most ppl cant ever agree when it comes to them two... thats why i made it extremely close in favor to wolvie due to bias and knowledge of my boy. otherwise i would have said 10/10 every time.
cyclops' blasts tend to cover a wider area than any of bullseye's projectiles. he's tagged people faster than matt before. if matt gets up close, of course he'll wreck him, but i think scott has more than enough skill to hit dd before matt gets close enough.
Depends on the setting. In an open field I'd give it to Cyclops. In an urban terrain like NYC, Gotham, or Hell's Kitchen where Daredevil can put his billy clubs to full effect I think Daredevil would beat Cyclops down. Same with Batman.
they very well could, but imo, cyclops would be used to fighting in urban environments, and would only hold back if there are a lot of people in danger...
i didn't mean hold back in the sense of not using the off my lawn blast, i meant in general. he'll be willing to use different types of blasts if there's not many people to hit.
The feat of Daredevil dodging the blast is in his repect thread. Not to mention he dodges lasers and bullets all the time. We all know what he does to Punisher and Bullseye.
1. my reasoning is slight superhuman due to the SSS serum yeah, i know he is only suppose to be peak.
2. cap's reaction time is far better then bats while bats would need to anticipate attacks and react accordingly to the possible attack. cap can actually see fast movement and react within the allotted time. this skill would have him avoiding, punches, kicks and other attacks from bats utility belt and batarang.
3. strength and durability is also in caps favor. cap should be able to hurt bats a little more effectively even with bat's kevlar armor then bats would be able to with cap's chain male.
4. cap's HF should help him keep fighting when bat's decides to employ the gas pellets... cap would have a higher tolerance and immunity to those attacks and could tank through it with minimum effort.
5. wpns although bat's has various pellets like cyro and gas bombs pellets cap's can avoid them or tank them and can even use his shield to break free from being encased by ice or blocking the attack in general. cap can also employ his shield for a ricochet attack or simply use it to pummel bats with it. bats kevlar shouldnt be able to resist cap's shield in the slightest. if cap was blood thirsty instead of pummeling he can use it to slice bats in half with it.
the other four i gave to bats for other various reasons like stealth shadow attacks using his full gear and having them land successfully although unlikely in the other scenarios i gave to cap. bats being able to avoid the more serious attacks that could immediately incapacitate him.
i hope this helps you understand why i gave it to cap for the majority.
1. Both are only suppose to be peak but have shown feats that transcend this theory.
2. Not buying it. Batman has sucessfully evaded atleast just as many sharpshooters bullets and superhuman's punches as Cap has.
3. I will agree with you on strength. But as I said both have shown the ability to transcend the set peak human barrier of 800 pounds. Cap might be able to lift more but I doubt he hits harder. Durability I have to give to Batman. While Cap is durable and has an unbreakable shield he holds it. Batman wears his batsuit. That thing has given Batman just as much protection against blunt force as Panther's vibranium weave suit gives him.
4. Cap has no healing factor that need be mentioned in this fight. It mends broken bones. He isn't Wolverine. Higher tolerance than Batman? Naturally, maybe. But Batman has a gas masks.
5. Your right Batman has those. He also has sonics, exploding batarangs(He can't block all of them, Bats will strategically throw multiples at vital areas to make Rogers pick his poison/injury), nerve gas(doubt Rogers will walk this off), and tazers. Up close with shield? That's a viable tactic. But up close is not where you want to be with Batman. He knows too many of those "death touches" and pressure points. Have Rogers try pressure pointing the batsuit. Throwing the shield? Well Batman has split Oliver's arrows straight down the middle with a batarang. I'd think he can duck from the shield.
I think Cap vs Bats in H2H would last for hours because of Cap's slightly superior stats and Batman's slightly superior martial arts skill. But give them there weapons and as versatile as Cap is with his shield, Batman has too many weapons.
* banked shots, ricocheting... Scott can do with his blasts Matt can do with his billy-club... Scott has spatial awareness to compensate for Matt's radar sense...
Wolverine is the most durable of team 1, and has potential to stay in this fight the longest, but his speed is not a match for Spiderman, and although he has as much experience as Cap, I'd consider Cap's fighting skills to be a smidgen more fine-tuned than Wolvie's. Plus Cyclops has powerful long-range attacks, probably more powerful than anything even Batman could produce.
Another problem with team 1 is that it is a group of loners; none of the three are exceptionally gifted at leadership. Cyclops is a capable lieutenant, who would willingly conceed to Cap's orders; Spiderman, although not as experienced in team combat as Cap or Cyclops, I feel would likewise follow Cap's orders without too much question.
Team one doesn't have a stand-out leader. I don't think Wolverine would follow Batman or DD, or vise versa.
Strength-wise, too, team 2 is superior, with Captain America and Spiderman the heavisest hitters in this lineup (although we can't discount Wolverine's claws; even if he doesn't have the same strength behind each blow, they're more than capable of shredding all except perhaps Cap's shield).
The thing that would allow team 1 to get 3-4 victories/10 would be a combination of Wolverine's durability and Batman's martial arts and gadgets. But my money's on team 2 for the majority.