lol, looks EXACTLY like SM2 and/or 3, right down to the level of detail on the buildings. Which, ok, same console generation, but hopefully they step up their textures at least.
Whatever. It's a SM game. I'm in. Without free roam, it's not really a SM game, so the latest installments might have been acceptable but didn't really do anything to entice me. This one will.
Still gotta go back and play WoS, but I'm so behind on gaming right now, that's still like 6 months off.
But also a game doesn't need free roam to be a spidey game imo. Would it make it better? OF course.
But making a good spider-man narrative with a sense of urgency that would make the lack of free roam make sense would be fine by me if they got his character right and made the action feel like him.
Nah. A good game can exist without it, yes. But it probably won't, because the story and gameplay elements are never going to be SO awesome that it makes up for it. It's somewhat a burden of the license.
More superhero games should be free roam though. Flawed and sloppy as it was, Hulk: Ultimate Destruction was the same way and was a riot. They need Super Smash Bros. Marvel Edition with open cityscapes as the battlefields. That would really be one of the best things ever.
The superhero MMOs try at this, but there's too many restrictions of the genre to be as fluid as the games I mentioned.
I know that it's a comic book game and therefore we're to expect a shitty story. But it would be really awesome if just for once we could get a story that wasn't totally halfassed.
I know Kazenji's going to ask me how the plot is cliche, he can't help himself, but all the same I'm really tired of the "zomg robots are turning on us!" plot. Like, no one in the spiderman universe is smart enough to realize that allowing a corporation to build a giant army of super robots right in the middle of town is potentially a horrible idea?
__________________
"The Daemon lied with every breath. It could not help itself but to deceive and dismay, to riddle and ruin. The more we conversed, the closer I drew to one singularly ineluctable fact: I would gain no wisdom here."
I'm not sure. The movie's main villain is supposedly going to be the Lizard, so I'm not sure how an army of evil OsCorp robots fits into that.
__________________
"The Daemon lied with every breath. It could not help itself but to deceive and dismay, to riddle and ruin. The more we conversed, the closer I drew to one singularly ineluctable fact: I would gain no wisdom here."
Well, I can't disagree with your assessment Blax, but it could be said that the SM games aren't meant to be played for their story. I've enjoyed a lot of them in the series, but can't really remember any story that stands out. Either it was cliche as hell, or just a loose plot that found ways to shoehorn a dozen different villains into it. Could it be more? Sure. But does the game hinge on that? No. The robot fight sequence was larger in scope than I remember seeing in any previous game, so there's some potential for it to kick ass in new ways.
WoS was the only one I didn't play. The stories were all forgettable in the others (1, 2, and 3 which loosely followed the movies, and "Ultimate"). All were good though, 2 being the pinnacle.