He's prolly one of the "consultants" who suggested to MS that it was a good idea to implement said restrictions. Then when ppl strongly disagreed, he got mad, blabbled about the rather controversial and confidential feature in twitter making MS lose TONS of goodwill from its consumers as well as a ton of ground in the console war. Literally, he's the soldier who blabbed top secret information he was not just privy to but a part of to the enemy w/c managed to give the enemy enough info to utterly annihilate their first offensive operation during a critical point of the war. Which was already doomed from the start due to his extremely erroneous inputs on it but he turned a possible setback into an absolute slaughter (had Sony not known of their direction, a lot of things could have happened differently). Yeah, if I was MS, I'd fire.. ahem... "voluntarily resign" him, too.
He's still convinced that his ideas were good, tho and I feel like he puts blame sorely on the shoulders of the "toxic gaming community. W/c shows that we have quite the narcissist here.
Last edited by Nibedicus on Jun 20th, 2013 at 01:53 AM
And all three of you are saying the same thing.....
The gaming community is toxic. Gamers say they want change but go nuts if the change is not exactly what they want. If you say video game, people freak the **** out. The thread about gaming and feminism is the perfect example. Somebody complains about the gaming industry and you have people online calling her a ***** and ****. These same people would never say that to her face.
You aren't describing "the video game community". You're describing "the internet". The video game community is just one aspect of the internet community, and there is nothing you'll find in the VG community that doesn't exist in harsher numbers anywhere else online, like youtube (srsly, youtube comments are vile).
It's a known fact that the sheer power of anonymity brings out the worst in human beings.
__________________
"The Daemon lied with every breath. It could not help itself but to deceive and dismay, to riddle and ruin. The more we conversed, the closer I drew to one singularly ineluctable fact: I would gain no wisdom here."
"The Daemon lied with every breath. It could not help itself but to deceive and dismay, to riddle and ruin. The more we conversed, the closer I drew to one singularly ineluctable fact: I would gain no wisdom here."
"The Daemon lied with every breath. It could not help itself but to deceive and dismay, to riddle and ruin. The more we conversed, the closer I drew to one singularly ineluctable fact: I would gain no wisdom here."