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Home » Misc » Computer / Video Games Discussion » Havoc physics engine.

Havoc physics engine.
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Dayscribe
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Havoc physics engine.

What do you guys think of it? Should it be used more often? What games could improve with it? Discuss.


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Old Post May 10th, 2006 09:52 PM
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Old Post May 10th, 2006 09:56 PM
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an_old_wonderer
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I'm not 100% sure of what this is. Is it just an engine they used in games? If so..why does it not claim its on the Xbox360 also? Cuase a few of those games on the list are on the 360.....unless Microsoft Xbox is it stick out tongue

Old Post May 10th, 2006 10:45 PM
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DarkC
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It was used in Half-Life 2, I think.


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Old Post May 10th, 2006 10:46 PM
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Dayscribe
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List of games it's used in:
* Age of Empires III
* Amped 3
* Armed and Dangerous
* Astro Boy
* Auto Assault
* Backyard Wrestling: Don't Try This at Home
* Backyard Wrestling 2: There Goes the Neighborhood
* Brute Force
* Crash Nitro Kart
* Condemned: Criminal Origins
* Counter-Strike: Source
* Darkwatch
* Day of Defeat: Source
* Dawn of Mana
* Destroy All Humans!
* Deus Ex: Invisible War
* F.E.A.R.
* Freelancer
* From Russia with Love
* Full Spectrum Warrior
* Half-Life 2
* Halo 2
* Max Payne 2: The Fall of Max Payne
* Medal of Honor: Pacific Assault
* Mercenaries: Playground of Destruction
* Middle-earth Online
* Painkiller
* Pariah
* Perfect Dark Zero
* Pitfall: The Lost Expedition
* Psi-Ops: The Mindgate Conspiracy
* Robot Arena 2: Design and Destroy
* Robotech: Invasion
* Second Life
* Seiken Densetsu 4 (tentative)
* Sonic the Hedgehog (2006 next-generation game)
* Spider-Man 2
* Starsky and Hutch
* SWAT 4
* The Elder Scrolls IV: Oblivion
* The Matrix: Path of Neo
* The Punisher
* Thief: Deadly Shadows
* Tom Clancy's Ghost Recon 2
* Tom Clancy's Ghost Recon: Advanced Warfighter
* Tom Clancy's Splinter Cell: Chaos Theory
* Torque: Savage Roads
* Tribes: Vengeance
* Uru: Ages Beyond Myst
* WWE Crush Hour

It's the limp body effect and such.


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Old Post May 11th, 2006 02:27 AM
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an_old_wonderer
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quote: (post)
Originally posted by Dayscribe
List of games it's used in:
* Age of Empires III
* Amped 3
* Armed and Dangerous
* Astro Boy
* Auto Assault
* Backyard Wrestling: Don't Try This at Home
* Backyard Wrestling 2: There Goes the Neighborhood
* Brute Force
* Crash Nitro Kart
* Condemned: Criminal Origins
* Counter-Strike: Source
* Darkwatch
* Day of Defeat: Source
* Dawn of Mana
* Destroy All Humans!
* Deus Ex: Invisible War
* F.E.A.R.
* Freelancer
* From Russia with Love
* Full Spectrum Warrior
* Half-Life 2
* Halo 2
* Max Payne 2: The Fall of Max Payne
* Medal of Honor: Pacific Assault
* Mercenaries: Playground of Destruction
* Middle-earth Online
* Painkiller
* Pariah
* Perfect Dark Zero
* Pitfall: The Lost Expedition
* Psi-Ops: The Mindgate Conspiracy
* Robot Arena 2: Design and Destroy
* Robotech: Invasion
* Second Life
* Seiken Densetsu 4 (tentative)
* Sonic the Hedgehog (2006 next-generation game)
* Spider-Man 2
* Starsky and Hutch
* SWAT 4
* The Elder Scrolls IV: Oblivion
* The Matrix: Path of Neo
* The Punisher
* Thief: Deadly Shadows
* Tom Clancy's Ghost Recon 2
* Tom Clancy's Ghost Recon: Advanced Warfighter
* Tom Clancy's Splinter Cell: Chaos Theory
* Torque: Savage Roads
* Tribes: Vengeance
* Uru: Ages Beyond Myst
* WWE Crush Hour

It's the limp body effect and such.
ohh the gravity?

Old Post May 11th, 2006 02:29 AM
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Raijin
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Have you guys checked out Cellfactor? The physics are extreme IMO
Just do a quicksearch at www.gamespot.com


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Old Post May 11th, 2006 08:37 AM
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Hazardous
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Star Wars would make good use of Havok, but nooooooooo we have to stick with crap.

Old Post May 11th, 2006 09:06 AM
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