Burning thought
The Lich Kings twisted answer to the Crusaders coliseum, he has teleported various entities from across the void of gaming fiction to battle together against all the greatest challenges of warcraft. The characters the Lich King has taken will fight for their lives across the major warcraft raids.
The team is as follows:
Kratos-
http://www.bdgamers.net/wp-content/uploads/2006/03/godofwar2_kratos_thumbnail.jpg
DPS/Tank/Warrior
Kratos has the blade of Olympus and all abilities concerning his power after he had his godhood taken from him, however he still retains the powers he gains in the first game, e.g. Poseidon's rage, thunder bolts and rage of the Gods. His major role will typically be
Kratos will wear the highest tier of Warcraft equipment for a Warrior specced to Tank.
Dante-
http://s.bebo.com/app-image/6478617292/6478575293/PROFILE/i.idlestudios.com/img/q/u/08/04/18/dante.jpg
melee+ranged DPS/off-tank/rogue
Dante will help take the pressure off Kratos if required and will be able to use all abilities shown in the DMC games, from pandoras box to his many swords for high melee or ranged damage. His DT will last about a minute, his time powers will be deactivated.
Dante will be clad in the highest tier of Warcraft rogue gear, each relevent piece being replaced if Dante uses his own items (e.g. ifrit).
Diablo Sorceress-
http://media.giantbomb.com/uploads/0/178/528313-sorceress_icon_super.jpg
ranged/magical DPS/support
The Sorceress will play the role of the Warcraft mage, dealing high magical damage from range using all the powers and abilities from Diablo 2 and 3, she can buff other team mates using her own shields.
She will wear the highest tier warcraft mage equipment.
Arch angel Tyrael-
http://news.filefront.com/wp-content/uploads/2008/07/diabloiii8.jpg
healer/priest
Tyrael will take the role of the healer/priest, the council of the high heavens forbid him to use any other powers beyond those he has been given which include the entire resorative and healing powers of the Warcraft priest,Druid and Shaman classes including resurrections (once per gauntlet round per team member) and typical heals, he may also use the warcraft priests shield as well as all buffs the 3 classes he has the powers of would be able to cast.
He will not wear anything other than his angelic raiment which will gain the combined power of all 3 resorative high tier sets of the Shaman, Druid and priest.
Kain-
http://media.giantbomb.com/uploads/0/512/194026-kain_large.jpg
Support/crowdcontrol/warlock
Kain will use his powers for Crowd control, light damage and support of the team. Kains mind control powers will work only on smaller mobs, not bosses and entities typically immune to the priests mind control in WoW. Kains soul powers cannot be used on bosses and will only work 10 times in an instance. Kains inspire hate spells will cause hostile groups to fight each other as long as the team does not interfere and his elemental powers will freeze or burn targets. Kain may not reform from mist and blood shower will do high AOE damage but not kill all enemies in the area.
He will wear the Warlock high tier set.
Rules and Further info
-The team will not be held back by mana, which will be infinite.
-Any time powers that would usually last beyond 30 seconds will remain at 30 and laST no longer.
-A lot of the characters are not seen in cut scene or lore and so their powers and abilities will be closest realistically to what their form suggests, e.g. light cloth mages will be easy to kill even if they have millions of HP in the game but if there is lore on the particular character in the gauntlet then that will be the prime source of information for this gauntlet, however they may not use powers from lore, only those seen in the game with the very limits within the game e.g. cast time.
-Each raid in the gauntlet will be set out exactly how it is in World of Warcraft. Each boss regardless of lore will use only the powers seen in the game, if some of those are lore powers then they will be under the game play rules, e.g. Archimonde may not use finger of death constantly, he will only use it if the Team meets the criteria of him using it in the game, in finger of deaths case Archimonde will only use it if nobody is in melee with him.
-After each raid, the party will re-heal and be at full fighting potential, at the end of this gauntlet all used reagents and abilities will be restored, any damaged items will be repaired etc
The gauntlet itself
The team will face all the major raids in Warcraft in the order of difficulty and level seen in the game itself, Onyxia before Molten core, MC before Black wing lair etc etc. The raids in the game are considered major if there is a World of Warcraft player limit of 25+ so minor instances are not to be taken into account.
