Charlotte's Opening Post (Part 1)
The list of characters:
Saraswati (Omega Sentinel+Oracle)
Emeralda (Emma Frost+Miss Martian)
Alchemist (Zachary Zatara+Nyssa Raatko)
Our prep site for round 1 is the headquarters of Birds of Prey courtesy of Oracle.
Prep duration- 10 minutes.
General prep:
1-2 minutes. Emma+M’gann, as well as Zachary and Nyssa, amalgamate into their respective amalgams. Meanwhile, Oracle and Karima have some job to do.
Karima is the Omega Sentinel- a being infused with futuristic nanotech on genetic level. She’s able to both “share” her technology with another machines to repair it and "borrow" technology from other computers to repair or upgrade herself.
Here, Karima uses her Sentinel nanotech to repair broken teleporter.
http://www.picamatic.com/view/783334_X-Men_#195_004/
http://www.picamatic.com/view/783361_X-Men_#195_005/
Here she connects with external terminal for quick repair and diagnostics.
http://www.picamatic.com/view/987025_X-Men_200_TheSaint-Dizzy-Megan)_pg012/(
Now, our prepsite just happens to be an Eldorado of digital technology.
During the Maggedon crisis, Barbara got her tech upgraded using Motherbox lend to her by Orion.
http://www.picamatic.com/view/987067___hr_418/
That upgrade temporary gave her the access to planetary-level cyberbathy\digital telepathy, though that was when she was in possession of Motherbox.
http://www.picamatic.com/view/987092___hr_604fix/
http://www.picamatic.com/view/987119___hr_627/
The New Genesis technological upgrade of Barbara’s tech has remained after the crisis and wasn’t removed, though technotelepathy was gone due to Babs returning Motherbox to Orion and losing access to direct interface. Here, Brainiac challenges Barbara in cyberspace fight trying to make her into new body for himself. He addresses New Gods’ tech as being in Barbara’s possession and later uses it in his attempts to cyborgise and possess Barbara.
http://www.picamatic.com/view/987203_page10/
Later after that Barbara uses New Genesis' tech to forge an "Oracle mask" for herself that once again gave her access to cyberpathy. This time it was remnants of Brainiac's virus that allowed her to interface directly into New Genesis’ tech for direct usage of cyberpathy\digital telepathy.
Here she uses that power to hack into sophisticated and pretty well-guarded Lex Luthor’s satellites.
http://www.picamatic.com/view/769562_page06/
The only problem with both powerups being one-off things for Babs were that not being metahuman, she couldn’t interface with New Genesis’ technology directly- she needed either Motherbox or Brainiac’s technovirus+mask to provide direct neural interface and access cyberpathy\digital telepathy powers. Karima Shapandar is a cyborg and has none of those problems.
So, in the first 4 minutes of prep Karima (under Oracle’s guidance) connects with Barbara’ New Genesis computers and performs exchange of parts on nanolevel, upgrading her CPU, internal modem, hard drive and what’s not
First of all, overall processing\adapting capacity of Karima would be upgraded as her Sentinel capabilities would be aided by New Genesis technology. What she is doing now as Omega Sentinel, she'll be able to do faster and better. She’s truly becoming Engineer-light.
Her cyberpathic abilities get a big upgrade, moving from quite low-level to planetary level, plus she gets digital telepathy "installed” among other things.
3-4 minutes. The first part of team’s amalgamation is finished and we’re coming to the rest of our plan.
But right now the spotlight goes to Emeralda and her awesomeness.
M’gann was physically the best in her roster of Teen Titans, yet nowhere near the best of the Martian race. Why's that (minus the young age and lack of experience)?
Martian physical powers are heavily dependant on their prowess as telepaths- their physical and mental powers are connected, as seen there.
http://img158.imageshack.us/my.php?image=fernus3ws5.jpg
Telepathy and physical prowess are closely connected to Martians. Strong mind means strong control over body, and thus, strong body. M’gann, on the other hand, purposely restrained her telepathy- by both her “rules” and lack of proper psi-training since her parents were killed. So while she can give a nice fight for short time, her psi-reserve isn't up there with the peak specimen of Martian race.
Her pure TP feats are not impressive- she lacked proper training and was barely using her TP for anything rather than mindreading\communication - thus didn’t "engage in regular mental exercises” unlike peak Martians like J’onn J’onnz.
But there’s quick remedy for M’gann’s mental reserve problem.
Emma Frost. Psionic powerhouse who just happens to have an unique quality among Marvel telepaths that matches Martian powerset perfectly- ability to use TP to affect her own body functions- like perfectly imitating coma or bootstraping her brain chemistry to deal with paralysing toxins (while simulataneously using her TP for several other tasks):
http://img260.imageshack.us/my.php?image=xmen201008ya3.jpg
That gives “Emeralda” one thing she lacks to live up to her hype- powerful reserve of psionic energy, thus her stats are getting serious boosting and get closer to Martian Manhunter & Hyperclan guys.
Now what she lack is experience- Martians get it via TP and we have perfectly catalogised memory of Barbara Gordon to reach out for the feats of Martian Manhunter she has seen during working as JLA coordinator- and she has seen plenty of them. So we get info on that.
Emeralda also picks up all the information Barbara possesses on Zatanna's feats and downloads it into the mind of Alchemist.
That is quick and takes only a few seconds- but then more serious tack is waiting- Emeralda establishes and maintains triple mind-synch between Oracle, Stu Clarke and Alchemist. The goal is to use Alchemist’ magic powers to materialize a battle armour for Alchemist to wear in combat.
The prototype would be a Rampage armour of a classic model- the one Clarke used against Champions. With several tweaks it gives wielder pretty nice protection, is under technology cap and doesn't hinder agility.
http://www.marvunapp.com/Appendix4/clarke_stuart_rampage.htm
Then we alter that base a bit. The left glove of the suit gets replaced by the repulsor known as Satan Claw:
http://www.picamatic.com/view/988266_PWJ3p20/
We also adjust armour’s top flight speed to tourney cap using specs of Rocket Red armor (known to Barbara) as a source. Another thing we’ll borrow from Rocket Red suit other than its advanced flight is EMP protection capabilities. Also we’ll give it the set of sensors, including the one specifically tuned to detect Stark’s tech.
When the mental model of suit is ready, Emeralda projects it into Alchemist’ mind so that it can be recreated.
