ysh227
Just want to know how gaming developers design games...
I have a question, I really want to know in what ways were they making games.
I have seen some videos that includes recording their games-makings in their developer rooms. They seemed to be using Window Software and Computer Softwares to design how chracters look in Squaresoft-Enix field.
It means they made games with less efforts. Those gaming developers only need to design formats of characters and environments, and they would update those to the real project for the new game.
So basically they don't really need to put that much of works, because there would be hired experienced artists to portrait those characters and those developers only rely on Window Operation to designate characters.
Is this kinda true???
They don't need to write plots as there would be some authors who would have finished writing the plots for those games.
I have a question, I really want to know in what ways were they making games.
I have seen some videos that includes recording their games-makings in their developer rooms. They seemed to be using Window Software and Computer Softwares to design how chracters look in Squaresoft-Enix field.
It means they made games with less efforts. Those gaming developers only need to design formats of characters and environments, and they would update those to the real project for the new game.
So basically they don't really need to put that much of works, because there would be hired experienced artists to portrait those characters and those developers only rely on Window Operation to designate characters.
Is this kinda true???
They don't need to write plots as there would be some authors who would have finished writing the plots for those games.