You don't get it because you and I are different premise entirely.
If you hold the opinion that DA2, DAI, TOR and MEA were all trash from both a writing and gameplay perspective, while ME3 was awful from a writing one, Bioware ceases to fit in the category of "flawed but pretty good overall." They're in the "these people haven't made an overall great game in almost ten years" category.
As for the strawman about a game/company needing to be perfect or else it's trash, nah the playerbase is frankly way more accepting of the industry's shitty business practices then it should be. You think peoples' standards are too high because you have none.
"The Daemon lied with every breath. It could not help itself but to deceive and dismay, to riddle and ruin. The more we conversed, the closer I drew to one singularly ineluctable fact: I would gain no wisdom here."
Last edited by Tzeentch on Jan 25th, 2018 at 10:33 PM
Gender: Male Location: In Luna's mane, chasing STAAARS!
Part of me wants to defend Andromeda somewhat kind of but I feel there were too many steps backwards with that game. Sometimes, it's the little things that matter and when those little things have been in every Bioware game up until now, you take notice and it feels frickin weird!
Thanks Scythe for the sig.
Last edited by Nemesis X on Jan 25th, 2018 at 10:48 PM
Yeah, I would agree with that. It felt really disjointed and you can't really defend the bugs it had.
I feel like the game could of been something special if they spent more time in regards to the planet building idea. If you actually spent time turning planets into vibrant colonies...that would of been fun. They didn't nail the frontier feel either. In my opinion, the game should of been a space version of Wyatt Earp but instead of towns, it's planets.