Zachary Zatara can create stuff as long as he can clearly imagine what he wants.
http://www.picamatic.com/view/988347_02/
Since Nyssa has genius level intellect, there would be no problem in imaging mental model of suit and saying incantation materializing it into reality. Oracle’s mind can produce pretty clear mental models- like where she gives (under pretty much the same scheme) a diagram to stabilize the universe to Kyle Rayner.
http://www.picamatic.com/view/988388_JLA_Classified_015_page_16/
Fixing the universe>>>>>>>>>>creating relatively simple suit of armour, so I don’t see any problems with that simple feat, given that Nyssa, just like Barbara and Stuart, has genius level intellect. So in 2 minutes given for that it would most probably be finished.
5-6 minutes. By that time techno upgrade of Omega Sentinel is finished and she’s ready to amalgamate with the best hacker of DCverse aka Oracle. I name that amalgam Saraswati after Hindu goddess of knowledge.
Meanwhile Alchemist puts on the suit and casts a camouflage spell on it- like the one Zachary puts on his costume when posing as Robin. Here he makes his costume look like Robin's civil clothes:
http://www.picamatic.com/view/988718_AA-Robin166-008/
http://www.picamatic.com/view/769466_AA-Robin166-009/
In our case it would be magic "chameleon"- magical equivalent of Iron Man's stealth armour, making it undetectable to naked eye and scanners.
Emeralda at the same time practices and hones her Martian powers, specifically some of newly-learned stuff.
7-10 minutes. All the amalgamation is finished. The team establishes mindlink using Emeralda’s telepathy and Saraswati’s “digital TP” which she posesses courtesy of New Genesis tech installed into her systems. Emeralda also makes sure to put psi-shields in place- Emma's TP shielding kept her undetected from a Phoenix Jean AND Professor Xavier, and that was after serious beating from said Phoenix Jean. Non-Phoenix Jean we're facing doesn’t have any chance of detecting us via TP.
http://img164.imageshack.us/my.php?image=uncanny20xmen2019800320hn2.jpg
Jean and Xavier thought she died here.
In the last couple of minutes we have final touches- Stuart Clarke isn’t going into the battle, but Emeralda makes sure to place his technical knowledge into the mind of Alchemist, as well as sharing all the knowledge anyone of the team has on the opposition between team members.
Charlotte's Opening Post (Part 2)
Our team appears flying half the kilometer above the city. Emeralda immediately goes invisible and intangible. Alchemist is in “stealth mode” due to the spell placed on the armour, and Saraswati hides herself behind the interactive hologram like those:
http://www.picamatic.com/view/998432_Excalibur_09_-_19/
She is projecting one over herself so she’s basically invisible to naked eye. Her primary task is to locate you using both her advanced sensors and the digital telepathy she possesses due to New Genesis technology (potent enough for planetary-wide communication). Her first tack is to locate your actual telepath- Jean Grey.
It’s no-Phoenix Jean but her level of alpha-waves should be pretty high and there are only two notable sourses of psionic energy on the battlefield- one is our Emeralda and another one is Jean or whatever amalgam she’s a part of. Telepaths can be detected and measured due to emitting alpha-waves:
http://www.picamatic.com/view/998508_X-Men_210_(Zone-Megan)_pg05/
Karima has scanned Genosha in seconds and unpopulated New York would be even easier to scan- especially given that her processing capacity is upgraded by New Genesis tech.
Once target is identified, Saraswati actually engages Jean using digital telepathy. It should be noted, that even though Barbara Gordon has actual access to that power only twice during her career for brief periods, she knows how to use it in combat.
Here she beats Brainiac, master of said ability (who was apparently dumb enough to reestablish Babs’ direct connection to New Genesis tech which was severed with removal of Motherbox that provided interface during Mageddon crisis):
http://www.picamatic.com/view/987695_page18/
What I’m going to do here is allowing Saraswati’s electronic mind and Jean’s human mind to “clinch” and then “turning on” logical trap like that- to put Ms Grey in the state of artificial autism:
http://www.picamatic.com/view/998597_Batman_Chronicles_#5_pg17/
That would prevent Jean from using ANY of her powers in the fight at least for a while. “A while” can be even a few seconds long since it's enough for invisible and intangible Emeralda to sneak on distracted Jean and KO her physically using her Martian powers- once the location is known, on tourney cap speeds it would be pretty fast thing to do.
Emeralda also serves as backup to attack Jean psionically should the "digital loop" plan fail for some reason. It should be noted that in pure TP Jean only bested Emma Frost when she had Phoenix powers and this is not-Phoenix Jean in the fight...the one that suffered from Emma's psionic backlash like that:
http://img515.imageshack.us/my.php?image=uncannyxmen281078dxjz6.jpg
In fact if there’s Jean\Electro amalgam we’re facing, then Emeralda and Saraswati switch roles- Emeralda keeps enemy’s psionic occupied and unable to use other powers aside from telepathic combat, and hologram-shielded Saraswati kills\KOes temporary distracted opponent physically after locating him.
Normal Emma was able to “tie” Exodus in that way...
http://img141.imageshack.us/my.php?image=scan12ff6.jpg
Emma backed up by Martian powers that include brain-shifting abilities...I don't like the odds of poor Jeanie.
Once your biggest gun is down, the rest of your team is pretty easy to kill... and killing the rest is what Alchemist doing there.
Physically, Alchemist is wearing a hybrid of “standard" Rampage armour and Red Rocket armour (the latter providing flight engines and protective fields) equipped with Satan Claw repulsor as its weaponry. In terms of stats Rampage armour equals early models of Iron Man one:
http://www.picamatic.com/view/992873_champions07p08/
In its basic configuration it’s pretty durable and can trade blows with Hercules.
http://www.picamatic.com/view/992846_champions05p28/
It’s also easy to pilot and can be perfected in less than a hour by a gang of homeless dudes, let alone a person with genius level intellect and telepathically learned skills of armour original user:
http://www.picamatic.com/view/992889_Wonder_Man_6_009/
What we brought here from Red Rocket armour is insulating protective forcefield allowing it to take vacuum and radiation of space, heat and EMPs of pretty impressive explosions, as well as advanced flight engine allowing it to fly at supersonic speeds- the engines are placed in the same way on both armours so the “amalgam armour” would have both high speed and being easy to pilot qualities.
Alchemist's primary goal is to locate your team- which can be done either by employing the sensor tuned on Stark's tech you're using (http://img134.imageshack.us/my.php?image=punisherwarjournalv2012mz9.jpg)or by psi-link as an information from Emeralda and Saraswati.
