If this is supposed to be a modern take on the Rogue Squadron sub-series that I grew up with, then I'm kinda nervous. It's bittersweet too when Factor 5 who made those games are no longer around.
While the above reveal trailer was not bad looking, need to see some gameplay before I can really start considering. If it's yet another EA Star Wars that starts out subpar, I've no problem waiting until they work out the kinks and more updates come, but still, hope this proves to be worthwhile.
Could be decent, but I'm already turned off by the seemingly small amount of available ships (yaaaaay, DLC) and general EA shenanigans that are to be expected.
But, on the other hand, it's been a long time since we've received a Star Wars dogfighting game, so I'll take what I can get.
__________________
"The Daemon lied with every breath. It could not help itself but to deceive and dismay, to riddle and ruin. The more we conversed, the closer I drew to one singularly ineluctable fact: I would gain no wisdom here."
Will it be good...who knows.
EA has been supporting Battlefront 2 for the last couple of years and it was free. They did the same with Battlefield 5 so I have to assume they will continue to do so.
However, I always found ship/plane specific modes in Battlefield rarely played so I wonder how many people will actually pick this up.
I'm not against that per se, but would rather invest in a full $60 game experience before I'd consider something like this. Maybe when it's discounted on sale I could pick up this at some point, but doesn't feel like a day 1 buy for reasons already mentioned.
Battlefront 2's Starfighter Assault had the potential to be or become one of the most played modes in the game, but it was one of the least supported ones far as the updates, so it got stale after awhile.
That said, am curious as to how better this game will be in comparison when ship dogfighting's the main focus.
Dice flat out admitted that they didn't support starfighter assault because they knew this game was on the way. Maybe they knew something about the quality of this game that we don't.
A sequel to Everspace, I believe in Unreal 4, from a small indy studio with a small team.
Compared to the last game, we get planets and pretty amazing looking visuals.
This new Rogue Squadron game has no excuse not to blow them out of the water.
__________________ What CDTM believes;
Never let anyone else define you. Don't be a jerk just to be a jerk, but if you are expressing your true inner feelings and beliefs, or at least trying to express that inner child, and everyone gets pissed off about it, never NEVER apologize for it. Let them think what they want, let them define you in their narrow little minds while they suppress every last piece of them just to keep a friend that never liked them for themselves in the first place.
I haven't heard that before, but what I do know is that The dog fighting modes were not created by dice proper- all of the ship to ship fighting mechanics were outsourced to a third party developer. When that happens in games it's fairly common for those sections of the game to not receive much support going forward.
__________________
"The Daemon lied with every breath. It could not help itself but to deceive and dismay, to riddle and ruin. The more we conversed, the closer I drew to one singularly ineluctable fact: I would gain no wisdom here."
well, it was suppose to go last week or two.
And there is other streaming events throughout the next week.
Last of Us 2 doesn't get released until midnight..so after this event and I would think less people would watch if it was done in the next few days instead of before.