Capcom bosses are usually never as hard as SNK bosses. SNK bosses are so hard that it is obviously game breaking. Capcom bosses just get the bossly basics and are played by competent AI. ST Akuma was phucked up, tho. He was game breaking. 02' (original, not UM) Boss Rugal has to be in the pantheon of Godly hard bosses (unless you use Athena). Takes me almost an hour to beat'im every time I play.
Still, I gotta say the hardest boss I've ever fought was Shin Ultimate Bison II from EX2+. There is only one documented case of him being beaten by anyone.
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Last edited by No End N Site on Mar 18th, 2011 at 05:04 AM
I think so, too. The Cap bosses get the powers you expect, but pretty decent AI.
Ya'know, I think SFI Sagat has to be the most OP of the SF bosses.
I really don't have a problem with the CVS bosses on the hardest difficulty. I can beat'em handily with characters I'm good with. I just turtle the shit outta them. My all time fav boss, gameplay wise, 'is' Gill. He isn't so much cheap as he is just OP and 'very good'. One of the few FG bosses that will make you better at the game cuz it simply boils down to out playin a rather decent AI. He has alotta flaws to tone him down.
And you hit the nail on the head with pointing out that KOF bosses tend to have very bad AI patterns which takes away alotta respect. If you look back, I said, 02 Rugal was one of the hardest KOF bosses ever* (unless you had Athena) take a look...
Bad AI exploited.
Here is a vid of the the bosses of 94-96 getting their AI raped by simple tactics.
__________________ "Step back loser! Make way for the winner!" -Anakaris-
Last edited by No End N Site on Mar 18th, 2011 at 05:58 AM
Gender: Male Location: Kicking pigs out of the screen.
Pretty much.
Games were so broken back then.
They don't bother me either. Gill is simply better than every character in every way. Although Capcom vs SNK 2 bosses can be more of a pain on K grove than A grove. Especially when they kill you in 2 hits.
Exactly. That's how many "fake difficulty" cheesy characters are. Hence why I prefer "tactical AI", it might border on cheesy sometimes, but it is more entertaining and less insulting.
There's an AI exploit for Kriz, too. There's and exploit for 'every' KOF boss. And they are 'all' easy to take advantage of win. Many I didn't know til after I played the games.
B-bye Krizzy. Lulz
__________________ "Step back loser! Make way for the winner!" -Anakaris-
I disagree though that they are 'all' easy.
Krizalid's was perhaps the easiest.
Take for example, Magaki.
Even with the barrel-roll exploit, it's almost impossible to pull when fighting him in max difficulty.
The AI can auto-counter everything you dish out. You need skill and speed to win the battle, no amount of luck will save you.
You sure bout that?
SFA3 S. Bison was incredibly flawed.
I used a different tactic however.
I time a flying kick when he ducks and throws a projectile, then use the Shoryuken exploit.
Shoryuken or block when he backs off (when Bison is about use his Super)
Notice how S. Bison keeps repeating the same moves over and over again.
When he ducks, you just know he's about to throw a projectile.
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Last edited by AsbestosFlaygon on Mar 20th, 2011 at 06:49 AM
Gender: Male Location: Maki
Affiliation: House Kreutz
Yup, S.Vega is EZ 2 read. His AI is weak, but not brain dead. The 02 Rugal and Kriz R just ridiculous. I didn't even no about that.
Gill N 2I had one. Altho, it only worked on mid difficulty, U had 2 score a knock down N the corner, U had 2 have S.Gouki. U have 2 stand over him and throw Zankus right B4 he got up without moving an inch. He would never block them.
Make what U want out of that.
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Last edited by Frisky Dingo on Mar 20th, 2011 at 09:09 PM
Gender: Male Location: Maki
Affiliation: House Kreutz
He was. The combos he would do on U were crazy. His ability 2 chain so many of his normals and specials 2gether pretty much broke the game. It was like he never stopped attacking