golem370
This fight take place in Asgard. Superman is a powerful being but together these guys would be tough to beat.
Hermes
Intelligence: Normal (4/10)
Strength: Superhuman Class 50 (8/12)
Speed: Supersonic (9/10)
Flight Speed: Sub-light speed (10/12)
Stamina: Godlike (9/10)
Durability: Metahuman (9/14)
Agility: Superhuman (6/7)
Reflexes: Superhuman (6/7)
Fighting Skills: Extraordinary hand-to-hand combatant, especially at wrestling
Special Skills/Abilities: Expert thief, skilled musician, adept at any pursuit requiring swiftness and dexterity
Fandral the Dashing
Intelligence: Normal (4/10)
Strength: Superhuman Class 50 (8/12)
Speed: Superhuman (6/10)
Stamina: Superhuman (6/10)
Durability: Superhuman (7/14)
Agility: Superhuman (6/7)
Reflexes: Superhuman (6/7)
Fighting Skills: Master swordsman
Special Skills/Abilities: Unrevealed
Superhuman physical powers: Superhuman strength, speed, agility and durability
Hogun the Grim
Intelligence: Normal (4/10)
Strength: Superhuman Class 50 (8/12)
Speed: Superhuman (6/10)
Stamina: Superhuman (6/10)
Durability: Superhuman (7/14)
Agility: Superhuman (6/7)
Reflexes: Superhuman (6/7)
Fighting Skills: Superb hand-to-hand combatant and horseman; master of most Asgardian weapons, especially the mace
Special Skills/Abilities: Some medical knowledge
and
Volstagg
Intelligence: Normal (4/10)
Strength: Superhuman Class 50 (8/12)
Speed: Athlete (3/10)
Stamina: Superhuman (6/10)
Durability: Superhuman (7/14)
Agility: Athlete (3/7)
Reflexes: Peak Human (4/7)
Fighting Skills: Above average hand-to-hand combatant, swordsman, and horseman, (in his prime) superb hand-to-hand combatant
Hermes
Intelligence: Normal (4/10)
Strength: Superhuman Class 50 (8/12)
Speed: Supersonic (9/10)
Flight Speed: Sub-light speed (10/12)
Stamina: Godlike (9/10)
Durability: Metahuman (9/14)
Agility: Superhuman (6/7)
Reflexes: Superhuman (6/7)
Fighting Skills: Extraordinary hand-to-hand combatant, especially at wrestling
Special Skills/Abilities: Expert thief, skilled musician, adept at any pursuit requiring swiftness and dexterity
Fandral the Dashing
Intelligence: Normal (4/10)
Strength: Superhuman Class 50 (8/12)
Speed: Superhuman (6/10)
Stamina: Superhuman (6/10)
Durability: Superhuman (7/14)
Agility: Superhuman (6/7)
Reflexes: Superhuman (6/7)
Fighting Skills: Master swordsman
Special Skills/Abilities: Unrevealed
Superhuman physical powers: Superhuman strength, speed, agility and durability
Hogun the Grim
Intelligence: Normal (4/10)
Strength: Superhuman Class 50 (8/12)
Speed: Superhuman (6/10)
Stamina: Superhuman (6/10)
Durability: Superhuman (7/14)
Agility: Superhuman (6/7)
Reflexes: Superhuman (6/7)
Fighting Skills: Superb hand-to-hand combatant and horseman; master of most Asgardian weapons, especially the mace
Special Skills/Abilities: Some medical knowledge
and
Volstagg
Intelligence: Normal (4/10)
Strength: Superhuman Class 50 (8/12)
Speed: Athlete (3/10)
Stamina: Superhuman (6/10)
Durability: Superhuman (7/14)
Agility: Athlete (3/7)
Reflexes: Peak Human (4/7)
Fighting Skills: Above average hand-to-hand combatant, swordsman, and horseman, (in his prime) superb hand-to-hand combatant