Rogue Jedi
OK, so after the cluster**** failed attempt spite thread, I thought I'd make this thread. It will contain not a single gimp, CIS will be 100% on (Example: Dumbledore will not use dark magic, and Superman will not lulz "push the planet into the moon." This can be debated, make a case and share), and it will be on an even playing field.
So, as in the other thread, Superman (Routh Supes), Hancock, Hulk (Ed Norton Hulk) and Abomination are teamed up to kill the wizards. All are at full strength. The wizards involved, also all at full strength, are as follows:
Voldemort and his Death Eaters
Dumbledore and the Order of the Phoenix
Dumbledore's Army
Umbridge
The Ministry Aurors
Hogwarts Staff
Any upper tier Wizard I might have forgotten.
The Heroes are on the other side of the world. Together they decide to fly to where the Wizards are and kill them. Now here's the catch: Obviously Hancock and Supes, carrying Abomination and Hulk, can be there in seconds, right? Well, the Hall of Prophesies warns the Wizards a day in advance of the pending attack. The Wizards decide to move the fight away from Hogwarts, to a neutral location, in interest of protecting the castle and it's students. They decide to make their stand where the Quidditch world cup was played, in and around the huge arena. They then spend a full day prepping for battle.
Obviously both sides are not 100% in the know of each other, the Heroes know that the Wizards can half apparate and cast death spells, as well as many other spells. The Wizards are aware that the Heroes are super fast, super strong, and can fly. That's it, nothing else.
The Wizards are free to use any and all spells from the HP movies. They also have their potions, as much as necessary, and any and all gear/gadgets/support shown in the HP movies.
The Heroes are free to use any and all powers they used in their movies. Hell, I'll even give them Lex Luthor (Spacey) to help them plan a strategy.
The Wizards can apparate wherever they want, whenever they want, for whatever reason they want, so long as they intend to return to battle. Same for the Heroes, but flying. No "ring out" bullshit.
Now, with both sides ungimped, and with the fight on an even playing field, who wins?
So, as in the other thread, Superman (Routh Supes), Hancock, Hulk (Ed Norton Hulk) and Abomination are teamed up to kill the wizards. All are at full strength. The wizards involved, also all at full strength, are as follows:
Voldemort and his Death Eaters
Dumbledore and the Order of the Phoenix
Dumbledore's Army
Umbridge
The Ministry Aurors
Hogwarts Staff
Any upper tier Wizard I might have forgotten.
The Heroes are on the other side of the world. Together they decide to fly to where the Wizards are and kill them. Now here's the catch: Obviously Hancock and Supes, carrying Abomination and Hulk, can be there in seconds, right? Well, the Hall of Prophesies warns the Wizards a day in advance of the pending attack. The Wizards decide to move the fight away from Hogwarts, to a neutral location, in interest of protecting the castle and it's students. They decide to make their stand where the Quidditch world cup was played, in and around the huge arena. They then spend a full day prepping for battle.
Obviously both sides are not 100% in the know of each other, the Heroes know that the Wizards can half apparate and cast death spells, as well as many other spells. The Wizards are aware that the Heroes are super fast, super strong, and can fly. That's it, nothing else.
The Wizards are free to use any and all spells from the HP movies. They also have their potions, as much as necessary, and any and all gear/gadgets/support shown in the HP movies.
The Heroes are free to use any and all powers they used in their movies. Hell, I'll even give them Lex Luthor (Spacey) to help them plan a strategy.
The Wizards can apparate wherever they want, whenever they want, for whatever reason they want, so long as they intend to return to battle. Same for the Heroes, but flying. No "ring out" bullshit.
Now, with both sides ungimped, and with the fight on an even playing field, who wins?