For information on each raid, follow their link on this WoWwiki page:
http://www.wowwiki.com/Raids
Round 1 of the Gauntlet:
Kalimdor and Eastern Kingdom raids in the following order:
Onyxia's lair
Molten Core
Blackwing Lair
Temple of Ahn'Qiraj
Caverns of time: Battle for Mount Hyjal
Round 2 of the gauntlet:
Outlands raids in the following order:
Gruuls lair
Magtheridons lair
Serpentshrine Cavern
The Eye
Black temple
Round 3
Northrend raids in the following order:
Naxxramas 25 man
Eye of eternity 25 man
Ulduar 25 man
The team is as follows:
Kratos-
http://www.bdgamers.net/wp-content/uploads/2006/03/godofwar2_kratos_thumbnail.jpg
DPS/Tank/Warrior
Kratos has the blade of Olympus and all abilities concerning his power after he had his godhood taken from him, however he still retains the powers he gains in the first game, e.g. Poseidon's rage, thunder bolts and rage of the Gods. His major role will typically be
Kratos will wear the highest tier of Warcraft equipment for a Warrior specced to Tank.
Dante-
http://s.bebo.com/app-image/6478617292/6478575293/PROFILE/i.idlestudios.com/img/q/u/08/04/18/dante.jpg
melee+ranged DPS/off-tank/rogue
Dante will help take the pressure off Kratos if required and will be able to use all abilities shown in the DMC games, from pandoras box to his many swords for high melee or ranged damage. His DT will last about a minute, his time powers will be deactivated.
Dante will be clad in the highest tier of Warcraft rogue gear, each relevent piece being replaced if Dante uses his own items (e.g. ifrit).
Diablo Sorceress-
http://media.giantbomb.com/uploads/0/178/528313-sorceress_icon_super.jpg
ranged/magical DPS/support
The Sorceress will play the role of the Warcraft mage, dealing high magical damage from range using all the powers and abilities from Diablo 2 and 3, she can buff other team mates using her own shields.
She will wear the highest tier warcraft mage equipment.
Arch angel Tyrael-
http://news.filefront.com/wp-content/uploads/2008/07/diabloiii8.jpg
healer/priest
Tyrael will take the role of the healer/priest, the council of the high heavens forbid him to use any other powers beyond those he has been given which include the entire resorative and healing powers of the Warcraft priest,Druid and Shaman classes including resurrections (once per gauntlet round per team member) and typical heals, he may also use the warcraft priests shield as well as all buffs the 3 classes he has the powers of would be able to cast.
He will not wear anything other than his angelic raiment which will gain the combined power of all 3 resorative high tier sets of the Shaman, Druid and priest.
Kain-
http://media.giantbomb.com/uploads/0/512/194026-kain_large.jpg
Support/crowdcontrol/warlock
Kain will use his powers for Crowd control, light damage and support of the team. Kains mind control powers will work only on smaller mobs, not bosses and entities typically immune to the priests mind control in WoW. Kains soul powers cannot be used on bosses and will only work 10 times in an instance. Kains inspire hate spells will cause hostile groups to fight each other as long as the team does not interfere and his elemental powers will freeze or burn targets. Kain may not reform from mist and blood shower will do high AOE damage but not kill all enemies in the area.
He will wear the Warlock high tier set.
Rules and Further info
-The team will not be held back by mana, which will be infinite.
-Any time powers that would usually last beyond 30 seconds will remain at 30 and laST no longer.
-A lot of the characters are not seen in cut scene or lore and so their powers and abilities will be closest realistically to what their form suggests, e.g. light cloth mages will be easy to kill even if they have millions of HP in the game but if there is lore on the particular character in the gauntlet then that will be the prime source of information for this gauntlet, however they may not use powers from lore, only those seen in the game with the very limits within the game e.g. cast time.
-Each raid in the gauntlet will be set out exactly how it is in World of Warcraft. Each boss regardless of lore will use only the powers seen in the game, if some of those are lore powers then they will be under the game play rules, e.g. Archimonde may not use finger of death constantly, he will only use it if the Team meets the criteria of him using it in the game, in finger of deaths case Archimonde will only use it if nobody is in melee with him.
-After each raid, the party will re-heal and be at full fighting potential, at the end of this gauntlet all used reagents and abilities will be restored, any damaged items will be repaired etc
The gauntlet itself
The team will face all the major raids in Warcraft in the order of difficulty and level seen in the game itself, Onyxia before Molten core, MC before Black wing lair etc etc. The raids in the game are considered major if there is a World of Warcraft player limit of 25+ so minor instances are not to be taken into account.
For information on each raid, follow their link on this WoWwiki page:
http://www.wowwiki.com/Raids
Round 1 of the Gauntlet:
Kalimdor and Eastern Kingdom raids in the following order:
Onyxia's lair
Molten Core
Blackwing Lair
Temple of Ahn'Qiraj
Caverns of time: Battle for Mount Hyjal
Round 2 of the gauntlet:
Outlands raids in the following order:
Gruuls lair
Magtheridons lair
Serpentshrine Cavern
The Eye
Black temple
Round 3
Northrend raids in the following order:
Naxxramas 25 man
Eye of eternity 25 man
Ulduar 25 man