When "enemy is identified", Alchemist (shielded by camouflage spell casted in prep) moves at sonic speed to location of your team and does the following. Any offensive technology or armour gets teleported away from you with a spell- just like that rabbit (Zachary can’t teleport sentient beings but can do that easily with things or animals):
http://www.picamatic.com/view/993155_12/
The following move is to bring a couple of buildings down on your heads- Jack Hawksmoor style. In fact, with the way Zachary uses indirect magic in offensive ways, he’s a real Hawksmoor fanboy (he loves using buildings and urban environment to affect his opponents in combat) .
http://www.picamatic.com/view/992989_Page_00012/
http://www.picamatic.com/view/992994_Page_00013/
Instead of repairing a couple of buildings with a spell (what Zach does here) Alchemist would make them fall at your heads. A couple of blasts from Satan Claw repulsor are also good for bricks. Alchemist can also partially animate city constructions to tie or torture your team:
http://www.picamatic.com/view/769476_AA-Robin166-013/
In fact with that Hawksmoor-like stuff Alchemist alone can keep the rest of your team occupied while Saraswati and\or Emeralda deal with Jean (whatever amalgam she’s a part of). After Emeralda deals with Jean, she can take the rest of your guys down using her vast Martian powerset (in process, if possible, she uses the opportunity to telepathically download vast array of Taskmaster’s skills into her memory via TP).
It's also useful to know that you can’t bring our team down via EMP so Electro’s powers are useless here. Omega Sentinel can’t be taken down the same way twice:
http://www.picamatic.com/view/998454_Excalibur_10_-_21/
She was downed by powerful EMP by Magneto in Excalibur:
http://www.picamatic.com/view/998459_Excalibur_04_(19)/
Some time after that…the flying ship Conquistador is downed by planetary-level EMP. The only piece of electronics on the ship that survives that is Karima and her nanotech.
http://www.picamatic.com/view/998469_X-Men_#198_002/
If anything, Saraswati with her New Genesis upgrades would be even harder to down by that.
Alchemist’s suit is protected against EMP due to employing Rocket Red technology which can protect against EMPs of pretty powerful explosions:
http://www.picamatic.com/view/992675_Secret_Origins_S2_034_-_Page_30/
AlmightKfish's Opening Post
Line up for this match-
Jean Grey, Abomination and Electro.
In prep-
Jean Grey will create psychic shielding in both the Abomination and Electro. This combines with both of their (limited) resistance to telepathy that already exists. Jean will then make a telekinetic shield around herself and each of her teammates to protect them from harm.
Electro will then ionize part of the air around each of his teammates, ionizing enough of the nitrogen in the air to create superheated plasma. Electro can then shape the plasma into armour for his teammates, using his control of electricity/electromagnetic fields. Jeans Grey's forcefield would protect her (the only team member who could be damaged by the heat from the plasma) Electro will then mold large plasma spikes onto the outside of the armour, along with claw like weapons onto the hands of each 'armour'.
Fin
Unofficial post to repost some broken links
It’s no-Phoenix Jean but her level of alpha-waves should be pretty high and there are only two notable sourses of psionic energy on the battlefield- one is our Emeralda and another one is Jean or whatever amalgam she’s a part of. Telepaths can be detected and measured due to emitting alpha-waves:
http://www.picamatic.com/view/998508_X-Men_210_(Zone-Megan)_pg05/
She was downed by powerful EMP by Magneto in Excalibur:
http://www.picamatic.com/view/998459_Excalibur_04_(19)/
Charlotte's post #1
First of all, I'd like to wish the best of luck to my opponent. I hope that he'll make a notable progress during that tourney and would be a good combatant and a star of future tourneys.
But now... let's get to what we have now.
First of all, there are lots of problems with KFish prep:
Originally posted by illadelph12
Electro will then ionize part of the air around each of his teammates, ionizing enough of the nitrogen in the air to create superheated plasma. Electro can then shape the plasma into armour for his teammates, using his control of electricity/electromagnetic fields. Jeans Grey's forcefield would protect her (the only team member who could be damaged by the heat from the plasma) Electro will then mold large plasma spikes onto the outside of the armour, along with claw like weapons onto the hands of each 'armour'.
First of all, darling, show me Electro making sophisticated constructs out of superheated plasma. In fact, there's only one on-panel case of him creaiting it in notable amouths:
Very crude stuff. He basically just superheats the air around him to evaporate some water. Nowhere near the degree of precision you claim here.
So there goes "plasma armour". But what's more interesting- electromagnetic energy, while superconcentrated, actually messes with TP and TK. And since Electro has very little skill with his powers and hasn't done anything like what KFish claims during his ENTIRE CAREER, and what we've seen him doing in that department requires huge enough concentration of electromagnetic energy to blow up 10 city blocks...
his crude efforts would screw Jean's TK. Big time.
http://img371.imageshack.us/img371/5716/magelectromagneticjamspsionics.jpg
Magnetic anomalies like the one Magneto creates mess with TP and TK. In case of Electro he has very little control over his so-called plasma constructs, only able to perform omnidirectional air superheating. To try to keep it in check he'll be emitting tremendous amouth of electromagnetic energy- enough to put strain on Jean's TK by creating such anomaly unwillingly. If she'll be assisting with her TK to keep constructs together, she'll only strain herself even more:
http://img356.imageshack.us/my.php?image=xmenunlimited0737os1.jpg
Here is what happens when telekinetic roughly on the level of non-Phoenix Jean (the one you're using here) tries to keep huge amoths of electromagnetic energy in check. Nothing good...
So in short- your Jean (non-Phoenix one, so situation is even worse for her) is both straining to keep her powers in check with electromagnetic anomaly Electro has created and is busy fighting psionic battle with Emeralda. Your armours are either non-existant or EXTREMELY unstable as Electro hasn't shown anything like that on panel. Your Abomination is a brick and is easy to put down when a couple of buildings are crushing down on him due to Alchemist's spells.
Now, when Jean is both struggling to mantain control over her powers in the middle of anomaly created by her teammate and fighting off Emeralda, who is more powerful than herself (normal Emma can beat non-Phoenix Jean in a psi-fight, Emma with Martian powers- even more likely to do that), both her and Electro are easy targets for Saraswati to assassinate.
I've already shown that Karima's sensors can pretty instantly lock on single target in an area as vast as Genosha. Prime Sentinels have stuff in their arsenal to assassinate telekinetics and electromagnetic manipulators. Those special "bullets" pass through their defence with ease.
There are not Prime Sentinels attacking Surge and Julian in that scan, but the bunch of fanatics here is armed with Prime Sentinels' technology.
With our far superior speed, versatility and power Shadowpack aka Deck of Shadows will beat your team really quickly.
Best of luck to you too.
