Ushgarak
This thread is used to track the attitude of the Senate towards the Rebel Alliance in my Original Trilogy Star Wars game.
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The Emperor will find it difficult to maintain control without the Bureaucracy
Obi-Wan's words ring true- and are confirmed later by the Imperials in ANH. Much as he really wants to, the Emperor actually is incapable of ruling the Galaxy without the bureaucratic process of the Senate maintaining control of each individual world.
This may seem odd to many- the Emperor is the most powerful man in the Galaxy, yes? He also directly controls the armed forces which are beyond any other force in the Galaxy, yes? Why does he put up with mere politicians?
Well, for a start, it is LITERALLY impossible to simply exercise your will over the countless worlds of the Galaxy, even if you had a trillion trillion men. It doesn't work like that. All subjects within Empires in history have operated within a hazy area of apathetic collaboration with the Imperial masters (except with the British Empire, which had no grand army to speak of and so used money to get very ACTIVE collaboration instead). The Senate gives him an administrative mechanism by which those worlds can be controlled.
Secondly, the Emperor cannot operate in a Galaxy that is continuously battling against him. He was voted into office and power- that is his way- and he prefers to keep things in a position by which he is seen as a legitimate leader (smaet, because otherwise things would collapse). If the Emperor disbands the Senate, any facade of this disappears. Every world would have their elected leaders removed and there would be a chaotic babble of protests. It wouldn't work.
Thirdly, the Senate gives the Emperor a way to rule without dictat. Why make an absolute proclamation that forces everyone to obey, when instead you can use your political skills to get the SENATE to make a decision instead, and make the whole process look very proper and uncontroversial- democratic, even.
Hence- the Senate stays. For now.
---
Holding her could be dangerous. If word of this reaches the Senate...
The first two reasons above are reason the Emperor HAS to keep the Senate. The third is a reason he SHOULD.
The third reason, however, fails. Much as this would be the route of the smart politician, for all his intelligence the Emperor is, at heart, a megalomaniac of the grandest proportions- he is a Sith Lord, after all. He is simply incapable of actually tolerating anything that limits his power.
And the Senate DOES limit his power. Control over people is power. If he ever acts against the Senate, the people start to protest, his control lessens, his power lessons.
Technically speaking, the Emperor, under emergency leglisation, can make ANY decision, unilaterally, without reference to anyone. But doing tbis makes him very unpopular indeed, and he is loathe to do it. Therefore true Galactic power really still lies in the Senate- they still make executive decisions, in much the same way they ever did- which is to say, it is mostly corrupt and greedy.
Many Senators, after all, see the Empire not as a barrier, but as a means to power, Many can be threatened, bought off, persuaded. Few are willing to actively risk defying the Emperor openly. Nine times out of ten, the Emperor can get what he wants from the Senate... but his patience is not infinite, and splits occur. There are many complaints from the Senate against the Emperor, and his political machine must deal with them.
Of course, the Emperor can try and act covertly and make sure the Senate never hears of something bad... but his agents had better be very careful...
-
The final remnants of the Old Republic have been swept away...
So eventually the Emperor does indeed plan to repalce the Senate.
Almost immediately after the deaths of Count Dooku and General Griveous, Palpatine implementsd a series of Regional Governors to help exercise control of the Republic as it re-builds. Their purpose is hazy- why need Governoers if all worlds have Senators? They occupy an uncomfortable double-world, their power coming from the Emperor, the Senaoters around them given power by the people.
This ambigious double-system is deliberate. The Emperor is slowly creating a viable alternative system that could run the Galaxy in the absence of the Senate. The Governors are all totally loyal to him; there will be no questioning.
The final obstacle, therefore, is the literal impossibility noted above- that no army is large enough to run an Empire by force. The solution here is the Death Star- power that has to be respsteced even on a Galactic scale. The Emperor's eventual plan is to disband the Sneate, give all power to the Governors, and if anone dosagreess... destroy their planet. Thus will his plan be complete. Of course, eventually he is left with neither Death Star nor Senate, and it is from this point on that the Dark Side starts to lose control; little wonder that his plan after that is simply... build another Death Star. By then, he's really run out of options.
Our game takes place years in advance of this- but the system of Regional Governors has been in place for fifteen years and should be noted by all.
-
The Rebel Alliance will continue to gain sympathy within the Senate...
As it is, the Senate yet survives, and it is a battleground for influence to be fought over. For a long time, the Senate has been a 'passive' opponent- even if it does not like the Emperor, what can it do?
The establishment of the Rebel Alliance as a viable force has created that alternative. This is an odd circle, though, because the Alliance needs the support of the Senate to ever be a viable force. This inxtricable link of the Galactic Civil War is therefore an innate part of this game.
Without Senate support, the Alliance is just a bunch of hunted malcontents. With it, they can cause popular protest against the Empire, they can make sure their cause is heard at all levels... and they can receive help. With the Senataos on their side, the Alliance can receive hideaways, facilities... and weapons. From guns to ships to fleets, the Alliance cannot reasonably manufacture its own forces. But it doesn't need to, if the myriad worlds of the Galaxy can help out.
The Senate, therefore, is a weapon. But it is a double-edged sword. The Senate could become the Alliance's enemy- and the last thing the Rebels need are more enemies. If they can find no friends anywhere, they will surely die.
