Yeah the atmosphere is always really well done, they capture the feel of whatever location the game takes place in to near perfection. Also the characters are usually great and fun.
The gameplay itself and the mission structure is what I usually get bored with.
Hmm, pretty much true. Aside from Fighting Force, there wasn't really anything..
Even at the time, I felt it was rough around the edges though. And I don't just mean mechanics, I thought the heavy emphasis on combining just to combo was a turn off..
Later games like God of War and Ninja Gaiden refined the formula, and made them into fun experiences.
__________________ What CDTM believes;
Never let anyone else define you. Don't be a jerk just to be a jerk, but if you are expressing your true inner feelings and beliefs, or at least trying to express that inner child, and everyone gets pissed off about it, never NEVER apologize for it. Let them think what they want, let them define you in their narrow little minds while they suppress every last piece of them just to keep a friend that never liked them for themselves in the first place.
Yep, still don't like it. Most "challenge" happens for all the wrong reasons. Camera issues, so you misjudge a jump, how far away something like Omega Pirate is, or are unable to keep track of the phason pools to the side. And the controls are all wrong, with the "Morph" button getting in the way when you're trying to shoot/charge and hop at the same time, so "whoops, morphed".
Sure, you can eventually learn around those issues, but that doesn't make it not bad design..
__________________ What CDTM believes;
Never let anyone else define you. Don't be a jerk just to be a jerk, but if you are expressing your true inner feelings and beliefs, or at least trying to express that inner child, and everyone gets pissed off about it, never NEVER apologize for it. Let them think what they want, let them define you in their narrow little minds while they suppress every last piece of them just to keep a friend that never liked them for themselves in the first place.
The camera or morph ball button never really got in my way like that. Using Gamecube controller or Wiimote? Am mostly used to the former, so I can't speak as much for the latter, but regarding the Omega Pirate, I will say that him being able to summon those troopers while he's regenerating was overkill; speaking mostly from experience with the hardest difficulty level and my one low item % playthrough attempt, but still. **** that guy. Had a cool music theme, at least.
If GTA is parody for edgy kids, then what does that make Devil May Cry?
__________________ What CDTM believes;
Never let anyone else define you. Don't be a jerk just to be a jerk, but if you are expressing your true inner feelings and beliefs, or at least trying to express that inner child, and everyone gets pissed off about it, never NEVER apologize for it. Let them think what they want, let them define you in their narrow little minds while they suppress every last piece of them just to keep a friend that never liked them for themselves in the first place.
It's supposed to be a satire of our real world in everything it does, the whole joke is that Franklin and Michael are normal while everyone else is annoying and crazy, I think it's done very well.
Also, Trevor was hilarious, the 7 dollars bit with Franklin's auntie was crackin me up.
Agreed. I like the satirical take on normal people GTA gives. It's the same kind of humor as Arrested Development, and IMO one of the best ways to do comedy.
GTA has it's fair share of misses, but when it hits, it hits hard.
You buy into it for the characters or themes, and discover everything you like isn't viable. Winning at any cost becomes the point, and you realize you could as easily be playing around with multi-colored lines on a black background, as long as you have a good win/loss record.
And then you ask why you're bothering.
__________________ What CDTM believes;
Never let anyone else define you. Don't be a jerk just to be a jerk, but if you are expressing your true inner feelings and beliefs, or at least trying to express that inner child, and everyone gets pissed off about it, never NEVER apologize for it. Let them think what they want, let them define you in their narrow little minds while they suppress every last piece of them just to keep a friend that never liked them for themselves in the first place.
The original Dissidia games will do you justice, the new one might also do you justice but I don't like it as much, if you're a fan of online, get the new one, but if you enjoy a fighting game with legitimately astronomically overwhelming content, get the originals, they have as much content as the Smash Bros. games, IIRC, if not more. Hell there's even a quest creation mode where you can create your own dialog, letter-by-letter.
Not contradicting him, to each his own, it's just funny how I've gone the opposite direction. I think my favorite thing to play is a PS2 slim... Games hit that sweet spot between depth and simplicity.
I mean, your Skyrims are certainly fun, but not exactly relaxing in the same way Arc the Lad or Okami is.
__________________ What CDTM believes;
Never let anyone else define you. Don't be a jerk just to be a jerk, but if you are expressing your true inner feelings and beliefs, or at least trying to express that inner child, and everyone gets pissed off about it, never NEVER apologize for it. Let them think what they want, let them define you in their narrow little minds while they suppress every last piece of them just to keep a friend that never liked them for themselves in the first place.
Only a casual who has never played a game outside shooters would say that controllers are inherently garbage. Hell, even TPSs are better suited to play with a joistick lol.