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Apocalpyse Survival
Started by: Placidity

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Placidity
Chief Executive Officer

Gender: Unspecified
Location: Germany

Apocalpyse Survival

You receive a premonition of an impending apocalypse where 90% of the earth's population is wiped out by various monsters.

The threats include:

- Slow and Fast Zombies (Common)
- Xenomorphs (Rare)
- LOTR Orcs (Rare)
- Dragons (very rare)
- Alien Queen (Very Rare)
- Other human survivors who want your stuff (common)


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You intend to prepare for this and survive.

Total Budget: $135

How would you spend it?

- You do not have to select from every category.
- You can select more than one from each category unless specified.




Safehouse Location (only one):

* Suburban House $0
* Metropolitan City Building $10
* Forest House $5
* Beach House $5
* Desert House $5

Safehouse Additional Reinforcement:

* Iron (automatically replaced every 3 months) $10
* Steel (automatically replaced every 3 months) $15
* Titanium (automatically replaced every 3 months) $20
* Self-Repairing Transformium (Transformers) $35
* Adamantium $45

Power Source:

* Zombie Treadmill - low power (Requires you to capture a zombie) $5
* Solar Panels $10
* Diesel/Generator - 6 months supply $10
* Terminator T-800 series Fuel Cell $25

Outer Perimeter:

- 10 meter high concrete wall with watch tower $10
- 10 meter titanium wall with watch tower $15
- Mote (5m wide, 20m deep) $15
- Mote with lava $20
- Trapdoor to the Rancor $15
- Force Field Shields $35

Outer Perimeter or House Entrance:

- Regular Gate $0
- Automatic Gate $5
- Force Field Gate $10
- Magical Portal Gate - only you can enter/exit $20

Perimeter Defenses:

- 5x manually operated turrets $10
- 3x manually operated full auto laser turrets $15
- 2x Immobile Aliens Sentry Gun (1000 rounds a day) $15
- 2x Star Wars Destroyer Droid $20
- 1x Matrix Sentinel $35


Weapons:

Unlimited Regular Ammo/Supply

- Assault Rifle + Hand Gun $5
- Sniper Rifle $5
- Rocket Launcher $5
- Grenades $5
- Remote Mines $5
- Lightsaber $10
- Epirus Bow (Immortals) $20
- Unlimited Adamantium bullets $10


Personnel (can only pick 1)

$15 for any.

The best in their fields.

- Doctor
- Engineer
- Special Forces Operator
- Biomedical Scientist
- Mechanic/Survival Specialist
- Machine Operator (Can use any machine/vehicle).
- Jar Jar Binks


Transport

Unlimited Fuel

* Lightweight, indestrucible bicycle $5
* Horse $5
* Motorbike $10
* BMW Sedan $10
* Bat-Mobile with Bat pod $20
* Adamantium Armored Personnel Carrier $30
* Helicopter $40


Special Ability (Only one)

Any for $15

- Extremely Enhanced Senses (Superman level)
- Telepathy - can detect and communicate with nearby humans.
- Enhanced Intelligence - IQ350
- Enhanced Strength - 2 tonne Class
- Spider-Sense
- Padawan Level Telekinesis


__________________

Old Post Sep 1st, 2014 06:44 AM
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thanos-prime
Senior Member

Gender: Unspecified
Location: United States

Safehouse Location :
* Suburban House $0

Power Source:
* Terminator T-800 series Fuel Cell $25

Outer Perimeter:
- Force Field Shields $35

Outer Perimeter or House Entrance:
- Regular Gate $0

Perimeter Defenses:
- 2x Star Wars Destroyer Droid $20

Weapons:
- Assault Rifle + Hand Gun $5
- Unlimited Adamantium bullets $10
- Grenades $5

Personnel:
- Mechanic/Survival Specialist $15

Transport:
* Bat-Mobile with Bat pod $20


__________________

Signature by Willrules

Old Post Sep 1st, 2014 04:48 PM
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Placidity
Chief Executive Officer

Gender: Unspecified
Location: Germany

I should probably give my own topic a go...

Safehouse Location

- Suburban House $0

Outer Perimeter:

Force Field Shields $35

This kind of covers everything except the entrance, but i can station a droid there.


Outer Perimeter or House Entrance:

- Regular Gate $0


Power Source:

- Terminator T-800 series Fuel Cell $25

Won't have to worry about power for many years.

Perimeter Defenses:

- 2x Star Wars Destroyer Droid $20
- 2x Star Wars Destroyer Droid $20

Four of these just to give me a piece of mind.

Weapons:

- Assault Rifle + Hand Gun $5

Have to have this as a last defence.

Personnel

- Doctor $15

If I get sick, and have no medical assistance, then its game over. The others are handy, but I can survive without.

Special Ability

- Enhanced Intelligence - IQ350 $15



Weakness is no transport, but I can probably get find a car somewhere.



Total: $135


__________________

Old Post Sep 2nd, 2014 02:05 AM
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