In referance to this-
http://img242.imageshack.us/my.php?image=asm42363yp8fb.jpg
There's a huge difference here. Firstly, in this scan Electro is in the midst of fighting Spidy, and that air was heated in about 1 second. He did not try to change the state of matter here.
In prep Electro has 10 minutes to heat and shape the plasma as he wishes.He has show not be able to ionize and control the things he has ionized.
Plasma can be manipulated by electronic currents and electro magnetic forces. Both things that Electro is has in vast amounts.
Now, a magnetic anomaly as such also screws with your teams main tactic for locating and engaging my team, as it screws with telepathy, the digital telepathy will have a hard time finding the alpha waves, as Jeans telepathy is being screwed with. The amount of electro magnetic distortion would also affect the scanners of Saraswati, as she presumably uses IR or radio waves to detect people.
Now, as the magnetic anomaly screws with all telepaths, Emerelda surely loses her boosted physical stats, caused by Emma's TP to increase Miss Martians power's to Manhunter levels. This leaves Emeralda having to use a huge amount of concentration to keep her powers together- as you showed in this scan-
http://img158.imageshack.us/my.php?image=fernus3ws5.jpg
This leaves Emerelda vulnerable to a powerful physical attack from Abomination.
As for this -
Your Abomination is a brick and is easy to put down when a couple of buildings are crushing down on him due to Alchemist's spells.
Abomination has taken hits from The Hulk and still been fine. The same Hulk who has (in one hit) punched through shelters designed to withstand a nuclear detonation at ground zero.
A couple of buildings will not put him down.
As for the offense-
With Emerelda having to concentrate to keep her powers at her normal levels, she can be put down by a combination of massive electrical hits, and magnetized cars, signs, pieces of buildings all thrown at her. Electro can also detonate the fuel tanks of said cars.
Explosions = Fire. As Emerelda is not boosted by Emma's TP anymore, fire will still greatly affect her, to the point of diminishing her powers further.
Omega/Oracle combo would be the greatest threat at this point.
Although now immune to a EM pulse, her circuitry is still susceptible to a massive charge of electricity, that could short circuit her.
A more likely option is too hit her with a electrical blast that ionizes the metal components of her own body. This ends with Electro ripping her limb from limb, or at least ripping the nano tech from her bloodstream.
The Alchemist may have an advantage over Abom in maneuverability, but he simply doesn't posses the raw power to take Abom down.
Abom can create a thunderclap shockwave with near- nuclear force. He's been stated to be at least double the strength of a calm Hulk, so a T-clap this strong isn't out of the question for him.
Being hit by this kind of shockwave would at least daze The Alchemist long enough for Abom to get him in his grasp.
Whilst still dazed Alchemist would get torn apart by Abom in close quarters.
Charlotte's post #2
Congratulations, you're learning fast, darling. That actually stung... a bit.
Now let's talk about that point-by-point.
It's true that Electro can manipulate electricity...but he has never constructed anything using that. Not a single thing. And in 10 minutes he's supposed to learn how to do that from scratch without casualties from his own teammates? Riiight.
He has NEVER constructed anything on panel. I hate going by handbook bios but that one is pretty accurate and doesn't say a thing about any constructs. And I have seen no scans of him doing that.
Now, bios something are BS. For example, Emma's handbook bio states that maximal range of her unaided TP is 20 miles and she used it across the globe from NY to Antarctica on panel. I'd rather believe scans than the handbook article in that case, but when BOTH bios and scans are showing that he can't do anything related to constructing complicated things such as armours for others to wear out of plasma- I'd rather think he can't unless the evidence is presented.
Now on anomalies. I'd like to remind you, though, that we're in what is supposed to be a replica of "normal universe" New York aka "the one without Magneto messing with magnetosphere back when both Emma and Jean were barely teenagers":
So 90% of Emma and Jean feats were happening in the world with magnetosphere altered with anomaly. In "no-anomaly" world their stats would be higher.
Jean is in the friggin' epicenter of powerful electromagnetic distortion created by Electro's powers (provided he'll at least partially succeeds in his plan). "Emeralda" amalgam is half the mile high in the sky and can move away from that in any second- she's further from the epicenter and Emma's TP, while messed with by anomaly, would be closer to her levels in regular MU.
Fact is, Emma's the only telepath from "post-anomaly generation" (not older than 30 years) in current MU who was able to do global-level TP stunts in the anomaly-hindered world (I don't count herald level psionics with unlimited raw power like Phoenix Jean or God Cable or people who had TP long before the anomaly was established).
Here's global TP broadcast WITHOUT Cerebra:
http://img147.imageshack.us/my.php?image=uncannyxmen500zonemeganbk2.jpg
http://img147.imageshack.us/my.php?image=uncannyxmen500zonemeganqw6.jpg
Blocking out three powerful telepaths (Sinister, Exodus and Lady Mastermind, though Regan is lightweight in pure TP) from NY all the way to Antarctica WITHOUT Cerebra WHILE simultaneously preventing a pilot of Sentinel (who is psi-shielded) from peeking into Cuckoos' bedroom:
http://img407.imageshack.us/my.php?image=xmen205004ic9.jpg
http://img443.imageshack.us/my.php?image=xmen205005rd6.jpg
http://img126.imageshack.us/my.php?image=xmen205006ey1.jpg
http://img126.imageshack.us/my.php?image=xmen205007kt5.jpg
That's all happening when anomaly was there for good ten years or more (Emma's 28 now and anomaly was established when she was 18 or so). Jean (non-Phoenix) has never done that much in terms of long-ranged telepathy as Emma. Conclusion- Emma's telepathy is MUCH BETTER adjusted to such anomalies than Jean's (unless Jean taps into Phoenix powers, which she can't do in that tourney). Jean is placed in the middle of electromagnetic anomaly and Emma (or amalgam with her in it) is quite away from that. Emma is clearly better in terms of functioning in such curcumstances...so Jeanny still wins?😉
Now, even if Emeralda amalgam uses all the part of her psionic reserve contributed by Emma to combat the anomaly... as you suggested here- that simply means that her physical stats went to high meta level from "lower midherald" level. As I've shown,. Emma contributes to the amalgam good skills in terms of psionic multitasking.
