IIRC, Mass Effect had the same basic set of animations for both genders, and just scaled the skeleton's size for the versions of Shepard they used, and I don't recall people bitching about femshep seeming too manly. She looked plenty feminine to me, at least.
I don't believe Ubisoft is sexist at all, or at least, the average dev isn't. Maybe there's some ******* up in the top of the company that only wants male protagonists or something, but I doubt it. The fact that a woman is actually the head of the AC multiplayer section (from what I've read, anyway), also makes me doubt it a little bit.
Well the problem has gone from "they don't have women multiplayer characters" to "why is there not a woman in the single player as opposed to a man?". It's been blown up completely, and unfairly, imo.
That said, it's been 6 AAA games on major consoles (not including the Aveline game), and we haven't had a female protagonist yet in a major release. Might be time to give us one, if at the very least for variety's sake... And for the fact that Liberation, to me, felt very restricted in terms of gameplay.
Femshep was military anyway, a little masculine is expected.
As for the Ubisoft thing eh there are a little more sexist practices then you think. But it's more so just idiocy. Major publishers think females don't sell, and when a game with a female does badly they say that's the reason instead of it being a bad game. I remember a few issues with games where people up-top bitched to get game genders or characters changed.
As for the overall argument I think people are misfiring. Female representation is a problem in mainstream gaming, but people are soo zealous that they are blind firing at everyone instead of targeting the problem.
True, but iirc they did the same thing in Dragon Age. I wouldn't be surprised if Resident Evil was the same. The only single player game I can think of that I've played recently to have vastly different men and women characters was Arkham City. Catwoman doesn't really play like Bruce at all, but at the same time, she's highly sexualised, so it's a toss up, I'm sure.
I agree that there's some sexism as regards the whole "women don't sell" thing, as it's obvious that they can and do. I just think that certain things are said to be sexist when they aren't, also.
Aye, that's true. There needs to be more representation of women in games. It just needs to be done in a way that brings male and female gamers together, rather than alienating one group to appease the other.
He probably snuck into the living room after they went to bed.
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"The Daemon lied with every breath. It could not help itself but to deceive and dismay, to riddle and ruin. The more we conversed, the closer I drew to one singularly ineluctable fact: I would gain no wisdom here."
It's not triple A because it was lower in budget and lower in scope then the main line games. There is a reason ubisoft considered it a side game and spent the bulk of their resources on 3. It was from a tripple A publisher but it was just a side project to fill out the releases
Like Lek said, it was a side game. How is it lowballing to state the truth about how the character was created and animated?
It's great that Aveline was the main character, but seriously, let's not pretend that it's the same thing as her being the protagonist in a proper, fully fleshed-out Assassin's Creed game.
Yup you are right.
When I played AC 4 after Arkham Origins and SC Blacklist.
I though damn the stealth sucks so much ass but it seems they have fixed it so that's definetly good.