Mass Effect 3 is an entire third of the trilogy; any issues with that game are down to him in the end, aren't they?
Every time I think about it, I get the impression that Hudson is the Lucas of Mass Effect. Great ideas man, but don't let him near the nitty gritty.
Yeah, his name's Drew Karpyshyn. He was head writer on the first two games, but left after ME2. He freely admits that he only had a general idea of what the plot was going to be, but imo it's far better than the complete ****ing shift we got at the end of ME3 once you stepped through the light.
Okay, I'd forgotten about KOTOR, so my bad on that one.
I don't think ME3 is necessarily a bad game, I just don't think that the bad of that game should be ignored either. I don't think it's out of line to say he done ****ed up in parts when it came to Mass Effect 3, and I honestly am somewhat glad he's gone, because I really wouldn't want him to be involved in the writing of ME4.
I won't deny that ME3 is like 90% Masterpiece. But the ending is a piece of sh*t, and despite the ending not being all that long, the fact that it had so much impact means it soured the rest of the game for me.
He had to know he was f*cking up, but he went through with it anyway.
That's true on both accounts. There's a lot of stuff littered throughout the game that makes it less than it could be, but that stuff is mostly forgivable if you can find it in your heart or don't think about it too much. The ending though.
He obviously knew. Seeing as it was him he stated that it wasn't going to be like that. He had to know it wasn't what he was promising and since he had final word on the creative decisions and when they were done. He let it go, especially since he was high up in the company to begin with and one of early members back when they were on their own. He can't even blame company oversight since he was given his own Ip in Mass Effect thanks to them trusting his work
I recently watched a livestream of ME3 and it was surprisingly mediocre on the whole. Mostly from being rushed, poor design and executive meddling. Its still a good game, but no masterpiece.
I mean, Kai Lang? The dream sequences? The awful sidequest system? Cerberus? War assets? The intro? And all the stupid things they had to put in for new players. It occasionally touches brilliance, but theres still a lot wrong with the game other than the ending.
Last edited by Nephthys on Aug 10th, 2014 at 09:56 AM
He also flat out lied to people. That's one of my biggest gripes. He promised us things but didn't deliver. And yes, I get that in gaming, you're supposed to hype up your own game, but the issue I have is that the things he promised us, we already got in the first two games. We just didn't in 3. Not like he said we would.
It's definitely a mixed bag. There is the bad like you said, but when it's good, it's very, very good.
There is a whole ****ton of pandering to more casual players, though, and it's especially evident in the dialogue system.
Oh yeah. Theres maybe a hundred dialogue choices in the whole game, it's insane. It was barely an RPG in any area anymore. Limited dialogue, limited sidequests, limited customisation, very linear in terms of where you can go and what you can do.