She even has a highlight intro where she hangs upside down and snipes people. Heh. You can try to hook and snipe people airborne. It gives you the most vantage point and if you ever land the headshot and kill someone you will be able to brag about it forever.
Yeah Hammond's been rumored a lot. Didn't hear a confirmation though. Seems cool. Wonder if they'll ever add a new defend character. its the only class that hasn't had a dlc addition. If they ever add a new defense char I want it to be as OP as possible xD.
Reaper buff is ok not great by any means. Reapers main issue is that he is a sitting duck when he teleports. His teleport needed fixing.
He needs to activate it faster and appear faster with a slight invulnerability when he reappears. As it is now is slow and he is mowed down quickly when still in smoke form.
McCree buff isnt great either. McCree needs lower cooldown on his roll. He has shit mobility and that can address this a bit.
And they needed to fix the flash-bang bugs. Maybe a slight buff to his drop off damage as well.
Lastly RH is sh!t now and there is no reason to pick him.
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Last edited by Inhuman on Jun 21st, 2017 at 06:53 PM
Gender: Male Location: In Luna's mane, chasing STAAARS!
In some areas, Roadhog still seems useful but he definitely needs to stick with and cooperate with his team more now that he's no longer the one man apocalypse he used to be. Now every time he uses the hook combo on someone like Reaper and it only takes half his health, you got this awkward pause between the two before said Reaper completely flattens him.
I understand the nerf. Roadhog was just far too sustainable and very deadly. You could carry(if you will) a team where people are not coordinated, because he could just walk around, heal and solo half the cast. Now he needs his team to be effective by coordinating/communicating ....like every other tank. so in a way its okay to me, but it makes his role a bit iffy. Why use him at all? There are better tanks who can actually tank. And to be honest the whole "he could carry a team" is overly exaggerated. What I meant was that you could pick him and do fine by yourself even if your team is getting slaughtered.
Its also almost always frustrating whenever you hook and fail to kill someone tho lol.
Good thing I didn't main him. Just used him enough to know he wasn't as OP as everyone made him sound. "Hooking from 50 meters away. Hooking through walls. OneShotting everyone." and so on.
So long as they leave my bby Pharah alone I'm fine.
PS: I hate nerfs even on chars I don't use.
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Last edited by Zack Fair on Jun 23rd, 2017 at 08:19 AM