Current Power Ratings vs Older Power Ratings

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golem370
My opinion is the older power ratings.

New Power Ratings

Intellgence

1.Slow/Impaired
2.Normal
3.Learned
4.Gifted
5.Genius
6.Super Genius
7.Ominscient

Strength
1.Weak: Cannot lift own body weight
2.Normal: able to lift own body weight
3.Peak Human: able to lift twice own body weight
4.Superhuman: 800-25 ton range
5.Superhuman: 25-75 tons rage
6.Superhuman: 75-100 ton range
7.Incalculable: In excess of 100 tons

Speed
1.Below Normal
2.Normal
3.Superhuman: peak range 700mph
4.Speed of Sound: Mach-1
5.Supersonic Mach-2 throught Obitial Velocity
6.Speed of light: 186,000 miles per second
7.Warp speed: transcending Light speed

Durability
1.Weak
2.Normal
3.Enhanced
4.Regenerative
5.Bullet Proof
6.Superhuman
7.Virtually Indestructible

Energy Projection
1.None
2.Ability to discharge energy on contact
3.Short Range Short Duration, single energy type
4.Medium Range, duration, single energy type
5.Long range long duration, single energy type
6.Able to discharge multiple forms of energy
7.Virtually unlimited command of all forms of energy

Fight Skill
1.Poor
2.Normal
3.Some traning
4.Experienced fighter
5.Master of a single form of combat
6.Master of several forms of combat
7.Master of all forms of combat



vs


Older power rating
Intelligence: Ability to think
1 - Non-Sentient: instinctual behavior only
2 - Learning Impaired: major mental deficiencies
3 - Below Normal: minor mental deficiencies
4 - Normal: possessing an intelligence quotient that is approximately average
5 - Above Normal: possessing a significantly higher than average IQ
6 - Gifted: possessing a significantly higher than average IQ and creative talents
7 - Genius: possessing an extremely high IQ and creative talents
8 - Extraordinary Genius: possessing genius in multiple intellectual areas
9 - Superhuman: possessing genius in virtually all intellectual areas
10 - Immeasurable: alien, omniscient


Strength: Ability to lift weight above one's head with arms fully extended
1 - Below Normal: cannot lift one's own body weight
2 - Normal: able to lift one's own body weight
3 - Athlete: able to lift from one's own body weight up to double one's own body weight
4 - Peak Human: able to lift double one's own body weight to 800 pound range
5 - Enhanced Human: able to lift in the 800 pound to 2 ton range
6 - Superhuman Class 10: able to lift in the 2 to 10 ton range
7 - Superhuman Class 25: able to lift in the 10 to 25 ton range
8 - Superhuman Class 50: able to lift in the 25 to 50 ton range
9 - Superhuman Class 75: able to lift in the 50 to 75 ton range
10 - Superhuman Class 90: able to lift in the 75 to 90 ton range
11 - Superhuman Class 100: able to lift in the 90 to 100 ton range
12 - Incalculable: able to lift in excess of 100 tons


Speed: Ability to move over land by running
1 - Below Normal: cannot attain 3-5 miles per hour
2 - Normal: peak range: 6-10 miles per hour
3 - Athlete: peak range: 11-20 miles per hour
4 - Peak Human: peak range: 21-35 miles per hour
5 - Enhanced Human: peak range: 36-65 miles per hour
6 - Superhuman: peak range: 111-115 miles per hour
7 - Subsonic: peak range: 250-500 miles per hour
8 - Speed of Sound: able to reach Mach 1: 770 miles per hour at sea level
9 - Supersonic: peak range: Mach 2 to Mach 4.6: .22-1 miles per second
10 - Orbital Velocity: peak range: Mach 18.7 to Mach 23.3: 1-5 miles per second; when a runner reaches this speed he is no longer in contact with the ground and thus not running


Flight Speed: Ability to move through open air or space by flying
1 - Hover only
2 - Directed Motion Hovering: peak range: 10-30 miles per hour
3 - Natural Winged Flight Limit: peak range: 150-160 miles per hour
4 - Artificial Winged Flight: peak limit: 160-200 miles per hour
5 - Subsonic: peak range: 250-500 miles per hour
6 - Speed of Sound: able to reach Mach 1: 770 miles per hour; .22 miles per second
7 - Supersonic: peak range: Mach 2 to Mach 4.6: .22-1 miles per second
8 - Orbital Velocity: peak range: Mach 18.7 to Mach 23.3: 1-5 miles per second
9 - Escape Velocity: Mach 32.7: 7 miles per second
10 - Sub-light Speed: peak range: 80% - 99.65% light speed: 150,000 to 185,620 miles per second
11 - Light Speed: 186,000 miles per second, cannot be attained by physical beings within Earth's atmosphere
12 - Warp Speed: able to enter and traverse through warp space by transcending light speed, cannot be attained by physical beings within Earth's atmosphere


Water Speed: Ability to move through water by swimming (NOTE: 1 knot=1.151 miles per hour)
1 - Normal: peak range: 3-5 knots
2 - Athlete: peak range: 7-12 knots
3 - Peak Human: peak range: 12-15 knots
4 - Enhanced Human: peak range: 20-25 knots
5 - Superhuman: peak range: 50-60 knots
6 - Maximum: around 700 knots, detrimental environmental effects will occur, causing water to convert to plasma, etc