-
The Emperor will find it difficult to maintain control without the Bureaucracy
Obi-Wan's words ring true- and are confirmed later by the Imperials in ANH. Much as he really wants to, the Emperor actually is incapable of ruling the Galaxy without the bureaucratic process of the Senate maintaining control of each individual world.
This may seem odd to many- the Emperor is the most powerful man in the Galaxy, yes? He also directly controls the armed forces which are beyond any other force in the Galaxy, yes? Why does he put up with mere politicians?
Well, for a start, it is LITERALLY impossible to simply exercise your will over the countless worlds of the Galaxy, even if you had a trillion trillion men. It doesn't work like that. All subjects within Empires in history have operated within a hazy area of apathetic collaboration with the Imperial masters (except with the British Empire, which had no grand army to speak of and so used money to get very ACTIVE collaboration instead). The Senate gives him an administrative mechanism by which those worlds can be controlled.
Secondly, the Emperor cannot operate in a Galaxy that is continuously battling against him. He was voted into office and power- that is his way- and he prefers to keep things in a position by which he is seen as a legitimate leader (smaet, because otherwise things would collapse). If the Emperor disbands the Senate, any facade of this disappears. Every world would have their elected leaders removed and there would be a chaotic babble of protests. It wouldn't work.
Thirdly, the Senate gives the Emperor a way to rule without dictat. Why make an absolute proclamation that forces everyone to obey, when instead you can use your political skills to get the SENATE to make a decision instead, and make the whole process look very proper and uncontroversial- democratic, even.
Hence- the Senate stays. For now.
---
Holding her could be dangerous. If word of this reaches the Senate...
The first two reasons above are reason the Emperor HAS to keep the Senate. The third is a reason he SHOULD.
The third reason, however, fails. Much as this would be the route of the smart politician, for all his intelligence the Emperor is, at heart, a megalomaniac of the grandest proportions- he is a Sith Lord, after all. He is simply incapable of actually tolerating anything that limits his power.
And the Senate DOES limit his power. Control over people is power. If he ever acts against the Senate, the people start to protest, his control lessens, his power lessons.
Technically speaking, the Emperor, under emergency leglisation, can make ANY decision, unilaterally, without reference to anyone. But doing tbis makes him very unpopular indeed, and he is loathe to do it. Therefore true Galactic power really still lies in the Senate- they still make executive decisions, in much the same way they ever did- which is to say, it is mostly corrupt and greedy.
Many Senators, after all, see the Empire not as a barrier, but as a means to power, Many can be threatened, bought off, persuaded. Few are willing to actively risk defying the Emperor openly. Nine times out of ten, the Emperor can get what he wants from the Senate... but his patience is not infinite, and splits occur. There are many complaints from the Senate against the Emperor, and his political machine must deal with them.
Of course, the Emperor can try and act covertly and make sure the Senate never hears of something bad... but his agents had better be very careful...
-
The final remnants of the Old Republic have been swept away...
So eventually the Emperor does indeed plan to repalce the Senate.
Almost immediately after the deaths of Count Dooku and General Griveous, Palpatine implementsd a series of Regional Governors to help exercise control of the Republic as it re-builds. Their purpose is hazy- why need Governoers if all worlds have Senators? They occupy an uncomfortable double-world, their power coming from the Emperor, the Senaoters around them given power by the people.
This ambigious double-system is deliberate. The Emperor is slowly creating a viable alternative system that could run the Galaxy in the absence of the Senate. The Governors are all totally loyal to him; there will be no questioning.
The final obstacle, therefore, is the literal impossibility noted above- that no army is large enough to run an Empire by force. The solution here is the Death Star- power that has to be respsteced even on a Galactic scale. The Emperor's eventual plan is to disband the Sneate, give all power to the Governors, and if anone dosagreess... destroy their planet. Thus will his plan be complete. Of course, eventually he is left with neither Death Star nor Senate, and it is from this point on that the Dark Side starts to lose control; little wonder that his plan after that is simply... build another Death Star. By then, he's really run out of options.
Our game takes place years in advance of this- but the system of Regional Governors has been in place for fifteen years and should be noted by all.
-
The Rebel Alliance will continue to gain sympathy within the Senate...
As it is, the Senate yet survives, and it is a battleground for influence to be fought over. For a long time, the Senate has been a 'passive' opponent- even if it does not like the Emperor, what can it do?
The establishment of the Rebel Alliance as a viable force has created that alternative. This is an odd circle, though, because the Alliance needs the support of the Senate to ever be a viable force. This inxtricable link of the Galactic Civil War is therefore an innate part of this game.
Without Senate support, the Alliance is just a bunch of hunted malcontents. With it, they can cause popular protest against the Empire, they can make sure their cause is heard at all levels... and they can receive help. With the Senataos on their side, the Alliance can receive hideaways, facilities... and weapons. From guns to ships to fleets, the Alliance cannot reasonably manufacture its own forces. But it doesn't need to, if the myriad worlds of the Galaxy can help out.
The Senate, therefore, is a weapon. But it is a double-edged sword. The Senate could become the Alliance's enemy- and the last thing the Rebels need are more enemies. If they can find no friends anywhere, they will surely die.