon and stars aren't just shades of lead
But you wouldn't know as you rest your head.