I think the location is interesting and I wonder how far they will go in getting the immersion and atmosphere nailed down. That was the strength of the first two Mafia's and probably the only reason anybody really cared for the series (and the excellent missions you partook in).
But the little I see, it looks like they are going into the Ubisoft direction and making it more gamey than the other games in the series.
It's hard to explain but the gameplay videos I saw did not look like a Mafia game. It's not necessarily a bad thing but Mafia was kind of on it's own in regards to open world games. It was it's own niche, similar to how LA Noire was. While you had the regular missions that would you see in other games, it had this really cool old school immersion to it where it didn't have a billion things on the HUD showcasing every single event and you had to drive the speed limit and not run over people or you were ****ed.
I did not get that feeling and it kind of sucked. Maybe I'm wrong but I wouldn't be surprised if the publisher shoehorns ideas from other companies.
Jedi Starfighter had a far more complex and nuanced story than Mafia and Mafia 2 though.
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"The Daemon lied with every breath. It could not help itself but to deceive and dismay, to riddle and ruin. The more we conversed, the closer I drew to one singularly ineluctable fact: I would gain no wisdom here."
Is that why your boyfriend can't keep his lips off me?
__________________
"The Daemon lied with every breath. It could not help itself but to deceive and dismay, to riddle and ruin. The more we conversed, the closer I drew to one singularly ineluctable fact: I would gain no wisdom here."
Quote Game of Thrones at me again and I'll be wearing your ****ing face as a party mask tomorrow morning.
__________________
"The Daemon lied with every breath. It could not help itself but to deceive and dismay, to riddle and ruin. The more we conversed, the closer I drew to one singularly ineluctable fact: I would gain no wisdom here."