Video Game Demakes!

Text-only Version: Click HERE to see this thread with all of the graphics, features, and links.



Macabre
Calling all pixel artists, graphic artists, graphic designers, and anyone with a computer! I say, we have a a DEmake contest!
The aim is to take an existing game, and roll it back to the past. Don't worry though, you aren't making a full game, just a screen shot! For this contest, we are going to make our games for the gameboy. Yep, that's the right, the original, the big grey brick.
For those of you not in the know, here are the Gameboy's specs:

160x144 resolution
2-bit color (black, dark grey, light grey, white)
8x8 tiles
8x8, 8x16 and 16x8 sprites
1 4-color background palette
2 3-color sprite palettes (that must choose from same 4 colors as the bg)
Background tiles each get a foreground/background flag (in front of or behind the sprites)
No more than 10 sprites per scanline on the raster


Here is an example of colours used in the old GB games:
http://www.adamatomic.com/sprites/gfx3/cv2.gif

For more inspiration, head over here.

Here is an excerpt from that site, which explains things way better than I ever could.

§P0oONY
I would do it if we could stretch to 8 or 16-bit but can't be bothered making an old GB type one.

Macabre

Text-only Version: Click HERE to see this thread with all of the graphics, features, and links.