And that means... that you still have to catch me and hit me. Emeralda is invisible and intangible at the start of match. Even at non-amped level M'gann can fly on Max speeds, catching up with jets.
http://www.picamatic.com/view/993022_Picture14_010/
It's general knowledge that fire hurts Martians... though in case of M'gann the fear is more physiologically based than psychologically. If the fire makes contact with the skin of a Martian, it starts melting:
http://www.picamatic.com/view/1023457_18/
Simply watching a bunch of explosions does nothing- M'gann can look at fire without fear as long as she doesn't touch it:
http://www.picamatic.com/view/1023485_04/
http://www.picamatic.com/view/1023486_05/
Older future version of M'gann had overcame that fear at all- by using forcefield that shileds her body from being touched by the heat of flames. Without it- the psychophysiological reaction is triggered just like in case of any other Martian.
http://www.picamatic.com/view/882413_Teen_Titans_053-14/
M'gann can dodge Supergirl's heat vision by shifting and phasing around it...but tossing a bunch of random slow stuff is going to hit?😖hifty:
http://www.picamatic.com/view/882326_Teen_Titans_048_-_page_13/
If Spiderman has dodged blasts from Electro, Emeralda most definitely can do that- by shifting or phasing around it. If she did that to Supergirl's eyebeams, then doing the same to Electro...
Also, despite being untrained and limited to mindreading and communication, M'gann's telepathy has some pretty long range feats in terms of said reading\communication (though the thing that DC's earth, just like the world where we're fighting is untouched by any anomalies and long ranged TP is much easier there).
M'gann (being nervous after killing her older self in the burst of berserker rage and secretly having more trained and developed concsiousness of that self in her mind (M'gann doesn't know that)) telepathically calls Supergirl from California across the USA. She's unused to said stuff, miscalculated the distance and used up too much psionic energy, with "psionic scream" as the result:
http://www.picamatic.com/view/1023548_Teen_Titans_053-22/
She meditates in the australian outback while reaching out the minds of her teammates across the world and picking up their thoughts in attempts to find out the traitor of the team (she's accused of being one):
http://www.picamatic.com/view/1023555_21/
That's what she can do telepathically on her own reserve- crude stuff due to lack of training and lots of self-restraining, but still... Emma's powers add more to that reserve and allow to measure it more precisely. But the feats above show what that psionic reserve looks like without external amps.
As for Alchemist vs Abomination... Nyssa (who is in charge for the amalgam's mindset and physique (Zachary is "powers" character mostly)) isn't an idiot, she has genius intellect and was trainied as a warrior (part of her training as Ra's al'Gul's heir) since 1790ies- she's older than friggin' Wolverine. She knows that it would be suicidal for her to go into direct physical confrontation with Abomination. So- a couple of quick words in a spell, a few blasts of the armour's repulsor (that thrashed Rhino like sick puppy)- and flying away at the safe distance at tourney speed caps... providing Abomination can't see Alchemist due to stealth spell on armour, that's pretty safe tactic.
The speed of Rocket Red armour engine was enough to keep up with a Flash in terms of cruising speed...in Earth atmosphere it's pretty close to tourney cap speeds:
http://www.picamatic.com/view/992671_JL_Europe-46-21_/
Across the Atlantic ocean in the half of an hour:
http://www.picamatic.com/view/992660_JusticeLeagueEurope27p12/
With that travelling speed Alchemist really can play hit and run all the day...
As for Saraswati...the scanners would locate the anomaly as it would really be the anomaly. And putting a lock on bio-signatures of two living organisms in vast abandoned area isn't that hard.
Above mentioned bullets can (and most probably would) be homed according to those signatures and as I've shown, telekinetic or electromagnetic fields doesn't stop that "special" stuff.
Shooting projectiles at the target outside the direct line of sight with incredible accurasy:
http://www.picamatic.com/view/1003733_page-05/
Those "anti-telekinetic bullets" can be shot in the same way.
And as for electromagnetic anomalies stopping digital telepathy...when said power was first granted to Oracle it was during the global war- lots of stuff to mess with signals.
http://www.picamatic.com/view/987092___hr_604fix/
Not to mention Karima can simply filter out the pollution in psi-stream under her normal (not New Gods' tech amped) stats to adjust to anomaly.
http://www.picamatic.com/view/1003669_X-Men_#199_004/
Though I'd like to say that you're the nice sparring partner, KFish. Good luck to you🙂
Congratulations, you're learning fast, darling. That actually stung... a bit.
Thanks.
Anyway, on with teh match-
Even if Electro cannot grapht a complex 'armour' of superheated plasma, he can at least make shielding around each of his teammates of superheated plasma (from Ionizing the air). This alone causes problems for yoru team in actually damaging them.
Air ionized at even 1% (a 'cold' plasma) is still usually several thousand degree's celsius. This means-
Any physical attacks aimed at my team, will end with the assulting object melting/vapourising. This also gives 'Emerelda' a problem, as this scan shows-
http://www.picamatic.com/view/1023457_18/
If Martian skins bubbles at under 100 degree's celsius, imagine what happens to her when she gets near any team member.
Also, the fact that the anomaly is very close means any effects it has, would be far greater than Magneto's affects of the Magnetosphere.
The Magnetosphere is roughly 65,000 km above the Earth's surface. At this distance it has affected telepaths, but not to a huge extent.
Now image an anomaly within 3 miles. Increasing further as Electro uses more energy to combat your team.
All TP's powers are going to get badly effected. Although this disables Jean as a useful element of the battle, it also causes Emerelda's powers (which are effectivly held together by her control of her TP) to decrease massivly. As stated, by Batman, without full control/concentration of his TP Manhunter wouldn't be able to 'keep up' with the JLA's heavy hitters.
With an anomaly messing with TP this close, it's going to take all of miss martians psi-reserve, and a chunk of Emma's to keep her power's at her base levels, let alone Manhunter levels. She has to concentrate on doign this at the same time as fighting Electro, who in this environment can basically weaponise the entire city (albeit not at once, NYC is too big).
So whilst having to use up large reserves of psionic energy to keep her powers stable, Emerelda also has to handle the massive temperature increase whenever she nears an opponent, avoid the mass amounts of metal Electro can weaponize and control at high speeds (think what Magneto does with cars etc), and also avoid physically touching any fire that comes from exploding cars (Electro can remotely detonate cars by sparking the gas tanks)... and the more she avoids, the more energy Electro uses, the bigger than EM anomally, the harder it gets for her to accomplish all these things.
😖
Anyway, next.
Abom vs Alch
Although the Satan's Claw did defeat Rhino, there is a huge difference between Rhino's and Abom's durability.
Rhino has been physically put down by Spiderman.
Abom has shrugged off hits by Hulk before.
