ESB -1138
Star Wars Empire at War: Forces of Corruption introduces the criminal mastermind Tyber Zann leader of the Zann Consortium. Zann was once in the Imperial Academy where he met Tarkin but was kicked out for "reckless" behavior. Zann then joined forces with Jabba the Hutt to spread corruption across the galaxy but Jabba begun to fear Zann's rise to power and had his captured by the Empire.
Urai Fenn; Zann's second in command and a wise and ancient warrior who prefers the art of hand-to-hand combat (he has two blades on his arms) and can detect the Force, tricks Han Solo to help Zann escape his prison.
With that Zann heads out to restart the Consortium and become the crimial overlord. He stole an ancinet Sith artifact from Jabba and found a Nightsister named Silri to discover that it was a Star Map (not to the Star Forge).
Zann is uber cool. Along with IG-88 and Bossk Zann goes out to increase the power of the Consortium by intimidation, piracy, kidnapping, racketeering, bibery, corrupting militia, black markets, and slavery.
Most games make criminals seem like petty thugs but Zann just feels bad @$$ when you play as the Consortium.
Urai Fenn; Zann's second in command and a wise and ancient warrior who prefers the art of hand-to-hand combat (he has two blades on his arms) and can detect the Force, tricks Han Solo to help Zann escape his prison.
With that Zann heads out to restart the Consortium and become the crimial overlord. He stole an ancinet Sith artifact from Jabba and found a Nightsister named Silri to discover that it was a Star Map (not to the Star Forge).
Zann is uber cool. Along with IG-88 and Bossk Zann goes out to increase the power of the Consortium by intimidation, piracy, kidnapping, racketeering, bibery, corrupting militia, black markets, and slavery.
Most games make criminals seem like petty thugs but Zann just feels bad @$$ when you play as the Consortium.