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The Callisto Protocol
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Arachnid1
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The Callisto Protocol



From the creators of Dead Space. Hell ya.


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Old Post Dec 18th, 2020 01:54 PM
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Smasandian
Smell the Ashes

Gender: Male
Location: Canada

Yeah...Very interested.

There was a deep dive from Ars Technica regarding the creation of Dead Space (the dude who started this company)...and it was very interesting. All the great things about Dead Space were part of the their vision from the beginning.

I'm hoping this is the case for this game...and man...the lightening systems the new systems can do should make this game amazing. I would love the see some gameplay.

Old Post Dec 18th, 2020 02:26 PM
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Arachnid1
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quote: (post)
Originally posted by Smasandian
Yeah...Very interested.

There was a deep dive from Ars Technica regarding the creation of Dead Space (the dude who started this company)...and it was very interesting. All the great things about Dead Space were part of the their vision from the beginning.

I'm hoping this is the case for this game...and man...the lightening systems the new systems can do should make this game amazing. I would love the see some gameplay.
Any chance you have a link to that article/video? I'd love to learn more about Dead Space's development. The first game is IMO one of the best horror games ever made so it'd be cool to see what went into it.

Also, weird little detail for this game: it takes place in the same universe as PUBG, but centuries into the future. This game is confirmed to be a single player survival horror experience, so I have no idea what that little connection could possibly mean. It cant add anything of significance. PUBG has no story. It doesn't contribute setting in any way since this game doesn't even take place on earth. What's the point?

EDIT:
quote:
The origins of The Callisto Protocol began with the formation of Striking Distance as a studio within PUBG Corporation in June 2019, helmed by Glen Schofield, who had previously co-created the Dead Space series at Visceral Games. The studio was created to expand the PlayerUnknown's Battlegrounds (PUBG) universe by creating a narrative driven game. Schofield said that when he met with PUBG Corporation where they explained their goal to expand the PUBG narrative, he had already the concept for The Callisto Protocol in mind and presented that to them and worked with them to fit his idea into their universe. Schofield wanted to keep the game grounded in reality to some degree, and thus selected a potentially human-colonizable location like Callisto as the setting. The moon has been theorized to have a subsurface ocean of water, which Schofield believed could offer a mystery to tie into the game.

Among others working on the game include Steve Papoutsis, who also co-developed the Dead Space series and led the series following Schofield's departure from Visceral; Scott Whitney, a designer on the Dead Space series; and Christopher Stone, an animator for the former series. Schofield said that about 25 to 30 former coworkers from Visceral Games and Sledgehammer Games are part of Striking Distance working on The Castillo Protocol. Several journalists commented on thematic and gameplay similarities to the Dead Space series. Notably, the game appears to include the same type of diegetic interface that Dead Space had used by a holographic indicator on the back of the prisoner's neck that indicating their health status and other attributes to the player. Schofield said that the comparisons to Dead Space reflect on his style of game, and while he still wanted to create something different, the allusions and inspiration from Dead Space fell out naturally from his creative approach.
-wiki


So he had this game in mind prior to the PUBG connection, but his bosses basically forced the connection to let this game see light? It looks like it literally just served to get the game dev resources lol. Also, REALLY good to hear that so many from Visceral are back together in a new studio working on this game.


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Last edited by Arachnid1 on Dec 18th, 2020 at 05:21 PM

Old Post Dec 18th, 2020 05:14 PM
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Smasandian
Smell the Ashes

Gender: Male
Location: Canada

Yeah sure..it wasn't complete deep dive...but a piece about a specific scene that had overall implications on the game itself.

https://www.youtube.com/watch?v=BQ3iqq49Ew8

Kind of like how Ridley Scott fought Fox and producers about the Spaceman scene in Alien...where you see how large the ship is...supposedly they didn't want to do that scene based on how expensive it would but Scott was adament on how important it would be. He was right of course..

Yeah I would agree about PUBG connection...but in the end, it doesn't really matter considering PUBG has little to no story. Though, I think I would prefer this game to be an complete original universe but well..as long as the game is good.

Old Post Dec 18th, 2020 06:13 PM
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Arachnid1
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Old Post Jun 4th, 2022 10:01 PM
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Jmanghan
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thought this was gonna be dead space 4 tbh.


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Thanks Scribble!

Warrior of Light Respect Thread

Old Post Jun 6th, 2022 01:37 AM
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Nemesis X
Cynical Tyrant

Gender: Male
Location: In Luna's mane, chasing STAAARS!

With Callisto Protocol and the Dead Space remake releasing a month apart, wonder how that'll go down: your own game versus the IP you created.


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Thanks Scythe for the sig.

Old Post Jun 6th, 2022 02:27 AM
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Arachnid1
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Love the new melee weapon and Last of Us 2 style dodge


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Old Post Jun 13th, 2022 09:40 PM
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Smasandian
Smell the Ashes

Gender: Male
Location: Canada

Haha....it does pretty much identical to Dead Space.

Which isn't a bad thing. Both Dead Space remake and this game can co-exist peacefully! It's not every day you get a game like this.

Old Post Jun 13th, 2022 10:49 PM
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