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Movie badasses vs the Real World
Started by: Nibedicus

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Nibedicus
Gaming addict

Gender: Male
Location: Philippines

Movie badasses vs the Real World

Movie characters are transported to a Matrix-like world that is an exact duplicate of our current real world. They are aware that their targets are not alive so they will hold nothing back collateral damage-wise. Each round, the dead/injured members of the team are resurrected/healed back to full health. They are also given 80mil USD in-world to spend on hardware/intel only. They are allowed to prep for as long as they want but they still run the risk of getting discovered once they spending their money (once they start buying hardware) like anyone would. Once they start the gauntlet and start taking out their targets, they run the risk of discovery (like anyone else would) as the world agencies start figuring out the what is happening.

Each round requires that they take out the top 20 (in any order) highest official positions in each organization/country any way they know how. How far do they get before they are all stopped/killed?

The Organizations/Countries:

1) Mexican Cartel
2) Russian Mob
3) Yakuza
4) ISIS
5) Al Qaeda
6) Syrian Government
7) Iran Government
8) North Korea
9) Japan
10) United Kingdom
11) China
12) Russia
13) United States

The characters:

The Team:
John Wick
Jason Bourne
Gunnery Sergeant Bob Lee Swagger (Shooter)
Mr and Mrs Smith
The Bride (Kill Bill)
Vassili (Enemy at the Gates)
Ray Quick (The Specialist)
Dapper Danny Ocean (Ocean's 11)
Jack Ryan (Patriot Games)
Ender Wiggin (Ender's Game)
Hit Girl (Kickass)
Robert McCall (Equalizer)
Gallahad (Kingsmen)
Black Widow (Avengers)

They are also allowed to bring their weapons of choice from their realities (Bride's sword for example) BUT the weapon MUST be feasible tech-wise in our reality (so no lasers from Ender's game) or Stark tech weapons for Black Widow. They also cannot bring in/invent advanced tech from their verses.

Also, no WMDs like chemical weapons/nukes that could take out a large portion of the population. Assassinations must be more-or-less precise. Edit: How precise? They are allowed 300 civilian (non combatant) collateral damage for every 1 target else game ends.

Last edited by Nibedicus on Sep 21st, 2015 at 01:44 PM

Old Post Sep 21st, 2015 01:30 PM
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Solid47
Senior Member

Gender: Male
Location: Spite City

Stops at 5. They are vastly outnumbered.

Old Post Sep 21st, 2015 04:31 PM
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