Ubisoft on Twitter confirmed First Official Gameplay Reveal Trailer to be on 7th of May at Xbox Event. Source: https://twitter.com/assassinscreed/...3887257600?s=20
The Lead Writer for AC:Revelations, Blackflag and Consultant on Origins Darby McDevitt is in charge of narrative and writing on this game (If you don't know who he is, he's awesome).
Those that worry about narrative Darby McDevitt said the dialogue choices are all going to be much more streamlined so that each choice is more in line with the Eivors personality and context unlike Odyssey where option 1= Laugh 2=Angry 3=Cocky instead it would focus on making sure whatever choice your making would be something Eivor would actually say to make sure protagonist has a solid coherent personality. Source: https://www.gamespot.com/articles/a...r/1100-6476661/
They said beginning of the game you will be in Norway which will show how bad and horrible it is to continue to live there due to war and lack of resources and then go off to England or more accurately the 4 Kingdoms of England at the time and be able to go back to Norway again whenever you want but majority of the game will be in England and is supposedly huge. Source: Trailer with commentary by Creative Director and Narrative Director: https://www.youtube.com/watch?v=L_nb_YECQoQ
Ashraf Ismail is Creative Director for Valhalla, he was also Director on Black Flag and Origins which instils confidence.
Use of Hidden Blade is Back! Although you get it a little bit later in game like AC2
Inclusion of Mini-Games is back Fishing, Drinking games and Rap Battles? lol
It seems you will be able to Skin (change appearance of your Raven? As shown by a foreign game shop on twitter that you get a Raven Skin with the "Drakkar" Edition. Source: https://twitter.com/bol_com_games/s...1081506816?s=20
Cloak/Hood will be in the game and you can choose to bring it up or down.
JorRaptor has confirmed Social Stealth will be in the game but it will have a unique twist. Source: https://www.youtube.com/watch?v=0d0...eature=youtu.be
Eivor is pronounced “Ā-vōr.”
You can choose whether your Eivor is male or female.
Writer says they have come up with a way to explain the gender choice in a clever way.
The Writer also confirmed Both Male & Female are canon choices. How that actually works we'll have to wait and see. Source: https://twitter.com/KnightMadness/s...7253067777?s=20
In terms of Mythology the writer said they wanted to take a grounded approach probably meaning similar to the base game of Origins whereby The Gods were a real religion this culture believed and was prevalent in their everyday life so to ignore it would be very inaccurate, with this one only time will tell how tame or crazy they decide to go with it. Source https://www.gamespot.com/articles/a...r/1100-6476661/
When asked what writer thinks about God of War and how Valhalla will differentiate itself the writer said in a nutshell God of War's main selling point is the fantasy elements of being able to go and punch another god in the fate and travel to fantasy environments where is Valhalla aims to be a much more grounded approach as he says he doesn't believe there's ever been a viking game that's tried to be the ultimate grounded viking fantasy and instead all have focused on the mythology mainly.
Customization options let you change Eivor’s hair, beard, clothing, war paint, and more.
The game takes place in Norway and England.
At the time England was split into 4 Divided Kingdoms East-Anglia, Mercia, Northumbria and Wessex
England has three major cities to visit: London, Winchester, and Jórvík (York) while inc. other towns.
You can dual-wield almost any combination of weapons including Dual Shields.
Every piece of gear is unique.
Gear can be upgraded and customized, and you can use the same equipment from beginning to end if you want to.
You earn new abilities through a system mechanically similar to a skill tree.
Ability to throw axes just like Eivor does in the trailer is in the game as a skill confirmed.
What you can accomplish is more about gear and skills, not character levels.
Words the team have used to describe combat include “brutal,” “crunchy,” and “weighty.” They have said they put it alot of time in making sure there is a real sense of weight and impact during close combat which is awesome especially compared to Odyssey which was opposite.
Combat system seems to be somewhat revamped allowing to bash, dismember and decapitate enemies.
The team is putting extra effort toward drastically increasing enemy variety to keep encounters surprising over a very long game.
Ashraf Ismail Creative Director said Enemies will have weak points hinting at certain skills being required to beat them which could tie into how their going to avoid traditional level gating areas by having them tied to certain abilities. (Need more time to confirm details but if true sounds good).
When asked if features like Mercenary system from Odyssey is there or improved he just said a vague statement about that there are many systems they have improved.
You have a longship you use to go on raids.
Your longship has a crew, including warriors you can customize.
Assaults are big setpiece moments. They are different from raids, and involve attacks on large fortifications.
You build a settlement that serves as your base.
You upgrade buildings in your base which unlock mechanics e.g. Blacksmith, Tatooist etc
Your clan and others you recruit live in your settlement.
People you recruit in the world can be taken with you as your team/ raid party & customised.
Settlement Affects world & characters/ story "It's at the centre of our quests and the centre of the decisions you make. We want players to see the consequences of their actions." Big story arcs will begin and end here, the impact of your decisions rippling through your growing community. You'll see the effects of alliances - such as weddings to forge relationships between clans - and the consequences of "harsh choices you have to face". It's also where you'll see some of the game's romances play out (if you choose to indulge in those)".
Yes Romance Options are coming back.
Raven will be the new Eagle Equivalent Companion but will have new abilities and have confirmed this mechanic and exploration to be less UI Heavy and more rewarding e.g. if you notice a distraction somewhere it's probably because there's some content there.
Naval Battles scaled down compared to Origins/Odyssey no sitting in boat firing cannons etc as Vikings just didn't do that, instead it will be used as the fastest mode of travel via waterways etc
Co-Op is out of the question, it is confirmed Valhalla is Single Player Only however on the official Ubisoft AC:Valhalla Website it says the following; Share your custom Raider - Recruit mercenary Vikings designed by other players or create and customise your own to share online. Sit back and reap the rewards when they fight alongside your friends in their game worlds. Source: https://www.ubisoft.com/en-gb/game/...-creed/valhalla
Hidden Ones and Order of Ancients (a.k.a. Assassins and Templars) are in the game.
At some point, Eivor meets Assassins, works alongside them, and uses a hidden blade.
King Aelfred of Wessex (later known as Alfred the Great) is a villain figure in trailer but Writer says Both the Vikings and Certain Figures like King Alfred will be a lot more nuanced.
Layla’s story in the present day continues.
It seems The Ultimate Edition of the game mentions a Berserker Gear Pack which includes Hati Wolf Mount.
Ubisoft Montreal is leading development on Valhalla. The studio’s last two Assassin’s Creed games were Origins and Black Flag.
14 other Ubisoft Studios are supporting Valhalla’s development, along with external partner Sperasoft. Yes 14 STUDIOS! It's crazy.
Valhalla is a cross-gen game, coming to the PlayStation 5 and Xbox Series X alongside PS4 and Xbox One as well as on PC but only so far showing as Epic Game Store and UPlay.
Valhalla will also support ‘Smart Delivery’ on Xbox, meaning you can buy the game once and have access to both the Xbox One and Xbox Series X versions. Source: https://www.ign.com/articles/assass...n-xbox-series-x
The game will release during the 2020 holiday season.
In Game Screenshots - http://www.pushsquare.com/news/2020...
Both Male and Female Voice Actors for Eivor revealed - Male played by Magnus Bruun who you may know from the Vikings TV Series The Last Kingdom Season 3 where he played Cnutt. Female voice actor played by Cecilie Stenspil. Source: https://twitter.com/AshrafAIsmail/s...1592366082?s=20