Sephiroth Rules:
- No Lifestream
- No Rebirth
- No Time magic (Although Archimonde is speculated immune)
- No Planet busting (I have no idea if he can do this or not, but I am adding the rule anyway)
Archimonde Rules:
- No Finger of Death
- No Hand of Death
- No Invulnerability (High endurance instead)
- No Summonings
- No Soul magic
- No Future sight (Although no such ability is verified, he has been speculated to have it. Not in this fight however)
Setting:
- Mount Hyjal
General Rules:
- Neither one knows anything about the enemy
- They will follow characteristic/personality behaviour
- The area is indestructable, so nothing in the area can be destroyed (Except for the fighters)
- Game Mechanics are not allowed
Archimonde without a doubt, he is less likeyl to allow his foe time enough to realise his own weaknesses and Archimondes intellect is enomrous, i think this is a game of wits and without any lifestream whats Sephiroth even going to use? his sword? please....
Archimodne rips him to pieces just like Kiljaeden does to Ner'zhuel
I thought Sephiroth had a lot of options even without lifestream. He has speed, agility and teleportation over Archimonde. Archimonde is stronger and more powerful, but I imagined the two would even eachother out.
Archimonde has teleportation too and what does high speed and agility help you when you cannot hurt you opponent? All Sephiroth in my opinion can hope for is a longe battle, until Archimonde get tired of him, incapacites him with demonic flames, steps in and break his neck.
__________________ Obsidian Fury's quote of the day "Until this battle station is fully operational, we are vulnerable. The Rebel Alliance is too well equipped, they're more dangerous than you realize."
"Dangerous to your starfleet, Commander; not to this battle station"
Yeah, well, the removal of Finger of Death was a necessity "Instantly kills the target" aint a very popular debate ability.
__________________ Obsidian Fury's quote of the day "Until this battle station is fully operational, we are vulnerable. The Rebel Alliance is too well equipped, they're more dangerous than you realize."
"Dangerous to your starfleet, Commander; not to this battle station"
This is how the fight will go down: Archimonde grows to his full size, large enough to have the slashes from Sephiroth only tickle him (Titan size), or simply graps him with telekinesis and throws him away from the mountain. He then walks over to the World Tree, since the battle takes place on Hyjal. He absorbs the essence of Eternity and turns Sephiroth to his personal puppet. Shortly after, goes all "world domination", before squeezing information out of Sephiroth to from where he comes, then proceeds by teleporting himself into the world of Final Fantasy and conquers it completely.
He then bounces from game to game, absorbing all sorts of empowerments and eventually has a new universe order, with various lieutenants from various games. Sephiroth on the other hand gets encased inside a frozen prison of ice from the other side of the twisting nether, in which he lives a life in servitude to Archimonde.
Allowing Archimonde magic, shapeshifting and TK kinda settled the score in this fight early on. I do think that he would go for the essence of Eternity before killing Sephiroth though. That could work in Sephiroth's advantage.
But if Archimonde take full size, can Sephiroth even harm him? Despite the removed invulnerability.
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As hilarious as kicking a baby sounds, and I do know where you got that from ( ). I feel sorry for anyone who isn't apart of the UNSC or Arbiter's boys that is caught in UNSC space. Archimonde would get slaughtered by the Chief alone.
I don't think you understand the Chief. John only needs one thing: ee needs a weapon. If you give him a weapon, everything dies.