Has anyone played Batman: Arkham Knight on PC/Steam? Are there any frame rate issues or bugs that still haven't been fixed? I'm thinking of downloading Knight and just wanted opinions.
I have it and have completed it twice on PC/Steam. It works fine for me, though the rig we have in the house is a decent one, so it depends more on what you have in your pc performance wise.
I had a quick look at the notebook. TBH, you'd probably be able to run it on low settings, but I wouldn't guarantee you'll get smooth framerates (even 30 might not be possible). Arkham Knight needs a minimum of 2gb of video memory to run, and it looks like you've only got 1.5gb.
If this is happening, I wonder why Origins is not included.
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"To all visitors from Transylvania looking for the head of Voivode Dracula: Yes, we have it. Yes, he's dead. No, you cannot see it. No, he will not return and invade you again. It has been over thirty years, please stop pestering us."
iirc, Origins was alright/good from what a couple of my friends said. I tried playing it but couldn't get past the godawful frame-rate hangovers in the city areas.
__________________
"To all visitors from Transylvania looking for the head of Voivode Dracula: Yes, we have it. Yes, he's dead. No, you cannot see it. No, he will not return and invade you again. It has been over thirty years, please stop pestering us."
Well, I can't really speak much about Origins. Most of what I know about it is second-hand. From the very little I played, I thought it was good. Then the frame-rate issues started up and couldn't get past it.
Does it work better on PC?
__________________
"To all visitors from Transylvania looking for the head of Voivode Dracula: Yes, we have it. Yes, he's dead. No, you cannot see it. No, he will not return and invade you again. It has been over thirty years, please stop pestering us."
I just don't like how mediocre Origins is. It's just more of the same.
At least Arkham Knight had interesting moments and while the Batmobile was overdone, it at least was something new.
My favourite is still Arkham Asylum. It's a perfect blend of action, puzzles and atmosphere. I always felt the size of map in Asylum was just the right amount.
I never really had framerate issues, or at least not major ones. Hoping what you experienced just happened to be before most of Origin's bugs were fixed..
It was worse on PC from what I remember, but still more functionable than the disastrous PC port of Arkham Knight.
We've been over this plenty before, so agree to disagree.
More of the same from what Arkham City did is still preferable to what Knight did for me and definitely don't agree that it translates to mediocrity, but to each their own.
The interesting moments with the Batmobile were too far in between to have been that good or memorable of a feature, IMO. Origin's quick-travel points with the Batwing was actually more convenient for where I wanted to go.
While Asylum's still my least favorite out of the series to replay (from combat/gameplay perspective), I do still complement it for having a bit more balance with those elements you mentioned. Ultimately, I prefer the city wide exploration the games after it had, but being smaller and more closed off allowed Asylum to have, like you said, just the right amount of puzzles and such, whereas most of the games after overdid it with like the Riddler stuff.
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After how disappointed I was with Knight, still hoping for a game of another DC hero that's on Arkham levels of quality before another main Batman title. I know he's always had top billing, but kinda burned out with Bats from this series still.
I agree that the Riddler stuff in every game aside from Asylum was way over done.
In Asylum, the "find the saying in the environment" worked perfectly because it wasn't a big room and the reference was pretty damn cool. In City, I felt it was more convoluted because there was so much area to look for and sometimes they would put it a small little section or 100 ft away.
Oh, I played it on the PS3 about a year ago. I believe I installed the patches, but I'm not sure. The framerate issues were heavy in the city areas mostly. The interior maps were fine, but it happened too often so I got fed up.
And I'd like a Green Arrow game with most of the Arkham series mechanics. Would be awesome. The Bow and arrow never gets old. Or even a Catwoman game.
To be honest, apart from the combat and stealth mechanics (and characters obviously), Asylum feels like it belongs to a different series. The level design and tone feel really different in that game.
__________________
"To all visitors from Transylvania looking for the head of Voivode Dracula: Yes, we have it. Yes, he's dead. No, you cannot see it. No, he will not return and invade you again. It has been over thirty years, please stop pestering us."
I know, I meant it's not just that Asylum's more of a Metroidvania type game.
It has an overall different atmosphere to it when compared to the others which seemed like they were designed to be movie-like. AA's comes off as having a more personal, darker and somewhat subdued atmosphere because of the Asylum.
Asylum also had a better backstory and better exposition for its environment (the Asylum). Whereas with City, you had to read the comic book tie-ins to get most of the backstory and info. It also barely had any ties to the mental institution.
Then there's the fact that Asylum hasn't aged too well, because Rocksteady near-perfectly refined Arkham's mechanics for City and introduced new ones. There's also a lot less replay value in Asylum.
__________________
"To all visitors from Transylvania looking for the head of Voivode Dracula: Yes, we have it. Yes, he's dead. No, you cannot see it. No, he will not return and invade you again. It has been over thirty years, please stop pestering us."
Last edited by Demonic Phoenix on Apr 19th, 2016 at 08:36 PM