Also, Punisher put down Rhino w/ the claw by hitting him-
http://img153.imagevenue.com/img.php?image=41861_Punisher_War_20_122_674lo.jpg
http://img213.imagevenue.com/img.php?image=41867_Punisher_War_21_122_568lo.jpg
http://img241.imagevenue.com/img.php?image=41869_Punisher_War_22_122_418lo.jpg
Alch gets anywhere near that close to Abom and there's a very good chance he'll be eating his own fist.
Abom is able to match Hulk's speed and reaction times, which aren't amazing, but are still superhuman.
Also, Blonksky is no fool. Ex KGB, he knows how to fight. He is not the Rhino (a idiot who got shrunk by Deadpool then carried around on a keychain for two weeks =/)
If Alch goes in for a physical hit, Abom can either hit him back harder, or create near nuclear force level shockwaves.
Also, the fact is, you don't have any targetign systems in the armour...nor do either of the characters in that amalgam have the reaction times to be able to operate effectivly at that speed.
Original Rampage armour increase strength and durability + flight (but nowhere near Mach 1, let alone Mach 10) + Red Rockets flight and shielding capabilities.
You've added insane flight speeds onto an armour containing no sensory input. Both characters are human =/. This ends with Alchemist flying into the ground at multiple times the Speed of Sound.
That ends with a very messy splat (unless the armour protects Alch, then he just breaks every bone in his body against the armour's insides)
With the Sentinals auto targeting, well no bullet is getting through a field of superheated plasma. Unless, it's made of an indestructible metal (as far as I'm aware, she doesn't use adamantium shot's).
In a fight, Omega/Oracle amalgam isn't going to be the most dangerous combatant. Nothing she can dist out can take down Abom, and Omega Sentinal was been effected from Nightcrawlers hits ( Messiah Complex, ports in and knocks her into the snow) although it clearly didn't damage her, it still showed she could be moved by someone of average human strength. One hit from Abom and guess what happens.
And just to say, you've been a great sparring partner too, really helped me learn 'the ropes' as it were. 👆
Originally posted by AlmightyKfish
And just to say, you've been a great sparring partner too, really helped me learn 'the ropes' as it were. 👆
That's good. The ropes will be tying you to a bed for some non-sanctioned tourney fun next round, so you'd best be prepared.
😈
...seriously though, welcome to tourneys.
Originally posted by AlmightyKfish
Thanks.Anyway, on with teh match-
Even if Electro cannot grapht a complex 'armour' of superheated plasma, he can at least make shielding around each of his teammates of superheated plasma (from Ionizing the air). This alone causes problems for yoru team in actually damaging them.
Air ionized at even 1% (a 'cold' plasma) is still usually several thousand degree's celsius. This means-
Any physical attacks aimed at my team, will end with the assulting object melting/vapourising. This also gives 'Emerelda' a problem, as this scan shows-
http://www.picamatic.com/view/1023457_18/
If Martian skins bubbles at under 100 degree's celsius, imagine what happens to her when she gets near any team member.
Also, the fact that the anomaly is very close means any effects it has, would be far greater than Magneto's affects of the Magnetosphere.
The Magnetosphere is roughly 65,000 km above the Earth's surface. At this distance it has affected telepaths, but not to a huge extent.
Now image an anomaly within 3 miles. Increasing further as Electro uses more energy to combat your team.
All TP's powers are going to get badly effected. Although this disables Jean as a useful element of the battle, it also causes Emerelda's powers (which are effectivly held together by her control of her TP) to decrease massivly. As stated, by Batman, without full control/concentration of his TP Manhunter wouldn't be able to 'keep up' with the JLA's heavy hitters.
With an anomaly messing with TP this close, it's going to take all of miss martians psi-reserve, and a chunk of Emma's to keep her power's at her base levels, let alone Manhunter levels. She has to concentrate on doign this at the same time as fighting Electro, who in this environment can basically weaponise the entire city (albeit not at once, NYC is too big).
So whilst having to use up large reserves of psionic energy to keep her powers stable, Emerelda also has to handle the massive temperature increase whenever she nears an opponent, avoid the mass amounts of metal Electro can weaponize and control at high speeds (think what Magneto does with cars etc), and also avoid physically touching any fire that comes from exploding cars (Electro can remotely detonate cars by sparking the gas tanks)... and the more she avoids, the more energy Electro uses, the bigger than EM anomally, the harder it gets for her to accomplish all these things.
😖
Anyway, next.
Abom vs Alch
Although the Satan's Claw did defeat Rhino, there is a huge difference between Rhino's and Abom's durability.
Rhino has been physically put down by Spiderman.
Abom has shrugged off hits by Hulk before.Also, Punisher put down Rhino w/ the claw by hitting him-
http://img153.imagevenue.com/img.php?image=41861_Punisher_War_20_122_674lo.jpg
http://img213.imagevenue.com/img.php?image=41867_Punisher_War_21_122_568lo.jpg
http://img241.imagevenue.com/img.php?image=41869_Punisher_War_22_122_418lo.jpg
Alch gets anywhere near that close to Abom and there's a very good chance he'll be eating his own fist.
Abom is able to match Hulk's speed and reaction times, which aren't amazing, but are still superhuman.
Also, Blonksky is no fool. Ex KGB, he knows how to fight. He is not the Rhino (a idiot who got shrunk by Deadpool then carried around on a keychain for two weeks =/)
If Alch goes in for a physical hit, Abom can either hit him back harder, or create near nuclear force level shockwaves.
Also, the fact is, you don't have any targetign systems in the armour...nor do either of the characters in that amalgam have the reaction times to be able to operate effectivly at that speed.
Original Rampage armour increase strength and durability + flight (but nowhere near Mach 1, let alone Mach 10) + Red Rockets flight and shielding capabilities.
You've added insane flight speeds onto an armour containing no sensory input. Both characters are human =/. This ends with Alchemist flying into the ground at multiple times the Speed of Sound.
That ends with a very messy splat (unless the armour protects Alch, then he just breaks every bone in his body against the armour's insides)
With the Sentinals auto targeting, well no bullet is getting through a field of superheated plasma. Unless, it's made of an indestructible metal (as far as I'm aware, she doesn't use adamantium shot's).
In a fight, Omega/Oracle amalgam isn't going to be the most dangerous combatant. Nothing she can dist out can take down Abom, and Omega Sentinal was been effected from Nightcrawlers hits ( Messiah Complex, ports in and knocks her into the snow) although it clearly didn't damage her, it still showed she could be moved by someone of average human strength. One hit from Abom and guess what happens.
And just to say, you've been a great sparring partner too, really helped me learn 'the ropes' as it were. 👆
Darling, first of all, you're right about Saraswati being the most dangerous of your opponents. And she can kill your Electro with ease.
