 |
FE Expert
Fire Emblem expert
 Gender: Male Location: Canada |
Protoss Scout vs. Listening post (SFC I)
Setting: In the Sara system
For some reason, the Protoss Federation suspects that the UFP is spying on them through a spaceborne listening post. They send a Scout to attack it.
Remember, Starfleet Command 1 is a TOS-based game, so the yields of the weapons won't be the same as TNG-era ships (such as the Fek'lhr science ships.) Plus, Federation listening posts are canonically shown not to be able to move at all, and are armed with two shipboard phasers.
(Dedicated space stations designed to serve as listening posts originated from this game, with two security guards inside it)
__________________
These are the links to my stories!
Starcraft vs. Star Wars: Battle Scouts
Fire Emblem: Fundraiser
Name a number between 1 and 10
Pandemonium
|
Aug 8th, 2009 02:36 AM |
|
|
|  |
 |
XanatosForever
Steward of RP
 Gender: Male Location: Tending the throne. |
Realistically (sort of), the scout could web up the listening post and just take its time. I don't think the phasers will be too effective, either.
__________________
-"My internet is currently so bad I'm time traveling. Don't worry about it."
-"You have the best problems, Scenario. You really do. haermm"
|
Aug 8th, 2009 02:57 AM |
|
|
|  |
 |
XanatosForever
Steward of RP
 Gender: Male Location: Tending the throne. |
Shoot, you're right. My mistake. 80K km range? Jeez, that seems a bit much. 
__________________
-"My internet is currently so bad I'm time traveling. Don't worry about it."
-"You have the best problems, Scenario. You really do. haermm"
|
Aug 8th, 2009 05:58 PM |
|
|
|  |
 |
FE Expert
Fire Emblem expert
 Gender: Male Location: Canada |
The canonical clue as to how fast Starcraft ships are: the slowest ship could achieve atmospherical re-entry, and then return to deep space. That would be close to the speed of rockets, somewhat slower than the liberation speed since they are still under power when they fly out of a planet's atmoshpere. Hence about 10 km/s for a Behemoth-class battlecruiser or the Gantrithor (Tassadar's flagship; a super carrier)
Since "point-defense" phasers (the phasers mounted on listening posts are used for point-defense on capital ships) don't do much damage at 80,000 km to a Scout's shields, and going to increase as the Scout closes in on the listening post (at 20-25 km/s it's going to take a good fraction of an hour.)
It really depends on if the listening post's gunners can take out the missile launcher before the Scout comes into range. Because the fore shields are probably down by the time the Scout is within missile range from the listening post. Said missile has a yield like a photon torpedo.
__________________
These are the links to my stories!
Starcraft vs. Star Wars: Battle Scouts
Fire Emblem: Fundraiser
Name a number between 1 and 10
Pandemonium
|
Aug 9th, 2009 12:51 AM |
|
|
|  |
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is OFF
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
Text-only version |
|
|