Using the power levels tier guide being used here in KMC (low-high street leveler, low-high meta, low-high herald, low-high trans, low-high skyfather, low-high abstract), rate your favorite character's abilities using this criteria:
Agility
Durability
Energy Projection
Fighting Ability
Intelligence
Mental Power
Reflexes
Speed
Speed (Flight)
Stamina
Strength
Overall
I'll start:
Silver Surfer
Agility: High Meta
Durability: High Herald
Energy Projection: High Herald
Fighting Ability: Low Meta
Intelligence: High Meta
Mental Power: Low Herald
Reflexes: Mid Herald
Speed: High Street Level
Speed: (Flight): Low Trans
Stamina: High Herald
Strength: Mid Herald
Overall: High Herald
Superman
Agility: Low Herald
Durability: High Herald
Energy Projection: Mid Herald
Fighting Ability: High Meta
Intelligence: Low Meta
Mental Power: Low Herald
Reflexes: Mid Herald
Speed: Mid Herald
Speed: (Flight): High Herald
Stamina: High Herald
Strength: High Herald
Overall: High Herald
WWH
Agility: Low Meta
Durability: High Herald (HF)
Energy Projection: N/A
Fighting Ability: Low Meta
Intelligence: High Street Leveler
Mental Power: N/A
Reflexes: Mid Meta
Speed: High Meta
Speed: (Flight): N/A
Stamina: High Herald
Strength: High Herald-Low Trans (at full anger)
Overall: Mid Herald
Juggernaught
Agility: Mid Street Leveler
Durability: Mid Trans
Energy Projection: N/A
Fighting Ability: High Street Leveler
Intelligence: Low Street Leveler
Mental Power: N/A (High Herald resistance)
Reflexes: Mid Street Leveler
Speed: Mid Street Leveler
Speed: (Flight): N/A
Stamina: Low Trans
Strength: High Herald (Mid Trans forward momentum)
Overall: Mid Herald
Last edited by D_Dude1210 on Sep 30th, 2009 at 04:17 PM
Agility - 1 tier above Batman
Durability - 1 tier below Batman, because the Batsuit has more pockets.
Energy Projection - Mid-Herald, but holds back because he only works a small area and doesn't want to damage property.
Fighting Ability - Same tier as Batman, but ranks above him because of radar.(sans batgadgets obviously)
Intelligence - Tier below Batman.
Mental Power - Same as Batman.
Reflexes - Same Tier as the Bat, but ranks higher in the tier.
Speed - Same as Batman, though swating bullets out of the air with Billy-the-club is waaay cooler than what Bats can do.
Speed (Flight) - Falls with more style than Bats and is braver in the air, blatantly evident by lack of cape.
Stamina - Same as the Batman.
Strength - Same as Silver Surfer but holds back *see Energy Projection.
Overall - Takes 6/10 from Bats
__________________ Introduce a little government. Upset the established gangs, and everything becomes order...
Democracy is the very definition of awesome.
Agility - Infinite
Durability - Invincible
Energy Projection - Infinite
Fighting Ability - Infinite
Intelligence - Omniscient
Mental Power - Infinite
Reflexes - He can simultaneously beat all the Flashes at a game of hot hands.
Speed - Flash looks like he's in slow motion to Bats
Speed (Flight) - He's everywhere at once.
Stamina - He could wear out She Hulk, Ms. Marvel, Wonder Woman and Power Girl...at the same time.
Strength - Infinite
Overall - Omnipotent
Agility - Low Meta, ability to perform acrobatic stunts he's never done before without any prior practice
Durability - Variable Herald, vulnerable to the big two metals
Energy Projection - Zilcho
Fighting Ability - Exceptional Brawler
Intelligence - High Dennis The Menace
Mental Power - Variable Herald resistance to mental attack
Reflexes - Low Herald, can catch opponents while they are moving at variable mach speeds
Speed - Mid Meta, at least a hundred miles an hour
Speed (Flight) - Mach speed leaping
Stamina - Virtually inexhaustible while enraged
Strength - Variable Herald, Low to High+, and continues to increase without limit the longer the Hulk is enraged
Overall - Variable Herald, Low- to High+ depending on rage and amp time.
Agility: High Meta
Durability: High Herald
Energy Projection: High Herald
Fighting Ability: High Meta/Low Herald
Intelligence: High Herald
Mental Power: High Meta/Low Herald
Reflexes: High Herald
Speed: High Herald
Speed (Flight): High Herald
Stamina: High Herald
Strength: High Herald++
Overall: High Herald
Cyclops:
Agility: High Street
Durability: High Street
Energy Projection: Low Herald
Fighting Ability: High Meta
Intelligence: High Meta/Low Herald (if we're including tactical ability)
Mental Power: High Street
Reflexes: Mid Street
Speed: Low Street
Speed (Flight): N/A
Stamina: High Street
Strength: Low Street
Overall: High Meta
Agility: High Meta
Durability: Low Meta
Energy Projection: High Herald++
Fighting Ability: High Meta++
Intelligence: Low street --
Mental Power: N/A
Reflexes: High Herald
Speed: High Meta
Speed (Flight): Low Herald
Stamina: High Herald
Strength: High Meta
Overall: Dunno
__________________ Introduce a little government. Upset the established gangs, and everything becomes order...
Democracy is the very definition of awesome.
Agility: High metahuman.
Durability: High meta to low herald.
Energy Projection: Mid herald.
Fighting Ability: Variable. Off panel training leads me to believe low to mid herald.
Intelligence: Low Herald.
Mental Power: Street Leveler.
Reflexes: high meta
Speed: high meta
Speed (Flight): mid herald
Stamina: high meta
Strength: low herald
Overall: low herald
Zatanna
Agility: low street leveler
Durability: low street leveler
Energy Projection: high herald
Fighting Ability: mid street leveler
Intelligence: high meta
Mental Power: mid-high herald
Reflexes: high metahuman
Speed: mid street leveler
Speed (Flight): mid herald
Stamina: high street leveler
Strength: low street leveler
Overall: Mid Herald