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Martian Manhunter Gauntlet: Ability Elimination
Started by: Placidity

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Placidity
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Martian Manhunter Gauntlet: Ability Elimination

In this gauntlet after every round, one ability must be removed before he faces his next opponent. Abilities are permanently removed and are not regained for subsequent rounds.

How would you play it?

Ability Pool:

- Invulnerability
- Super Speed
- Telepathy
- Super Strength I - Reduced to 10 tonne
- Super Strength II - Reduced to Peak Human
- Martian Vision
- Phasing
- Shape-Shifting
- Flight
- Invisibility


* "Invulnerability" will automatically be removed at Round 6. Of course it can be removed in earlier rounds if you want to.


* "Super Strength I" will automatically be removed at Round 7. Of course it can be removed in earlier rounds if you want to.

* Unless specified when physical stats are removed such as Super Speed, Martian Manhunter will only be peak human in that aspect.

The Gauntlet

1. Superman
2. Captain Atom
3. Black Bolt
4. Wonder Woman
5. Abomination
6. Colossus
7. Wolverine
8. Captain America
9. Spiderman
10. Aunt May, Alfred, Barbara Gordon.



-----------------------------------------------------------

This is how I would play it, and he would make it to Round 9.

- Remove Shapeshifting
1. Superman

- Remove Phasing
2. Captain Atom

- Remove Telepathy
3. Black Bolt

- Remove Invisibility
4. Wonder Woman

- Remove Super Speed
5. Abomination

- Remove Invulnerability
6. Colossus

- Remove Super Strength I
7. Wolverine


- Remove Super Strength II
- Remaining Abilities: Martian Vision and Flight

8. Batman, Cyclops, Gambit and Beast.

- Remove Flight.
- Remaining Abilities: Martian Vision
9. Spider-man - loses here.


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Old Post Oct 31st, 2008 09:30 AM
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vlaaad12345
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Don't see him making it past wonder woman with no phasing,shape changing or telepathy...

Old Post Oct 31st, 2008 09:49 AM
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Placidity
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Location: Germany

^ I do. IMO he is just Superman level without those abilities.


But that's just how I would do it. You can choose which ones you would remove after each round.


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Old Post Oct 31st, 2008 09:52 AM
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Sasaraixx
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IF he gets past 1, he's likely stopped at 3 and DEFINITELY stopped at 4. Without phasing and shapeshifting he's toast. He isn't stronger, faster or a better fighter than WW and you removed his method of avoiding the lasso.

Old Post Oct 31st, 2008 10:53 AM
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Bentley
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Shouldn't you keep telepathy until the end with phasing as long as you can for safety?


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Old Post Oct 31st, 2008 11:31 AM
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Smurph
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He loses at Superman...

Old Post Oct 31st, 2008 01:00 PM
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Eel O'Brien
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quote: (post)
Originally posted by Cavalier
He loses at Superman...

Old Post Oct 31st, 2008 04:10 PM
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-Pr-
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quote: (post)
Originally posted by Cavalier
He loses at Superman...



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Philosophía
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Re: Martian Manhunter Gauntlet: Ability Elimination

quote: (post)
Originally posted by Placidity
7. Wolverine
8. Captain America
9. Spiderman


Heh.


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Old Post Oct 31st, 2008 04:38 PM
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Bouboumaster
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Lose at 1, or at 5


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Old Post Oct 31st, 2008 06:16 PM
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