Snipe you from far away? Shown.
Your Nightcrawler's "KO" was a lie. Plain and simple.
http://img513.imageshack.us/my.php?image=xmen205019tl3.jpg
http://img509.imageshack.us/my.php?image=xmen205020ku4.jpg
He kicks Regan Wyngard in those scans. Lady Mastermind. Karima is unharmed.
BTW, if you're talking about that issue, take a look at that....
http://img443.imageshack.us/my.php?image=xmen205017gb3.jpg
Massive blast, huh?
And no, she won't have any problems targeting your team from far away.
Karima scanned through the Hecatomb, which is a big mess of psioic and electromagnetic energy, to find solid core inside.
http://www.picamatic.com/view/1032140_X-Men_#199_003/
It's much bigger thing than Electro is producing here. So, no messing with her scanners for you.
http://www.picamatic.com/view/1032164_Excalibur_#12_06/
More autotargeting. I can take you out from far away.
As for Emeralda thing.. that would have been true if I intended to go in close quarter combats with you. In fact, what I'm doing here is getting the further away from you physically as battlefield permits. Let your psionic suffer from being near epicenter of huge electromagnetic anomaly.
http://img472.imageshack.us/my.php?image=asm42569th7tt.jpg
In Electro's case (and that was supercharged Electro) stuff happens only when upclose. So it would be Jean who'll suffer all the "pleasures" of electromagnetic anomaly f*cking up with psi-powers. BTW, you've said nothing about supercharging Electro in prep. So you're using regular Electro and are putting ridiculous strain on him.
Once Electro is sniped down by Saraswati (quick thing to happen, given those "special" bullets tailor made to take out telekinetics and electromagnetic manipulators), your plasma armour fades since there's nobody to sustain it anymore.
Also, seeing as Electro HAS NEVER DONE anything remotely like that on panel, if he somehow manages to produce it in the prep, it would be extremely unstable and will consume all his concentration. His reserves are finite.
So no throwing stuff at me (which I can dodge, BTW). And after Electro is down (he'll be down for sure, you are straining him beyond his limits here) I can a)use my telepathy on you without restrains if I didn't manage to put you down before due to the fact, that being in the epicenter of electromagnetic anomaly won't benefit Jean's powers at all; b)blast you with Martian vision- you know, the blast that send Supergirl flying
http://www.picamatic.com/view/882326_Teen_Titans_048_-_page_13/
c)take pleasure of KOing your Abomination in h2h. Once Electro is down (won't take too long here given scans above), your plasma armour fades (and creating that stuff on normal Electro level, not "I've tapped into electric power of an entire city, draining it entirely" level is straining). And even with it...
http://www.picamatic.com/view/993177_12/
Making such a brief contact as well-aimed hit with superhot skins of Red Devil and Brimstone is bearable thingy. Not that I'm going to do that while Electro is "on", though...
Now, to piloting capabilities. Nyssa Raatko is peak human due to numerous bathing in Lazarus Pits (chronologically she is about 250 years old but keeps her body at the physical age of 30). Think about Black Widow level physique here.
Max 10 etc is suicildal without proper training, but Max1\speeds around that are possible. Not to mention that due to camouflage spell Abom won't know where to look and he's not a flier, so moving at Max 1\subsonic speeds is fair game here.
He won't know from where he was attacked here. Even though he has KGB training and fully intelligent in his monstrous form...
If he starts thunderclapping wildly, he's more likely to take out his own teammates. I don't need top speeds of the engine to avoid you...what can't see, can't hit, isn't it? Max 1 does the job just well. But Abomination would be the last from your team to survive, that's true... Why? Because he's the least dangerous one here.
And now, quick final points I want to touch.
1. Red Rocket armour being hard to pilot by person with no superhuman reaction speeds.
http://www.picamatic.com/view/988298_Birds_of_Prey_104_16/
The suit's stats were made public (or at least put online) and it was put on sale (that's why Barbara has full info on it). It's harldy an user-unfriendly thing... at least not more unfriendly that any armour Rampage has piloted before- and his piloting skills are downloaded in Alchemist's mind via TP.
Piloting it on top speeds is unnecessary... around Max 1 will do the job pretty well. And "amalgamated" suit was designed in prep to be the perfect combination of two suits, combining the agility of Rampage armour and flight\protective capabilities of Red Rocket suit. Navigation systems and sensors included. We won't be flying blindly.
2. Electro going apeshit with his powers. In fact, what you're attempting to do strains his powers horribly. He was only able to generate notable amouths of plasma when he was supercharged- aka absorbed the energy of entire city:
http://img141.imageshack.us/my.php?image=spiderman4019ui9du.jpg
http://img139.imageshack.us/my.php?image=spiderman39232ah3ny.jpg
http://img50.imageshack.us/my.php?image=spiderman4025oe7kx.jpg
He doesn't do anything like that here or at least wasn't stated to do that in prep.
The absence of practice with ANY kind of plasma constructs will make him "play by ear"- so he'll have to concentrate really hard only to keep his "armours" together. He won't have time to do anything else..no monitoring the surrounding etc. And my entire team is cloaked in one way or another.
Tell me, darling, what's more unlikely- a person with genius level intellect piloting an armour at subsonic\sonic speeds after being given the skills of a man who has piloted\dealt with multiple types of armour or a person who has never created any plasma constructs trying to outfit himself and two other people with rather sophisticated set of armours, keeping those armours stable and trying to multitask at the same time against a person who is fast enough to avoid anything he throws at her?
You don't have a plausible way to detect us. As I've posted in my opening post, my entire team is cloaked from telepathic detection and have camouflage spells\holograms\invisibility to shield us. BTW, on Martian invisibility...
http://www.picamatic.com/view/882327_Teen_Titans_048_-_page_16/
Advanced senses of an Cryptonian can't detect M'gann until she reveals herself physically by punching Supergirl. Until that...there's a WTF look on Kara's face.
We're not going to enter close quarter combats with you.
On "assassination bullets"- we've seen them pirecing telekinetic\electromagnetic shields that can easily stop\deflect normal bullets.
http://img104.imageshack.us/my.php?image=img020qr6.jpg
The shield was speeding-car-proof, let alone bulletproof and yet those special bullets designed to piece forcefields took him out. So showings of Electro magnetising normal bullets won't save your ass here.
