Some new challenges and mountable beasts would be great.
Few new skins and runes.
They need to update the whole brand thing some of the captains are badass during fights when I turn them to my side they act retarded.
They just stand there wont attack...etc..
A bit off topic from current discussion but when I found out the Wraith was [SPOILER - highlight to read]: Celebrimbor, I was thinking it might be someone like Feanor up until we saw Celebrimbor crafting the rings. Made an interesting choice.
[SPOILER - highlight to read]: Yeah it did leave itself on a bit of a cliffhanger. For me the Black Hand was the one I wanted to fight the most. He was the most interesting of the 3 to me and it seemed annoying how it ended.
The DLC at least for a brief time gives me some enjoyment.
We are getting that new DLC called Bright Lord soon. Looking forward to that.
Fas – Ite, Maledicti, in Ignem Aeternum
Last edited by One_Angry_Scot on Oct 22nd, 2014 at 12:23 PM
For me, this game isn't fun because of the story. It's the gameplay mechanics and the excellent Nemesis system. Killing and branding captains is a pretty cool new experience that the story doesn't bother me.
I feel the same way regarding Assassins Creed games.
I also like the area design. I think it's just the right amount of size for this type of game. It's large but not too overwhelming. You can run from one end to the other in pretty good time. As well, the collection system is pretty good as well. There isn't a huge amount of collection items but there is some reason to do so and it allows you to upgrade your character.
Overall, it's pretty good game. Much better than expected and hopefully Ubisoft takes some ideas from it.
I've gotten a bit further, and I'm liking it more.
Once you unlock certain "mission locked" abilities, it really opens up, and I've been having a lot of fun playing with the world, seeing how affecting certain things will cause things to happen between orks.
the game has that thing I love, that whole arkham/assassin's creed type thing where you stay hidden and completely mess with the enemy and cause mayhem, turning their surroundings against them.
the game isn't disappointing, but at the same time, I was hoping some things (like the nemesis system) would have more to them. still a pretty good game either way.
"With the first link, the chain is forged. The first speech censured... the first thought forbidden... the first freedom denied – chains us all irrevocably."