At this moment, most games copy something from another. It's been too long and too many excellent games to wish all games were new.
Those type of arguments are valid for sure...but it's also personal and generally falls into if you loved/hate the game and need something to say about it. It's the same thing with "plot" holes. People throw them aside if they love the movie, or use them as evidence if they hate the movie.
Too me..this game reminded me of Tomb Raider. It has the same type of puzzles, openish areas you can go back too and Metroid style exploration. Sprinkle in some Dark Souls-ish combat and death system and you got this game.
And that's fine. This game was awesome and I had a ton of fun with it.
I agree with this. I own almost every one of the movies on blu-ray except RoS, the entire series of Clone Wars and Rebels.
I own tons of SW games, I've completed KOTOR I & II, Jedi Academy, Classic Battlefront I & II, Republic Commando, Force Unleashed, and tons more, some multiple times over.
My first memory in life, PERIOD, is as a 4-year-old watching TPM for the first time, I'm a massive SW Fan and I L O V E D Fallen Order, it became one of my favorite SW campaigns, and the combat is very fun.
Just cause EA ****ed up Battlefront doesn't mean all their SW games will forever be trash...
I'll make a counter argument that there is only a couple of companies out there who have the resources to make Star Wars games. Also, making a Star Wars game is not easy when every decision is decided by Disney. I believe Capcom has the same issues with Marvel with their fighters.
It has been rumoured that the current EA president does not like the Star Wars deal the previous CEO made.
However, I wouldn't be surprised if Disney takes publishing in house after the deal is over and starts giving projects to individual firms.
I agree. Part of the problem was Disney giving the gaming rights to EA.
And EA then not doing a good enough job providing games.
We will see in the future what Disney decides but I have doubts a major publisher will want to take Star Wars on. High cost, high expectations and most likely little profit.
I think there's a valuable distinction between a game doing something new and having its own identity. There are plenty of games from tried-and-true genres that don't feel like they're copy/pastes like Fallen Order does.