I'd say Dragon Age > Dark Souls > Elder Scrolls. DA is only a bit above DS though. It's mostly because I tend to put story and characters over gameplay. I find a good story arc or piece of character development more emotionally satisfying than beating a hard boss. Souls does have a good story, but it's obfuscated and you kinda need to watch youtube video's to get the most out of it ("ain't even got legs!"). The characters are generally bland as well, at least compared to DA. Solaire being the exception. \[T]/ <3
I think Skyrim is much better than Oblivion. Fixed most of the issues I had with that game. Had more populated towns, better dungeons, better story, better leveling, better graphics, a world that felt more alive and real and better combat.
While that's true, I've personally turned on Skyrim quite a bit. It's better than Oblivion in most aspects, but the story is still pretty weak, the other questlines pretty uninspired as well (the Brotherhood from Oblivion shits on everything tbh), the character's non-existent and the world is still pretty lifeless imo.
And I say this with 150 hours on Skyrim. The only other game I've played near so much is, well, Dragon Age.
I didn't even mention Skyrim. As I don't find it good as an Elder Scrolls game compared to others. It just seems that you haven't tried them all and you're bashing the whole series based off of Oblivion.
There is plenty of RPG's that have a ton of story compared to Dragon Age.
Planetscape Torment is just one I could name among many. It just strikes me as silly how you're stacking all the cards in your favour by picking one game then basing the entirety of it's story on that. When in fact it's the game of that series that isn't as good. So you can set your opinion in the positive before you've even started.
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Last edited by One_Angry_Scot on Feb 1st, 2015 at 02:58 PM
I agree, I also think that Skyrim had next to no variety (of course it's a Scandinavian esque landscape so it wont be varied.
They needed to have the area when we go back to Solestheim and Raven Rock as defaults. As Miraak seemed important to the story.
Whereas there were many different landscapes in Morrowind, Oblivion, Daggerfall and Arena.
I'd argue the Dungeons were boring. While they were larger. The majority just involved Draugr. While of course again there will be a ton of dead Nordic warriors around it's just Draugr everywhere.
Elven Dungeons I enjoyed in Oblivion.
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Last edited by One_Angry_Scot on Feb 1st, 2015 at 03:00 PM
I haven't played Oblivion, so I can only comment on Skyrim. Two things I think Skyrim did really well were the living world the game took place in (in size, scope, and how alive it seemed), and the combat (though admittedly, i'm talking about combat after modding the game).
Dragon Age could take some real tips from both Skyrim and DS when it comes to combat (for me, the first DA still has the strongest, deepest combat of the trilogy), and the aforementioned Skyrim world. They tried to do it in Inquisition, and it was a fair attempt, but they have a long way to go imo.