Stamina: Ability to sustain peak exertion before fatigue impairs performance
1 - Below Normal: unable to sustain for 1 minute
2 - Normal: able to sustain for 1 minute
3 - Athlete: able to sustain for several minutes
4 - Peak Human: able to sustain for up to an hour
5 - Enhanced Human: able to sustain for several hours
6 - Superhuman: able to sustain for up to a day
7 - Metahuman: able to sustain for several days
8 - Demi-godlike: able to sustain for weeks
9 - Godlike: able to sustain almost indefinitely
10 - Immeasurable: never tire due to self-generating energy


Durability: Ability to resist or recover from bodily injury or disease
1 - Below Normal
2 - Normal: average resilience
3 - Athlete: conditioned metabolism enabling efficient healing
4 - Peak Human: conditioned metabolism enabling extraordinarily efficient healing
5 - Enhanced Human: skin, bone, and muscle augmented to make it stronger and harder than human; impervious to injury to a certain extent
6 - Enhanced Human Regenerative: skin, bone, and muscle retains human durability but body is able to heal near-lethal injuries by regenerating cells to a limited extent
7 - Superhuman: skin, bone, and muscle augmented to make it stronger and harder than human; impervious to injury to an extraordinary extent
8 - Superhuman Regenerative: able to regenerate injured tissue and brain cells to an extraordinary degree; but not able to regenerate missing limbs or organs
9 - Metahuman: able to withstand extreme temperatures and pressures, and virtually all toxins, corrosives, punctures, and concussions without sustaining injury
10 - Metahuman Regenerative: able to regenerate injured or missing brain cells, tissue, limbs or organs
11 - Demi-godlike: able to withstand all injury short of a direct nuclear explosion
12 - Demi-godlike Regenerative: able to heal all injury short of a direct nuclear explosion
13 - Godlike: able to reconstitute body after total molecular disintegration
14 - Totally Indestructible: absolutely cannot be injured


Agility: Ability to move the body with flexibility and coordination
1 - Below Normal
2 - Normal
3 - Athlete
4 - Peak Human
5 - Enhanced Human: beyond the natural limits of the human body
6 - Superhuman: significantly beyond the natural limits of the human body
7 - Metahuman: extraordinarily beyond the natural limits of the human body


Reflexes: Reaction time
1 - Below Normal
2 - Normal
3 - Athlete
4 - Peak Human
5 - Enhanced Human: beyond the natural limits of the human body
6 - Superhuman: virtually instantaneous
7 - Metahuman: instantaneous

Symmetric Chaos
You left off 7 for the new speed ratings.

This isn't vs.

Most people already know this stuff.

golem370
Originally posted by Symmetric Chaos
You left off 7 for the new speed ratings.

This isn't vs.

Most people already know this stuff.

It is vs because I am comparing and asking which rating is best.

ankur29
old rating are better imo, if accuarte ... there is more detail

however the strength systems needs more categories after class 100 (90- 100 tons)

incalculable could be 101 tons which isn't reeally incalculable

more like ...

Strength: Ability to lift weight above one's head with arms fully extended
1 - Below Normal: cannot lift one's own body weight
2 - Normal: able to lift one's own body weight
3 - Athlete: able to lift from one's own body weight up to double one's own body weight
4 - Peak Human: able to lift double one's own body weight to 800 pound range
5 - Enhanced Human: able to lift in the 800 pound to 2 ton range
6 - Superhuman Class 10: able to lift in the 2 to 10 ton range
7 - Superhuman Class 25: able to lift in the 10 to 25 ton range
8 - Superhuman Class 50: able to lift in the 25 to 50 ton range
9 - Superhuman Class 75: able to lift in the 50 to 75 ton range
10 - Superhuman Class 90: able to lift in the 75 to 90 ton range
11 - Superhuman Class 100: able to lift in the 90 to 100 ton range
12- Superhuman class 100's: able to lift several hundred tons
13- Superhuman class 1000's : able to lift several thousand tons
14 - Incalculable: able to lift more than a million tons

nicamarvin
the older is much much better....can you believe in the new one they put hulk and Juggernaut in the same durability scale...thats just dumb...

ColossusGrundy
I like the new ones, because they gave Colossus a 7 on the new chart, which he deserves.
Puts him up there with Juggs, Hulk, Thor Etc.

Juk3n
Originally posted by ColossusGrundy
I like the new ones, because they gave Colossus a 7 on the new chart, which he deserves.
Puts him up there with Juggs, Hulk, Thor Etc.

Sarcy? confused

DarkOdin
Originally posted by ColossusGrundy
I like the new ones, because they gave Colossus a 7 on the new chart, which he deserves.
Puts him up there with Juggs, Hulk, Thor Etc.

Well there's a problem there Juggs, Hulk, Thor are leagues above Colossus in the strength. Colossus is a power house but he is not even clse to the big boys you listed

nicamarvin
Originally posted by ColossusGrundy
I like the new ones, because they gave Colossus a 7 on the new chart, which he deserves.
Puts him up there with Juggs, Hulk, Thor Etc. ...thats what I am talking about... mad Juggernaut needs to be at #10 in durabilty

golem370
more like 12 or 13

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