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Orochi vs Onaga
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Snafu the Great
Jerkass Woobie

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Location: Everything you know is wrong.

Orochi vs Onaga

The Celestial Demon vs the Dragon King.

After Orochi calls down the heavens and gets medeival on Onaga's enslaved warriors Onaga himself is left standing. SNK Boss Syndrome to the Max.


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Old Post Oct 21st, 2006 02:08 AM
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Classic NES
Balloooooooooooooon

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Orochi is a plot device that can only be beaten by kyo and iori, the only purpose he serves is an excuse to have kyo and iori have an active role in the plot, no matter what. Thus no onecan beat him, except those two clowns.


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Old Post Oct 21st, 2006 02:38 AM
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Snafu the Great
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quote: (post)
Originally posted by Emperor Ashtar
Orochi is a plot device that can only be beaten by kyo and iori, the only purpose he serves is an excuse to have kyo and iori have an active role in the plot, no matter what. Thus no onecan beat him, except those two clowns.


I know. Sucks, doesn't it?


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Old Post Oct 21st, 2006 02:46 AM
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TricksterPriest
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Yes it does. This match is just sad. Orochi would probably beat Onaga of course, but with the plot device, there's no point. erm


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Old Post Oct 21st, 2006 02:48 AM
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Classic NES
Balloooooooooooooon

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Try mizuchi instead


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Old Post Oct 21st, 2006 02:59 AM
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TricksterPriest
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No plot device? If so, still have to go with Mizuchi. Onaga is overrated.


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Old Post Oct 21st, 2006 03:23 AM
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Frisky Dingo
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That plot device is overwhelmed when his body is destroyed and his power and his soul is used for the Maijegen. Anyway, Orochi takes this, plot device or not.


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Old Post Oct 25th, 2006 06:49 PM
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Joker1237
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Location: United States

Onaga is hard to beat in MKD lol. So far, he is tops on being cheap in 3D fighting for MK. I would even put him over Khan. With out the Kymdedod, I would have NEVER beating Onaga lol. Hit one of them, than put out one long combo. I try to used 3 per round(You only got 6). And if the fight makes it to round 3. Than I pretty much screw.

Onage thown does a lage amout of damage. Than he has a unblockble flame thowing thing. Ground pound. His normal's do a lot of damage. And he blocks most of your moves. Good thing he lacks combos. BUT He more than makes up for it with Boss "Hit Points." If I land a combo on say Subby or Scorp, There going to feel it. Onaga takes less damage for thsos combos. Projects have no effect on Onage.

In all Onage would be a hard match up, for any one. The guy is Super Cheap lol. Maybe more cheap than Kintaro. Because Kintaro can be hurt with projections. Subby's iceball or Scoprion's spear saves them from Kintaro. But not Onaga. Onaga better leave the shinny things at home for this fight lol. Like I said, he is REAL hard to beat with out the keys to the realm you smash.


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Old Post Oct 25th, 2006 09:15 PM
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looldude
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^ uh... are you basing this on video game wise? erm

anyway, ill say orochi

the only way to shut him out is to have all 3 clans
but even with that, he wont die, but instead, he will be sleeping.. erm

Old Post Oct 27th, 2006 07:41 PM
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TricksterPriest
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Joker, Onaga might seem tough to an MK player. But unfortunately, Orochi's moves are far more dangerous. The worst of which is his screen filling super, and his one-hit-kill super.


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Old Post Oct 27th, 2006 10:59 PM
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Darkstorm Zero
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Your reffering o the Soul Steal SDM version? yeah, that would have worked in Grabs affected onaga at all... He's not the terror he once was in Deception, but everything is still intact, including grab and projectile immunity (Grab immunity goes away only for comparative sized characters such as other bosses like Blaze, Goro, Kintaro, Moloch and Motaro)


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Old Post Oct 28th, 2006 05:30 AM
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TricksterPriest
Renegade Timelord

Gender: Male
Location: Hiding from The Doctor, shhhh.....

Orochi is a boss, thus he might be able to do it. Plus, you can't say for certain that it wouldn't work. And that still leaves the "Return To Nothingness" SDM.


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Wanted: New sig. Something crazy, zany, and slightly evil. Will give sig credit to whoever's I sport.

Old Post Oct 28th, 2006 07:22 AM
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