Star Wars: Knights of the Old Republic Remake

Text-only Version: Click HERE to see this thread with all of the graphics, features, and links.



Jmanghan
Confirmed!

https://www.ign.com/articles/star-wars-knights-of-the-old-republic-remake-reportedly-coming-from-port-studio-aspyr

https://www.eurogamer.net/articles/2021-04-21-star-wars-knights-of-the-old-republic-remake-developed-by-aspyr

https://screenrant.com/star-wars-kotor-remake-developer-aspyr-schreier-minnmax/

WOOOOOOO!!!!!!!!!!!

ares834
"Confirmed"

Don't get me wrong, Jason Schreier is usually right. But he's not exactly batting a 1000.

Anyway, Aspyr is a port company. So I'm not exactly enthusiastic about them actually developing a full on remake.

cdtm
The original is fine as is, no ports needed.

Smasandian
I wouldn't mind a graphical upgrade.

Nemesis X
Really hope this wasn't that rumored KOTOR game talked about months back 'cause I've been waiting for a new one and this drops on me like a deflating bagpipe.

cdtm
Originally posted by Smasandian
I wouldn't mind a graphical upgrade.

Mods.

Smasandian
Yeah, not the same thing. If we are talking about uprezzing the original game, sure maybe mods do the trick.

A complete texture replacement, complete lighting and effect replacement and complete rework of the animation systems.....yeah right, mods wont come close.

I loved KOTOR, I think it was a fantastic game...and I would be just happy with a complete graphical overhaul. Leave the rest the same. Maybe give an option for an different combat system...but leave the old combat system in the game as well.

Hell...I would be very happy if they take KOTOR and go crazy with it and add Fallen Jedi combat system to the game.

BackFire
Sounds good. I never was able to get into the original game because of how dated it is in so many ways. An update to preserve the story but improve the graphics/gameplay to modern standards sounds great to me. Hope they don't **** it up.

Jmanghan
Real quick, am I the only one who could never beat Malak without running away and using force lightning?

He was far and away the hardest boss in the game.

Kazenji
Originally posted by Jmanghan
Real quick, am I the only one who could never beat Malak without running away and using force lightning?

He was far and away the hardest boss in the game.

I had to turn the difficulty down just to beat him.

cdtm
I beat him easily. Just used force speed and a bunch of damage reduction buffs and beat him down.

Jmanghan
Originally posted by cdtm
I beat him easily. Just used force speed and a bunch of damage reduction buffs and beat him down. Well I went for a pure powerhouse build myself which was probably my downfall. I didn't spend points in more obscure abilities. Just went with some dark side powers, force lightning, saber and sword proficiency.

Smasandian
But that's a bit bullshit though.

I don't remember having difficulty beating Malek...but I think I was on the easiest setting....its been a really long time.

But a ending boss (or all bosses and situations) should be beatable by any RPG build. Kind of defeats the purpose of allowing various skills and abilities!

I can understand in regards to loot shooters or something like that...because its about getting powerful within the loot system to beat a boss....but saying "oh I cant beat this boss because I dont have this specific power" is bad design in a game that allows you to role play!

Arachnid1
I never got to play this one back in the day but I've heard good things.

Smasandian
Yeah, it was basically my first RPG.

I never liked RPG's but most of them that I saw were Japenese RPGs.....so I heard good things about KOTOR so I picked it up on the PC a couple of years later after release and I loved it.

It's old but the story is still good and worth playing. But I would love to see what they do with a remake because the graphics are very old and some locations could be pretty damn awesome to see if they redid everything.

ares834
Originally posted by Smasandian
But a ending boss (or all bosses and situations) should be beatable by any RPG build. Kind of defeats the purpose of allowing various skills and abilities!

I can understand in regards to loot shooters or something like that...because its about getting powerful within the loot system to beat a boss....but saying "oh I cant beat this boss because I dont have this specific power" is bad design in a game that allows you to role play!

In these types of games, much of the skill comes from making a good build. With that said, the final boss is beatable with pretty much any build. Just not necessarily on the hardest difficulty nor without a bit of cheese.

Anyway, I've beat KotOR many times and can't remember struggling much with Malak.

cdtm
I was surprised he was as manageable as he was. Thought maybe everyone was talking about a different boss fight.

Smasandian
Originally posted by ares834
In these types of games, much of the skill comes from making a good build. With that said, the final boss is beatable with pretty much any build. Just not necessarily on the hardest difficulty nor without a bit of cheese.

Anyway, I've beat KotOR many times and can't remember struggling much with Malak.

I disagree on that....

For loot based games like Diablo, Division and etc...I can get behind that argument. That's the point of them. To create good builds.

But KOTOR is not like that.. its a story based role playing game...each ability that you can max out should be able to beat the game. If not...its not about roleplaying. If you can only beat the game using force lightening...but you are a good Jedi....how is that fair.

ares834
Originally posted by Smasandian
If you can only beat the game using force lightening...but you are a good Jedi....how is that fair.

But that's not the case. You don't need force lightning to beat the game...

cdtm
I rolled full paragon.

Smasandian
Originally posted by ares834
But that's not the case. You don't need force lightning to beat the game...

I mean in general...not specifically force lightening and KOTOR. I should of been more clear.

I have seen this in other games as well. Evil Within 2 allows to upgrade in both combat or stealth...but there is one section of the game where you get bombarded by enemy types and you need to kill them and if you spent all your points in stealth, you might actually be ****ed.

KingD19
The only game I can confirm did this and to an extreme was Deus Ex: Human Revolution.

Your boss fights were basically unbeatable if you didn't have points in combat and were trying a stealth or charisma build. It was so bad when they remade the game, they tweaked the difficulty and added stuff like hackable turrets so you could still win without having to stack your deck with a warrior build.

Malak was fairly difficult as any endgame boss should be, and he whooped my ass once or twice when I started, but after I figured out how he played he wasn't impossible. Especially since I'd leveled up so much by doing every sidequest, grinding, etc...

Jmanghan
I guess I ****ed suck at KOTOR, I've beaten the game at least 5 separate times in various stages through-out my life, on PC and OG Xbox, always had an immensely tough time with him.

In fact if I tried to engage with him in saber combat for more then a few turns he always killed me. I have never beaten him fairly (on any difficulty.)

However, on the flip side, KOTOR II's final boss was easy as all hell. Nihilus was easy, Sion was easy, Traya was easy.

KingD19
KOTOR 2 was missing like 20, maybe more hours of content, several worlds and dozens of missions and storylines because EA only gave Obsidian like 9 months so they could have a Christmas release. So I think the final boss fight we got wasn't the true grueling ordeal we were supposed to get.

Jmanghan
Originally posted by KingD19
KOTOR 2 was missing like 20, maybe more hours of content, several worlds and dozens of missions and storylines because EA only gave Obsidian like 9 months so they could have a Christmas release. So I think the final boss fight we got wasn't the true grueling ordeal we were supposed to get. Huh?

It wasn't missing nearly THAT much content but it was missing quite a bit. KOTOR II cut content mod is a must. I know it doesn't restore everything, but it restores most things.

If they decide to re-release/remaster the games, they better get ahold of that cut content.

Jmanghan
Also, for those wanting a huge mod for KOTOR 1, there is "Brotherhood of Shadows: Solomon's Revenge".

By far one of the coolest mods in gaming history, imo:
BJVhj4fvUqI

Tzeentch
Some builds are probably easier than others to win with. I had no problem beating him, but my build was a light side jedi guardian with maxed out force speed and flurry, so in close combat he just got shredded.

Text-only Version: Click HERE to see this thread with all of the graphics, features, and links.