Prime Sentinels can reconfigure their arsenal based on the specs of the target...and Electro is hardly an unknown for Karima.
http://www.picamatic.com/view/1003732_page-02/
She has an Interpol data downloaded on all international metahuman criminals, even D- and C-listers as she recognises that Scimitar dude. From Electro's "career" he's hardly an unknown name in those bulletins.
http://www.picamatic.com/view/1034040_mu_handbook_spider-man_2004_v1_13_rougher/
With Saraswati's perfect aim and cloaking holograms Electro dies in seconds...especially taking into account horrible strain you put him under.
Final post I guess-
Firstly, Electro.
Although he showed super heating in his supercharged form, all he is effectivly doing is ionizing the air, which would be exactly the same as ionizing metal, or another object.
http://img80.imageshack.us/my.php?image=mksm03072af.jpg
http://img155.imageshack.us/my.php?image=mksm03089fk.jpg
http://img81.imageshack.us/my.php?image=mksm03090ia.jpg
That's a non supercharged Electro ionizing multiple vehicles whilst simultaneously detonating the fuel tanks and throwing them on Spiderman.
Without effort, let alone physical strain.
In fact, ionizing air would be a lot easier for him, as he is not projecting it as an offensive weapon. All he needs to do to keep a ball of plasma stable is put an electric current or EM field around the outside. Not hard for someone who controls Electricity.
As ionizing and exploding and projecting metal as a weapon is even hard for Electro (shown above), it seems easy enough for him to still accelerate metal around to keep the enemy off balance.
Even though they're invisible, their attack strategy is basically null and void. Emerelda cannot assault the team, Omega/oracle amalgam's assassination tactic doesn't work as the projectiles would physically melt before hitting the target. And Alchemist is stuck having to fight 2 vs 1 against opponents who severely outclass him in specific area's (accept maybe speed)
Now, the homing bullets. Adapting bullets to pierce shields is one thing. But adapting bullets to not melt in a 7000 degrees Celsius + field of plasma? That would require changing the atomic structure of the bullet to something akin to adamantium.
Sub atomic transmuting is not within her power set that I'm aware of.
Anyway, with Emerelda. She can't physically come near any of the combatants without risking her health/powers. I'm not sure how's she's useful anymore. She can Martian eye beam them, but thats whilst hovering far enough away to not get her powers screwed with. Whilst avoiding any ionized weaponry that happens to come her way.
Anyway, the Alchemist. You have EMP shielding from RR armour, but that doesn't help against ionizing the armour and physically tearing it apart.
For instance- Iron Man has shielding in his suit to prevent EMP damage, yet when he attacked the Collective in New Avengers, it literally tore his armour to pieces with magnetic force.
Because Tony hadn't prepped the armour to deal with application of magnetism to the armour itself.
The same thing would happen here. if Alchemist (or omega/Oracle amalgam) comes close enough to the electrical disturbance, there's a chance their armour/ metal components would be ionized by the electrical activity in the immediate area. Only Doom has reversed the polarity of his armour to stop magnetism affecting him (against Magneto), and neither of the amalgamated armours are anywhere near as advanced as Doom's.
This ends with them being torn limb from limb.
Also, whilst traveling at even Mach 1, it would be near impossible for Alchemist to effectivly aim the Satan's Claw (if trying to use the repulsor blast in it, that would barely damage Abom anyway), and would be just as likely to shoot down your own teammates, especially as they are cloaked from view and and psychic detection. And if he's close enough to even try aiming, he's far enough within the Electro Magnetic distortion for telepathic communication to be very difficult, so is even more likely to to damage your own team.
This leaves your team invisible and undetectable, but unable to launch an effective offense without being badly affected or damaged or killed by the forces surrounding my team. Meanwhile, Electro can send metal across the city flying to try to hit the team (they know the enemy are somewhere), even if your team avoids a lot of the projectiles (likely), there's chance that they'll get hit by something.
If your team fails to show at all, Abom could just leap away from Electro and Jean, and T-clap hard enough to bring down half the city.
A seismic event like that would probably stun your team long enough for Abom to use his physical strength (and now several thousand degree Celsius outer skin) to severally damage your team.
PS- has been a very good match Charlotte, good luck. 👆
Judge Vote 1 of 3
Badabing wrote on Sep 20th, 2008 06:23 PM:I'm not going to pick apart anything too much since it's the opening round.
KFish really didn't have much in the way of prep or an opening but started pulling things together later on. I was expecting a bit more prep though.
Char has a clear strategy and a decent team. I believed most of the stuff she claimed. The prep was well thought and seemed reasonable to me.
Basically KFish's use of Electro wasn't supported. I don't believe there's any way for Electro to make such complicated constructs on his own or maintain a plasma shield w/o prep or a large power source.
That said, Char's team is bringing too much versatility and firepower. Emeralda has super speed, flight, super strength, intangibility, etc. Saraswati and Alchemist are bringing some more firepower and stealth. That is more than enough to take care of Abomination, Jean and Electro imo.
My vote goes to Char.
Judge Vote 2 of 3
This match was very interesting. Kfish started out with an apparent handicap but he debated like a beast. Mad props for that man. You're going to be a strong competitor in this league. My decision in this match comes down to a couple points though. I saw no evidence that Electro could create this "plasma armor" around his teammates. This was a bit of a stretch to follow. Offensively there was a big disparity in what was being brought to bear. Charlotte seemed to have the edge in not only evidence to substantiate her attacks, but the variety of attacks as well, namely the animation of the buildings, whereas Kfish's attacks seemed primarily centered on Electro's EM powers without taking into account the effects it would have on his own teammates, particularly Jean, while trying to stress the effects it would have on the Emma Frost/Miss Martian amalgam's psionic based powers, which seemed a bit counterproductive in my opinion.
Now, I want to say this again, Kfish debated his ass off. I was very impressed by the structure of his arguments, his points were Very logical and cutting by and large. This was a very close match. In the end it came down to Charlotte having proof for her attacks and defenses versus Kfish putting most of his eggs in a basket he couldn't support with evidence to counter Charlotte's attacks on his plan.
Judge's Vote: Charlotte.
Kfish earned a lot of respect though.
A lack of proper prep let Kfish down, however as it's only his first tourney I expect him to improve dramatically, as he showed during the match nearing the end that he was capable of much better; hopefully as the tourney continues, with the proper prep, we'll see a little more.
There was a lack of proper evidence for alot of your claims, but as stated above I think you'll adress that later on.
Charlotte's been around a bit, knows her way around a tourney or two and didn't disappoint at all; she backed up her claims with scans and made it very easy for me to judge this match. (even if it was very long-winded)
I wish you both well during the coming rounds, I'm sure Charlotte will continue her good form and I fully expect to see Kfish to come into his own.
However, I must award my vote to:
Charlotte.