Originally posted by ares834
Nah. It's better than most but I've seen better.
I'll give you this.
The problem is the climbing mechanic is a complete hassle. Between the camera and poor controls it just ends up a total chore. It's a cool idea but poorly implemented. And plenty of games have feedback when you hit big enemies. Yeah in gaming is a stretch, but off the top of my head I can't think of a single other game that has magic that's more powerful then DD. Some of the spells take long, but when they hit, godDAMN it's so satisfying.
Yeah the climbing control and camera weren't the best, but when you finally got on a monster and stabbed it in the wing or the eye or the heart it was such a blood-rushing feeling. Especially when you do it for the first time, then you send the flying monsters careening into the ground, so good. Also I'm not trying to tell you about your own experience but in my 2000+ hours in DD I've never had THAT much trouble trying to climb anything that wasn't a dragon.
I'll give you that, the dragonkin suck balls to try and climb, but cyclopses, golems, giant saurians, Daimon, etc, were all easy to climb.
I was mainly talking about Skyrim, stupid blood splash is all you get 90% of the time. Not much feedback. I know Witcher 3 gives feedback fighting bigger monsters, dunno about Witcher 2.
The character creation, character customization are great.
Also, I mean, even if you remove the climbing combat you're still left with an incredible combat system that can rival the best of the best regardless of what class you're playing. There are tons of status effects that you wouldn't see in a lot of other games and make sense. Some of the status effects here aren't even seen in TURN-BASED RPG's, where they're all about status effects.
Here's another cool aspect I really enjoyed, the unique day/night cycle. During the day you don't need a lantern and there aren't as many dangerous enemies out. During the night you need a lantern to see stuff, more difficult monsters show up like ogre's, undead, ghosts, and liches. (Liches in particular, if they land a tornado attack on you, you're pretty ****ed if you don't have a wakestone.)
It's a rather unique experience that you can't really find in any other game, not to mention Bitterblack Isle has some of the best level design in gaming. In terms of games like these, Dark Souls is at the top, but Bitterblack Isle is wayyyy up there.